ABOUT THE SPEAKER
Jane McGonigal - Game Designer
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.

Why you should listen

Jane McGonigal asks: Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain--and improve--the way we learn, work, solve problems, and lead our real lives. She served as the director of game R&D at the Institute for the Future, and she is the founder of Gameful, which she describes as "a secret headquarters for worldchanging game developers."

Several years ago she suffered a serious concussion, and she created a multiplayer game to get through it, opening it up to anyone to play. In “Superbetter,” players set a goal (health or wellness) and invite others to play with them--and to keep them on track. While most games, and most videogames, have traditionally been about winning, we are now seeing increasing collaboration and games played together to solve problems.

More profile about the speaker
Jane McGonigal | Speaker | TED.com
TEDGlobal 2013

Jane McGonigal: Massively multi-player… thumb-wrestling?

Filmed:
1,226,581 views

What happens when you get an entire audience to stand up and connect with one another? Chaos, that's what. At least, that's what happened when Jane McGonigal tried to teach TED to play her favorite game. Then again, when the game is "massively multiplayer thumb-wrestling," what else would you expect?
- Game Designer
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how. Full bio

Double-click the English transcript below to play the video.

00:12
Today I am going to teach you
0
935
2114
00:15
how to play my favorite game:
1
3049
3760
00:18
massively multiplayer thumb-wrestling.
2
6809
3483
00:22
It's the only game in the world that I know of
3
10292
3320
00:25
that allows you, the player,
4
13612
2067
00:27
the opportunity to experience
5
15679
2419
00:30
10 positive emotions in 60 seconds or less.
6
18098
4388
00:34
This is true, so if you play this game with me today
7
22486
2512
00:36
for just one single minute,
8
24998
2003
00:39
you will get to feel joy, relief, love, surprise,
9
27001
3700
00:42
pride, curiosity, excitement, awe and wonder,
10
30701
3066
00:45
contentment, and creativity,
11
33767
1598
00:47
all in the span of one minute.
12
35365
1539
00:48
So this sounds pretty good, right?
Now you're willing to play.
13
36904
2332
00:51
In order to teach you this game,
14
39236
1563
00:52
I'm going to need some volunteers
15
40799
1373
00:54
to come up onstage really quickly,
16
42172
1903
00:56
and we're going to do a little hands-on demo.
17
44075
1478
00:57
While they're coming up, I should let you know,
18
45553
2041
00:59
this game was invented 10 years ago
19
47594
2462
01:02
by an artists' collective in Austria named Monochrom.
20
50056
3297
01:05
So thank you, Monochrom.
21
53353
1745
01:07
Okay, so most people are familiar
22
55098
2043
01:09
with traditional, two-person thumb-wrestling.
23
57141
1992
01:11
Sunni, let's just remind them.
24
59133
1588
01:12
One, two, three, four,
I declare a thumb war, and we wrestle,
25
60721
2786
01:15
and of course Sunni beats me
because she's the best.
26
63507
2100
01:17
Now the first thing about
massively multiplayer thumb-wrestling,
27
65607
3804
01:21
we're the gamer generation.
28
69411
1411
01:22
There are a billion gamers on the planet now,
29
70822
2351
01:25
so we need more of a challenge.
30
73173
1554
01:26
So the first thing we need is more thumbs.
31
74727
3379
01:30
So Eric, come on over.
32
78106
1694
01:31
So we could get three thumbs together,
33
79800
2811
01:34
and Peter could join us.
34
82611
2458
01:37
We could even have four thumbs together,
35
85069
1720
01:38
and the way you win
36
86789
1527
01:40
is you're the first person
to pin someone else's thumb.
37
88316
3197
01:43
This is really important. You can't, like,
38
91513
1858
01:45
wait while they fight it out and
then swoop in at the last minute.
39
93371
2537
01:47
That is not how you win.
40
95908
1495
01:49
Ah, who did that? Eric you did that.
41
97403
1335
01:50
So Eric would have won. He was
the first person to pin my thumb.
42
98738
2802
01:53
Okay, so that's the first rule,
43
101540
1410
01:54
and we can see that three or four
44
102950
1859
01:56
is kind of the typical number of thumbs in a node,
45
104809
3179
01:59
but if you feel ambitious,
you don't have to hold back.
46
107988
2642
02:02
We can really go for it.
47
110630
1365
02:03
So you can see up here.
48
111995
2166
02:06
Now the only other rule you need to remember is,
49
114161
2972
02:09
gamer generation, we like a challenge.
50
117133
2267
02:11
I happen to notice you all have
51
119400
1647
02:13
some thumbs you're not using.
52
121047
1836
02:14
So I think we should kind of get some more involved.
53
122883
3007
02:17
And if we had just four people,
54
125890
1770
02:19
we would do it just like this,
55
127660
1838
02:21
and we would try and wrestle
56
129498
1686
02:23
both thumbs at the same time.
57
131184
1781
02:24
Perfect.
58
132965
1307
02:26
Now, if we had more people in the room,
59
134272
2114
02:28
instead of just wrestling in a closed node,
60
136386
1879
02:30
we might reach out and try
and grab some other people.
61
138265
2783
02:33
And in fact, that's what we're going to do right now.
62
141048
1721
02:34
We're going to try and get all, something like,
63
142769
2552
02:37
I don't know, 1,500 thumbs in this room
64
145321
2976
02:40
connected in a single node.
65
148297
1313
02:41
And we have to connect both levels,
66
149610
3040
02:44
so if you're up there, you're going to be
67
152650
2446
02:47
reaching down and reaching up.
68
155096
2213
02:49
Now — (Laughter) —
69
157309
1674
02:50
before we get started --
70
158983
1892
02:52
This is great. You're excited to play. —
71
160875
3033
02:55
before we get started, can I have
the slides back up here really quick,
72
163908
3080
02:58
because if you get good at this game,
73
166988
1957
03:00
I want you to know there are some advanced levels.
74
168945
2636
03:03
So this is the kind of simple level, right?
75
171581
2912
03:06
But there are advanced configurations.
76
174493
1912
03:08
This is called the Death Star Configuration.
77
176405
2010
03:10
Any Star Wars fans?
78
178415
1707
03:12
And this one's called the Möbius Strip.
79
180122
2348
03:14
Any science geeks, you get that one.
80
182470
1820
03:16
This is the hardest level. This is the extreme.
81
184290
2904
03:19
So we'll stick with the normal one for now,
82
187194
2014
03:21
and I'm going to give you 30 seconds,
83
189208
1942
03:23
every thumb into the node,
84
191150
2025
03:25
connect the upper and the lower levels,
85
193175
1473
03:26
you guys go on down there.
86
194648
1502
03:28
Thirty seconds. Into the network. Make the node.
87
196150
4176
03:33
Stand up! It's easier if you stand up.
88
201178
2754
03:35
Everybody, up up up up up!
89
203932
3939
03:39
Stand up, my friends.
90
207871
2764
03:43
All right.
91
211161
1032
03:44
Don't start wrestling yet.
92
212193
2808
03:47
If you have a free thumb, wave it around,
93
215001
2780
03:49
make sure it gets connected.
94
217781
3221
03:53
Okay. We need to do a last-minute thumb check.
95
221002
2692
03:55
If you have a free thumb,
wave it around to make sure.
96
223694
3333
03:59
Grab that thumb!
97
227027
1493
04:00
Reach behind you. There you go.
98
228520
1343
04:01
Any other thumbs?
99
229863
1558
04:03
Okay, on the count of three, you're going to go.
100
231421
2515
04:05
Try to keep track. Grab, grab, grab it.
101
233936
2713
04:08
Okay? One, two, three, go!
102
236649
2530
04:11
(Laughter)
103
239179
4089
04:18
Did you win? You got it? You got it? Excellent!
104
246520
3012
04:21
(Applause)
105
249532
2517
04:24
Well done. Thank you. Thank you very much.
106
252049
3542
04:27
All right.
107
255591
1405
04:28
While you are basking in the glow
108
256996
3412
04:32
of having won your first
109
260408
1802
04:34
massively multiplayer thumb-wrestling game,
110
262210
1615
04:35
let's do a quick recap on the positive emotions.
111
263825
2590
04:38
So curiosity.
112
266415
1939
04:40
I said "massively multiplayer thumb-wrestling."
113
268354
1972
04:42
You were like, "What the hell is she talking about?"
114
270326
1800
04:44
So I provoked a little curiosity.
115
272126
1877
04:46
Creativity: it took creativity to solve the problem
116
274003
2669
04:48
of getting all the thumbs into the node.
117
276672
1359
04:50
I'm reaching around and I'm reaching up.
118
278031
1413
04:51
So you used creativity. That was great.
119
279444
1554
04:52
How about surprise? The actual feeling
120
280998
2252
04:55
of trying to wrestle two thumbs at once
is pretty surprising.
121
283250
2662
04:57
You heard that sound go up in the room.
122
285912
1860
04:59
We had excitement. As you started to wrestle,
123
287772
1839
05:01
maybe you're starting to win
or this person's, like, really into it,
124
289611
2205
05:03
so you kind of get the excitement going.
125
291816
2486
05:06
We have relief. You got to stand up.
126
294302
1943
05:08
You've been sitting for awhile, so the physical relief,
127
296245
1758
05:10
getting to shake it out.
128
298003
1317
05:11
We had joy. You were laughing, smiling.
Look at your faces. This room is full of joy.
129
299320
4560
05:15
We had some contentment.
130
303880
1960
05:17
I didn't see anybody sending text messages
or checking their email while we were playing,
131
305840
3689
05:21
so you were totally content to be playing.
132
309529
1993
05:23
The most important three emotions,
133
311522
1688
05:25
awe and wonder, we had everybody
connected physically for a minute.
134
313210
3612
05:28
When was the last time you were at TED
135
316822
1599
05:30
and you got to connect physically
with every single person in the room?
136
318421
2829
05:33
And it's truly awesome and wondrous.
137
321250
1646
05:34
And speaking of physical connection,
138
322896
1844
05:36
you guys know I love the hormone oxytocin,
139
324740
3003
05:39
you release oxytocin, you feel bonded
to everyone in the room.
140
327743
3177
05:42
You guys know that the best way
to release oxytocin quickly
141
330920
2516
05:45
is to hold someone else's hand
for at least six seconds.
142
333436
2499
05:47
You guys were all holding hands
for way more than six seconds,
143
335935
2552
05:50
so we are all now biochemically primed
144
338487
1780
05:52
to love each other. That is great.
145
340267
1853
05:54
And the last emotion of pride.
146
342120
2924
05:57
How many people are like me. Just admit it.
147
345044
2804
05:59
You lost both your thumbs.
148
347848
1146
06:00
It just didn't work out for you.
149
348994
1949
06:02
That's okay, because you learned a new skill today.
150
350943
2563
06:05
You learned, from scratch,
a game you never knew before.
151
353506
2764
06:08
Now you know how to play it.
You can teach other people.
152
356270
1706
06:09
So congratulations.
153
357976
1568
06:11
How many of you won just won thumb?
154
359544
2321
06:13
All right. I have very good news for you.
155
361865
1371
06:15
According to the official rules
156
363236
1132
06:16
of massively multiplayer thumb-wrestling,
157
364368
1996
06:18
this makes you a grandmaster of the game.
158
366364
3781
06:22
Because there aren't that many
people who know how to play,
159
370145
2232
06:24
we have to kind of accelerate the program
160
372377
2199
06:26
more than a game like chess.
161
374576
1593
06:28
So congratulations, grandmasters.
162
376169
1793
06:29
Win one thumb once, you will
become a grandmaster.
163
377962
2491
06:32
Did anybody win both their thumbs?
164
380453
2029
06:34
Yes. Awesome. Okay.
165
382482
1499
06:35
Get ready to update your Twitter or Facebook status.
166
383981
2923
06:38
You guys, according to the rules,
167
386904
1766
06:40
are legendary grandmasters, so congratulations.
168
388670
3676
06:44
I will just leave you with this tip,
if you want to play again.
169
392346
2729
06:47
The best way to become a legendary grandmaster,
170
395075
1788
06:48
you've got your two nodes going on.
171
396863
2086
06:50
Pick off the one that looks easiest.
172
398949
1722
06:52
They're not paying attention. They look kind of weak.
173
400671
1981
06:54
Focus on that one and do something crazy
174
402652
2084
06:56
with this arm.
175
404736
1336
06:58
As soon as you win, suddenly stop.
176
406072
2329
07:00
Everybody is thrown off. You go in for the kill.
177
408401
1800
07:02
That's how you become a legendary grandmaster
of massively multiplayer thumb-wrestling.
178
410201
2566
07:04
Thank you for letting me
teach you my favorite game.
179
412767
2527
07:07
Wooo! (Applause)
180
415294
1836
07:09
Thank you. (Applause)
181
417130
4080

▲Back to top

ABOUT THE SPEAKER
Jane McGonigal - Game Designer
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.

Why you should listen

Jane McGonigal asks: Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain--and improve--the way we learn, work, solve problems, and lead our real lives. She served as the director of game R&D at the Institute for the Future, and she is the founder of Gameful, which she describes as "a secret headquarters for worldchanging game developers."

Several years ago she suffered a serious concussion, and she created a multiplayer game to get through it, opening it up to anyone to play. In “Superbetter,” players set a goal (health or wellness) and invite others to play with them--and to keep them on track. While most games, and most videogames, have traditionally been about winning, we are now seeing increasing collaboration and games played together to solve problems.

More profile about the speaker
Jane McGonigal | Speaker | TED.com