Maurice Conti: The incredible inventions of intuitive AI
Moris Konti (Maurice Conti): Neverovatni izumi intuitivne veštačke inteligencije
Maurice Conti explores new partnerships between technology, nature and humanity. Full bio
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entrepreneurs, artists,
preduzetnici, umetnici
a really big imagination?
veoma bujnu maštu?
the way we do our work
način na koji obavljamo naše poslove
of a new age in human history.
novog doba u ljudskoj istoriji.
eras defined by the way we work.
ere, definisane načinom našeg rada.
lasted several million years.
koje je trajalo nekoliko miliona godina.
lasted several thousand years.
koje je trajalo nekoliko hiljada godina.
a couple of centuries.
je trajalo nekoliko vekova.
has lasted just a few decades.
je trajalo svega nekoliko decenija.
of our next great era as a species.
naše nove značajne ere.
capabilities are going to be augmented
sposobnosti će da budu proširene
that help you think,
koji vam pomažu da razmišljate,
koji vam pomažu da stvarate
far beyond your natural senses.
daleko izvan vaših prirodnih čula.
that we're already augmented.
da smo svi mi prošireni.
that you don't know the answer to.
na koje ne znate odgovor.
in a few seconds, you can know the answer.
za nekoliko sekundi možete znati odgovor.
three-and-a-half million years,
tri i po miliona godina,
have been completely passive.
su bila potpuno pasivna.
and nothing more.
i ništa više.
where we struck it.
onde gde bismo udarili njime.
where the artist points it.
gde ga umetnik usmeri.
do nothing without our explicit direction.
bilo šta bez naših eksplicitnih naredbi.
is something that frustrates me,
a to je nešto što me nervira,
push our wills into our tools --
uteramo našu volju u naše alate -
literally using our hands,
iz "Zvezdanih staza".
with a computer.
let's design a car,"
hajde da dizajniramo automobil",
and less German,"
i manje nemački",
a little ways off,
from being passive to being generative.
od pasivnih do stvaralačkih.
use a computer and algorithms
koriste kompjutere i algoritme,
all by themselves.
and your constraints.
su vaši ciljevi i vaša ograničenja.
is tell it something like,
je da tražite sledeće:
as lightweight as possible,
aerodynamically efficient.
is it explores the entire solution space:
celokupan prostor rešenja:
and meets your criteria --
koja rešava i ispunjava vaše kriterijume -
never could've imagined.
nikad mogli da zamislimo.
with this stuff all by itself --
the pelvis of a flying squirrel.
baš kao karlica leteće veverice.
are designed to work
dizajnirani da deluju
to see this technology
da gledamo ovu tehnologiju
for a couple of years
a generative-design AI
generativni dizajn veštačke inteligencije
that's been designed by a computer.
koju je dizajnirao kompjuter.
yet half the weight,
a ipak je upola lakša
in the Airbus A320 later this year.
to our well-defined problems.
za naše dobro definisane probleme.
every single time,
baš svaki put,
than our most advanced design tools.
najnaprednijih dizajnerskih oruđa.
degree of certainty
the leash, they went for a walk.
uzeo povodac, išli su u šetnju.
a pattern in her mind.
obrazac u svom umu.
have been trying to get AIs to do
da navedu VI da uradi
that could play Tic-Tac-Toe.
koji je mogao da igra iks-oks.
humans at Jeopardy,
ova dva čoveka u kvizu,
to play than chess is.
da iga od šaha.
from predefined recipes,
na osnovu već definisanih recepata,
to overcome his human opponents.
da bi prevazišao ljudske protivnike.
the world's best human at Go,
ljudsko biće koje je najbolje u gou,
game that we have.
possible moves
was develop intuition.
AlphaGo's programmers didn't understand
programeri AlphaGo-a nisu razumeli
in the space of a human lifetime,
u okviru ljudskog životnog veka,
of strategic thought.
strateškog mišljenja.
from being like Spock
in a split second.
u deliću sekunde.
that bridge was unsafe.
da taj most nije bezbedan.
are starting to develop right now.
trenutno počinju da razvijaju.
you've designed,
nešto što ste napravili,
You have to try again."
Moraš opet da pokušaš."
are going to like your next song,
ljudima sviđati vaša nova pesma
da biste rešili problem
to solve a problem
good job on our own,
all the help we can get.
sva moguća pomoć.
naše kognitivne sposobnosti
our cognitive abilities
that were simply out of our reach
i dizajniramo stvari koje nisu dostupne
svih tih blesavih novih stvari
all of this crazy new stuff
is as much about the physical world
podjednako radi o fizičkom svetu
intellectual realm.
biće to robotski sistemi.
jobs away from humans,
are going to augment each other,
proširiti jedni druge,
laboratorija u San Francisku,
in San Francisco,
is advanced robotics,
jedna od oblasti na koje se fokusiramo,
doing repetitive tasks --
obavlja repetitivne poslove -
or light switches in drywall.
za utičnice ili prekidače za svetla.
can tell what to do in plain English
može da mu objasni na engleskom
on those instructions
for what the human is good at:
for what it's good at:
that Bishop worked on.
na kom je radio Bišop.
which we called the HIVE,
of humans, computers and robots
ljudi, kompjutera i robota
a highly complex design problem.
veoma složene dizajnerske probleme.
they manipulated the bamboo --
rukovali bambusom -
because it's a non-isomorphic material,
što je neizomorfan materijal,
did this fiber winding,
for a human to do.
that was controlling everything.
koja je sve kontrolisala.
telling the robots what to do
govorila je robotima šta da rade
of individual components.
pojedinačnih komponenti.
was simply not possible
prosto bila nemoguća
augmenting each other.
koji proširuju jedni druge.
This one's a little bit crazy.
Ovaj je malčice blesav.
Joris Laarman and his team at MX3D
Jorisom Larmanom i njegovom ekipom iz MX3D
and robotically print
i robotski odštampali
manufactured bridge.
this thing right now, as we speak,
dizajniraju taj objekat
we're going to hit "Go,"
in stainless steel,
da štampaju nerđajući čelik
without human intervention,
bez ljudskog uplitanja,
to augment our ability
da prošire našu sposobnost
da gradimo i pravimo stvari
build and make things
to sense and control these things?
da osetimo i kontrolišemo ove stvari?
for the things that we make?
kod stvari koje pravimo?
the human nervous system,
that's going on around us.
što se dešava oko nas.
we make is rudimentary at best.
koje pravimo je u najboljem slučaju prost.
the city's public works department
gradskom odseku za javne delatnosti
of Broadway and Morrison.
na uglu ulice Brodvej i Morison.
like being there,
njihovim igračkama -
or not it's any fun.
imagined this lifestyle for Barbie
zamislili ovakav stil života za barbiku
actually really lonely?
da je barbi zapravo veoma usamljena?
in the real world
građevinama, barbikama -
the building, Barbie --
to create an experience
that we design, make and use.
koje dizajniramo, pravimo i koristimo.
of information flowing to you
dotok takvog oblika informacija
in the real world?
of money and energy --
novca i energije -
about two trillion dollars --
skoro dva biliona dolara -
the things we've made.
stvari koje pravimo.
to the things that you design and create
sa stvarima koje dizajnirate i stvarate
or launched or whatever,
ili lansiraju ili šta god,
od ubeđivanja ljudi da vole naše stvari
want in the first place.
koje su ljudima prvenstveno potrebne.
on digital nervous systems
na digitalnom nervnom sistemu
sa stvarima koje dizajniramo.
called the Bandito Brothers
koji sebe nazivaju Bandito Bradersima,
is build insane cars
je izgradnja ludih automobila
šasiju za trkačka auta
with dozens of sensors,
desetinama senzora,
vozača svetske klase,
and drove the hell out of it for a week.
vozali ga do besvesti sedam dana.
captured everything
jedinica podataka;
that it was subjected to.
we call "Dreamcatcher."
koju nazivamo "Dreamcatcher".
a design tool a nervous system,
date nervni sistem
the ultimate car chassis?
najbolju šasiju za auto?
could never have designed.
nikad ne bi mogli da dizajniraju.
by a generative-design AI,
VI generativnog dizajna,
fabricate something like this.
da proizvedu nešto ovakvo.
the Augmented Age,
cognitively, physically and perceptually,
kognitivno, fizički i čulno,
from things that are fabricated
od stvari koje se proizvode
that are constructed
koje se konstruišu
from craving obedience from our things
od žudnje da nam stvari budu poslušne
proširenim mogućnostima,
with more variety, more connectedness,
više povezanosti,
we've ever seen before.
što smo videli do sad.
is this new partnership
novo partnerstvo
well worth looking forward to.
koju vredi iščekivati.
ABOUT THE SPEAKER
Maurice Conti - Designer, futuristMaurice Conti explores new partnerships between technology, nature and humanity.
Why you should listen
Maurice Conti is a designer, futurist and innovator. He's worked with startups, government agencies, artists and corporations to explore the things that will matter to us in the future, and to design solutions to get us there.
Conti is currently Chief Innovation Officer at Alpha -- Europe's first moonshot factory, powered by Telefónica. Conti and his team are responsible for coming up with the ideas, prototypes and proofs of concepts that will go on to become full-blown moonshots at Alpha: projects that will affect 100 million people or more, be a force for good on the planet and grow into billion-euro businesses.
Previously, Conti was Director of Applied Research & Innovation at Autodesk where built and led Autodesk's Applied Research Lab. Conti's work focuses on applied machine learning, advanced robotics, augmented and virtual realities, and the future of work, cities and mobility.
Conti is also an explorer of geographies and cultures. He has circumnavigated the globe once and been half-way around twice. In 2009 he was awarded the Medal for Exceptional Bravery at Sea by the United Nations, the New Zealand Bravery Medal and a US Coast Guard Citation for Bravery for risking his own life to save three shipwrecked sailors.
Conti lives in Barcelona, Spain, and travels around the world speaking to groups about innovation, technology trends, the future, and high adventure.
Maurice Conti | Speaker | TED.com