Katherine Kuchenbecker: The technology of touch
Katherine Kuchenbecker works on incorporating the sense of touch directly into virtual objects. Imagine being able to feel textures on your digital screens. Full bio
Double-click the English transcript below to play the video.
и интересные вещи, которые я видела.
the beautiful and interesting things
я не могу сохранить и поделиться
к этим объектам,
is really important.
interaction you do every day,
anything you do in the world.
is actually pretty interesting.
и движением вашего тела,
of your body and how it's moving,
с внешним миром
you have with the world
к чему ты прикоснулся.
is it a bunny, what is it?
способностью человека
через свои руки.
for how good people are with their hands.
технологии более удобными,
make technology better
with the sense of touch.
интерфейс компьютеров и машин,
to computers and machines
advantage of your hands?
под названием хаптика,
of a field called haptics,
осязательная технология.
touch technology.
that can measure that motion,
sensations over time
ощущения от движения,
in the real world,
что вы касаетесь чего-то
you're touching something
в университетской лаборатории.
from research in my lab at Penn.
problem that I was showing you:
о которой уже упоминала:
how hard you're pushing;
он может рассказать о приложенной силе;
записывает траекторию движений;
exactly where you've moved it;
an accelerometer, inside,
back and forth of the tool
that's a piece of canvas
всю собранную нами информацию.
from these interactions.
get larger and smaller,
и уменьшается в зависимости от движений.
модель этих отношений
model of those relationships
закреплённая на стилусе,
in the white bracket
и создаёт иллюзию того,
back and forth, on the real canvas.
по настоящему холсту.
и это довольно интересно и занимательно.
and it's really a lot of fun.
или хаптической фотографией.
haptic photography.
benefits in all sorts of areas
применение в различных сферах:
maybe interactive museum exhibits,
интерактивные музеи и выставки,
to touch the precious artifacts,
до ценных экспонатов,
about comes from a collaboration I have
я приведу совместную работу
стоматологии нашего университета.
at the Penn Dental School.
dental students
there are cavities.
играет то, что врачи чувствуют
comes from what they feel
with a dental explorer.
they go across.
значит он здоров,
is really hard, then it's healthy,
значит, эмаль уже начала разрушаться.
is starting to decay.
for a new dental student to make,
для студента-новичка сложно,
a lot of teeth yet.
до начала своей практики на пациентах.
before they start practicing
на стоматологическом зонде
on to the dental explorer,
не просто звук, но и ощущения,
but also a touch track,
that repeating tool.
что и дантист во время записи видео,
felt when they did the recording,
kind of suspicious, right?
выглядит подозрительно, верно?
definitely put a filling in this tooth."
«Конечно, надо ставить пломбу».
are hard and healthy,
of judgments doctors make every day
we've invented has a lot of potential
потенциал в подготовке медперсонала,
training, because it's really simple
и воссоздаёт то, что чувствует доктор
what people feel through tools.
компьютерные игры более интерактивными
more interactive and fun
в плане ощущений от игры.
in the sensations that you feel.
я расскажу вам о движениях человека.
is again about human movement.
at something like surfing?
возможно, с помощью тренера,
maybe getting some input from a coach,
эффективнее и интереснее.
more efficient and more fun.
if I have six different arm movements
движений рукой, которые надо отработать.
и опробовать нашу систему.
and try out our system.
затем выводим их на экран
we show graphics on the screen,
which have motors inside,
your arm is a little too high --
и дают вам сигнал опустить руку,
right there on the skin
вам достичь мастерства в движениях быстрее
these movements more quickly
пациентов после инсультов,
for use in stroke rehabilitation,
of applications,
или различным видам спорта.
or all sorts of sports training as well.
about the field of haptics,
about in the coming years.
которые работали со мной,
who work with me in my lab at Penn
for your kind attention.
ABOUT THE SPEAKER
Katherine Kuchenbecker - Mechanical engineerKatherine Kuchenbecker works on incorporating the sense of touch directly into virtual objects. Imagine being able to feel textures on your digital screens.
Why you should listen
Could technology be more touchy feely? Mechanical engineer Katherine Kuchenbecker answers this question with a resounding ‘yes.’ Kuchenbecker researches the design, control and performance of robotic systems that enable a user to touch virtual objects and distant environments as though they were real and within reach. These interfaces combine electromechanical sensors, actuators and computer control, allowing for technology that can fool the human sense of touch, otherwise known as ‘haptics.’
Imagine a tablet computer that lets you feel fabrics and textures, robotic surgical tools that let doctors use their incredibly well-honed sense of touch, video games that allow you to feel hits and computer programs that teach you the movements of a sport. By researching these areas -- as well as applications in stroke rehabilitation and assistance for the blind -- Kuchenbecker seeks to improve our understanding of touch and uncover new opportunities to use it in interactions between humans, computers and machines.
An assistant professor at the University of Pennsylvania, Kuchenbecker has been named to the Popular Science Brilliant 10. She is also an avid photographer, and played volleyball at Stanford for two seasons.
Katherine Kuchenbecker | Speaker | TED.com