ABOUT THE SPEAKER
Ge Wang - Music technologist
Both a musician and a computer scientist, Ge Wang turns ordinary MacBooks and iPhones into complex instruments.

Why you should listen

Ge Wang explores the intersection of technology and music, researching how programming languages and interactive software systems can push computer music from coded beeps and tones to something that musicians can actively play in the moment. An Associate Professor at Stanford University, Wang is the founding director of both the Stanford Laptop Orchestra (SLOrk) and the Stanford Mobile Phone Orchestra (MoPho). He was named a Guggenheim Foundation Fellow in 2016 and is the author of Artful Design: Technology in Search of the Sublime -- a 488-page, full-color comic book about design as the art of humanizing technology (Stanford University Press, 2018).

Wang is also the man behind ChucK, a programming language built specifically for sound. He also co-founded Smule, a startup dedicated to musical apps that let people around the world make beautiful music … and connect with each other in the process. Wang is the designer of Ocarina, which turns your iPhone into an ancient flute.

More profile about the speaker
Ge Wang | Speaker | TED.com
TEDxStanford

Ge Wang: The DIY orchestra of the future

王戈: 未来的DIY管弦乐团

Filmed:
1,220,062 views

王戈制作“计算机音乐”,但这可不是程序编码的哔哔和嘟嘟声。他与斯坦福“笔记本电脑管弦乐团”一起,用意想不到的原材料创造出全新的乐器——例如宜家碗,让音乐家表演出既动听又富有表现力的音乐。
- Music technologist
Both a musician and a computer scientist, Ge Wang turns ordinary MacBooks and iPhones into complex instruments. Full bio

Double-click the English transcript below to play the video.

00:12
I want to talk to you about one thing
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我想和你们分享一件事,
00:15
and just one thing only,
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就一件,
00:16
and this has to do with when people ask me,
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这涉及到人们常问我的一个问题:
00:20
what do you do?
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你是做什么的?
对此,我经常这样答复:
00:23
To which哪一个 I usually平时 respond响应,
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00:25
I do computer电脑 music音乐.
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“我是做计算机音乐的。”
00:28
Now, a number of people
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有一部分人听到这个回答后,
00:30
just stop talking to me right then and there,
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就不再和我继续聊了,
00:33
and the rest休息 who are left usually平时 have
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而其他人通常也是
00:35
this blank空白 look in their eye,
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一脸茫然,
就像在问,那是什么东西?
00:37
as if to say, what does that mean?
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00:39
And I feel like I'm actually其实 depriving剥夺 them
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我感觉我的解释
00:42
of information信息 by telling告诉 them this,
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反而让他们更迷惑,
00:45
at which哪一个 point I usually平时 panic恐慌
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这种情况下,我通常就慌了,
00:47
and spit out the first thing that comes to my mind心神,
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然后不加思考就脱口而出:
00:48
which哪一个 is, I have no idea理念 what I'm doing.
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“我也不知道我在干什么。”
00:52
Which哪一个 is true真正.
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这是大实话。
00:54
That's usually平时 followed其次 by a second第二 thought,
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随后会浮现第二个想法:
00:56
which哪一个 is, whatever随你 it is that I'm doing,
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就是,无论我从事的是什么,
01:00
I love it.
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我就是很喜欢。
01:01
And today今天, I want to, well,
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今天,我想要与大家
01:05
share分享 with you something I love,
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分享我热爱的工作,
01:07
and also why.
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以及我热爱它的理由。
01:09
And I think we'll begin开始 with just this question:
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我想先提出一个问题:
01:13
What is computer电脑 music音乐?
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什么是计算机音乐?
01:14
And I'm going to try to do my
best最好 to provide提供 a definition定义,
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我想尽我所能给大家下一个定义,
01:18
maybe by telling告诉 you a story故事
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给大家讲一个故事吧,
01:20
that goes through通过 some of the stuff东东
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内容包括了我至今
01:21
I've been working加工 on.
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一直以来在研究的一些东西。
01:23
And the first thing, I think, in our story故事
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首先,在这个故事中,
01:25
is going to be something called ChucK夹头.
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有个东西叫做“ChucK”。
01:28
Now, ChucK夹头 is a programming程序设计 language语言 for music音乐,
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“ChucK” 是个音乐编程语言,
01:33
and it's open-source开源, it's freely自如 available可得到,
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它是开源、免费的,
01:36
and I like to think that it crashes崩溃 equally一样 well
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但我喜欢这么想,
它在各种现代操作系统中
01:38
on all modern现代 operating操作 systems系统.
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崩溃的概率都差不多。
01:40
And instead代替 of telling告诉 you more about it,
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我觉得,与其用语言描述,
还不如给各位演示一下。
01:43
I'm just going to give you a demo演示.
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01:45
By the way, I'm just going to nerd书呆子 out
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顺便说一句,接下来几分钟
01:46
for just a few少数 minutes分钟 here,
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我会像电脑宅男一样,
01:47
so I would say, don't freak怪物 out.
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所以,各位别吓到了。
01:50
In fact事实, I would invite邀请 all of you to join加入 me
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实际上,我想邀请各位
01:52
in just geekinggeeking out.
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跟我一起当个技术宅。
01:54
If you've never written书面 a line线
of code before in your life,
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如果你一生都没有写过一行代码,
01:57
do not worry担心.
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也不用担心。
01:58
I'll bet赌注 you'll你会 be able能够 to come along沿 on this.
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我敢保证,你很快就能跟上思路。
02:01
First thing I'm going to do is to make
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首先,我来创造一个
02:03
a sine正弦 wave oscillator振荡器,
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正弦波震荡器,
02:05
and we're going to called the sine正弦 wave generator发电机
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我们把它命名为:
02:08
"Ge通用电器."
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“Ge”。
02:10
And then we're going to connect "Ge通用电器" to the DACDAC.
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然后我们将“Ge”连接到转换器。
02:12
Now this is kind of the abstraction抽象化
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这有点像是
02:14
for the sound声音 output产量 on my computer电脑. Okay?
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从我电脑输出声音的意思。
02:16
So I've connected连接的 myself into the speaker扬声器.
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这样电脑就可以跟扬声器沟通了。
02:19
Next下一个, I'm going to say my frequency频率
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接下来,我把频率设为
02:21
is 440 hertz赫兹,
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440赫兹,
然后,我提前设定好
02:23
and I'm going to let time advance提前
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延续时间为两秒钟。
02:27
by two seconds through通过 this operation手术.
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02:30
All right, so if I were to play this --
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好了,我们来试播一下——
02:34
(Tone) —
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(音调)
02:36
you would hear a sine正弦 wave
at 440 hertz赫兹 for two seconds.
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你会听到两秒的
440赫兹正弦波的声音。
02:39
Okay, great. Now I'm going to copy复制 and paste this,
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好的。我把这个复制粘贴,
02:42
and then just change更改 some of these numbers数字,
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然后改变一些参数,
02:43
220.5, 440 I shall leave离开 it as that,
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220,.5, 440 这些保持不变,
02:47
and .5 and 880.
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然后还有.5和880。
02:50
By doubling加倍 the frequency频率,
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通过把频率加倍,
02:51
we're actually其实 going up in successive连续 octaves八度,
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音调可以依次提升几个八度,
02:54
and then we have this sequence序列 --
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接着,我们就有了这个序列的——
(音调)...音调。
02:55
(Tones) — of tones.
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02:57
Okay, great, now I can imagine想像 creating创建
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嗯,不错,但我可以想象到
02:59
all kinds of really horrible可怕
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大家用这个创作出的
03:01
single sine正弦 wave pieces of music音乐 with this,
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糟糕透顶的单正弦波音乐,
03:03
but I'm going to do something
that computers电脑 are really good at,
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所以,我要发挥电脑的强项,
03:06
which哪一个 is repetition重复.
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也就是重复。
03:08
I'm going to put this all in a while loop循环,
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我把这些放到一个 while 循环里,
03:09
and you actually其实 don't need to indent缩进,
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实际操作时并不需要首行缩进,
03:11
but this is purely纯粹 for aesthetic审美 reasons原因.
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我这样做纯粹是为了美观。
03:13
It's good practice实践.
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这是个好习惯。
03:14
And when we do this —
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当我们这么做的时候——
03:16
(Tones) —
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(音调)
它会自己运行一会儿。
03:20
that's going to go on for a while.
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03:22
In fact事实, it's probably大概 not going to stop
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实际上,它可能根本停不下来,
03:23
until直到 this computer电脑 disintegrates瓦解.
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一直循环到电脑崩溃为止。
03:25
And I can't really empirically经验 prove证明 that to you,
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当然我也没经历过,
不能向各位证实,
03:28
but I hope希望 you'll你会 believe me when I say that.
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但是我希望你们相信我。
03:31
Next下一个, I'm going to replace更换 this 220
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接下来,我将用math.random2f
03:33
by math数学.random随机2f.
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替换220。
03:36
I'm going to generate生成 a random随机 number
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我会随机生成一个数字,
03:37
between之间 30 and 1,000 and send发送 that
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介于 30 和 1,000,
03:40
to the frequency频率 of me.
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再将其传给“Ge”的频率值。
03:42
And I'm going to do this every一切 half a second第二.
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每隔半秒会生成一次。
03:45
(Tones)
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(音调)
03:48
Let's do this every一切 200 milliseconds毫秒.
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在改成每200毫秒生成一次。
03:50
(Tones)
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(音调)
03:55
One hundred.
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100毫秒。
03:56
(Tones)
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(音调)
03:58
All right.
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好了。
03:59
At this point, we've我们已经 reached到达 something
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现在我们终于小有收获,
04:01
that I would like to think of as
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我觉得这可称为
04:02
the canonical典范 computer电脑 music音乐.
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计算机音乐的经典范本。
04:06
This is, to me, the sound声音 that mainframes大型机
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这些对于我来说,是主机在
04:10
are supposed应该 to be making制造
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“苦思冥想”时
04:11
when they're thinking思维 really hard.
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产生的声音。
04:14
It's this sound声音, it's like,
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这个声音就像——
04:16
the square广场 root of five million百万.
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在计算五百万的平方根。
04:22
So is this computer电脑 music音乐?
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各位觉得这是电脑音乐吗?
04:26
Yeah, I guess猜测 by definition定义,
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是的,我想按定义来说是的,
04:28
it's kind of computer电脑 music音乐.
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这大概就是所谓的计算机音乐。
04:29
It's probably大概 not the kind of music音乐 you would listen to
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这也许不是那种
04:32
cruising巡航 down the highway高速公路,
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跑高速公路时听的音乐,
04:33
but it's a foundation基础 of computer-generated计算机生成的 music音乐,
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但是这是计算机音乐的基础,
04:38
and using运用 ChucK夹头,
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通过使用ChucK这种语言,
04:41
we've我们已经 actually其实 been building建造 instruments仪器
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我们已经为斯坦福
笔记本电脑交响乐团
04:42
in the Stanford斯坦福 Laptop笔记本电脑 Orchestra乐队,
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创造了很多乐器,
04:44
based基于 right here at Stanford斯坦福 Center中央 for
Computer电脑 Research研究 in Music音乐 and Acoustics声学.
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它们就位于这里的
斯坦福电脑声乐研究中心。
04:48
Now the Laptop笔记本电脑 Orchestra乐队 is an ensemble合奏 of laptops笔记本电脑,
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笔记本电脑管弦乐团
是由笔记本电脑、
人,和特殊的半球形
扬声器阵列所组成。
04:51
humans人类 and special特别 hemispherical半球形 speaker扬声器 arrays阵列.
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04:54
Now the reason原因 we have these
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之所以需要这样做,
是因为我们想让笔记本电脑
04:55
is so that for the instruments仪器 that we create创建
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04:58
out of the laptop笔记本电脑, we want the sound声音 to come
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创造出来的乐器,
其声音是从乐器和表演者
05:00
out of somewhere某处 near the instrument仪器
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05:03
and the performer演员,
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附近发出,
05:04
kind of much like a traditional传统, acoustic instrument仪器.
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和传统乐器比较相似,
05:07
Like, if I were to play a violin小提琴 here,
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比方说,如果我在这儿演奏小提琴,
05:09
the sound声音 would naturally自然 not come out of
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声音不会从扩音器传出,
05:11
the P.A. system系统, but from the artifact神器 itself本身.
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而是从乐器本身发出。
05:13
So these speakers音箱 are meant意味着 to emulate仿真 that.
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所以扬声器是在模仿这种效果。
05:17
In fact事实, I'm going to show显示 you
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接下来我给各位介绍一下
05:18
how we actually其实 built内置 them.
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我们是如何打造这些乐器的。
05:21
The first step is to go to IKEAIKEA
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第一步是去宜家,
05:23
and buy购买 a salad沙拉 bowl.
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买一个沙拉碗。
05:24
This is an 11-inch-英寸 Blanda布兰达 Matt马特.
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这是 11 英寸的布朗达麦特碗。
05:27
That's the actual实际 name名称,
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这种碗就叫这个名字,
05:29
and I actually其实 use one of these
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我真的会用这个
05:30
to make salad沙拉 at home as well, I kid孩子 you not.
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在家做沙拉,没骗你们。
05:33
And the first step is you turn it upside上边 down,
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第一步是把它倒着放,
05:36
and then you drill钻头 holes in them,
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然后在上面钻洞。
05:38
six holes per hemi,
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每个半球面上钻六个洞,
05:41
and then make a base基础 plate盘子,
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然后做一个底板,
05:42
put car汽车 speaker扬声器 drivers司机 in them
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把车载扬声器驱动系统放进去,
05:45
along沿 with amplifiers放大器 in the enclosure附件,
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里面再放扩音器,
05:48
and you put that all together一起 and you have
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把这些零件组装起来后,
就成了半球形扬声器阵列。
05:49
these hemispherical半球形 speaker扬声器 arrays阵列.
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05:51
Add people, add laptops笔记本电脑,
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再加上人和电脑,
05:52
you have a laptop笔记本电脑 orchestra乐队.
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你就有了电脑管弦乐团。
05:55
And what might威力 a laptop笔记本电脑 orchestra乐队 sound声音 like?
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电脑管弦乐团的声音
听起来怎么样呢?
05:59
Well, let me give you a demonstration示范
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现在,我给各位演示一下
06:01
of about 200 instruments仪器 we've我们已经 created创建 so far
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目前为止我们给电脑管弦乐团
06:04
for the Laptop笔记本电脑 Orchestra乐队.
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打造的 200 多种乐器。
06:07
And what I'm going to do is
actually其实 come over to this thing.
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接下来我要走到这个东西旁边。
06:09
This thing I have in front面前 of me
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在我前面的这个东西
原本是商店里卖的游戏遥控器,
06:12
actually其实 used to be a commodity商品 gaming赌博 controller调节器
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06:15
called a GametrakGametrak.
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叫做 Gametrak。
06:17
This thing actually其实 has a glove手套
you can put on your hands.
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这个东西有一个手套可以戴上,
06:19
It's tethered to the base基础,
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它与底板相连,
06:20
and this will track跟踪 the position位置 of your hands
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可以实时记录你的
手的位置。
06:23
in real真实 time.
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06:24
It was originally本来 designed设计 as a golfing高尔夫 controller调节器
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它原本的设计是
高尔夫球控制器,
06:27
to detect检测 the motion运动 of your swing摇摆.
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用来记录你挥杆时的运动轨迹。
06:29
That turned转身 out to be a rather large
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但这个产品
06:31
commercial广告 non-success是非成败,
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后来卖得并不好,
06:33
at which哪一个 point they slashed下调 prices价格 to 10 dollars美元,
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最后这家公司把价格降到 10 美元,
06:37
at which哪一个 point computer电脑 music音乐 researchers研究人员
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电脑音乐的研究人员
面对这样的价格表示,
06:39
said, "This is awesome真棒!
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“这真是太棒了!
我们可以用这东西打造乐器原型。”
06:41
We can prototype原型 instruments仪器 out of this."
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06:44
So let me show显示 you one instrument仪器 we've我们已经 created创建,
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我给各位展示我们创造的
06:47
one of many许多, and this instrument仪器
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其中一个乐器。
06:49
is called "Twilight,"
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叫做“暮光”,
06:50
and it's meant意味着 to go with this metaphor隐喻
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它的寓意是
06:53
of pulling a sound声音 out of the ground地面.
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地平线上升起的音乐。
06:56
So let me see if this will work.
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让我看看这个能不能用。
06:59
(Music音乐)
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(音乐)
07:08
And put it back.
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然后把它放回去。
如果往左拉,
07:10
And then if you go to the left,
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往右拉,
07:14
right,
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07:21
it sounds声音 like an elephant in pain疼痛.
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听起来像大象在呻吟。
07:25
This is a slightly metallic金属的 sound声音.
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接下来的声音有点金属感。
07:28
Turn it just a bit.
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让我调一调。
(音乐)
07:31
(Music音乐)
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07:37
It's like a hovering徘徊 car汽车.
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就像在空中盘旋的汽车。
07:44
Okay.
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好的。
07:45
This third第三 one is a ratchet-like棘爪状 interaction相互作用, so
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第三个的声音像棘轮,
07:51
let me turn it up.
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把它调高一点。
07:56
(Music音乐)
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(音乐)
08:02
So it's a slightly different不同 interaction相互作用.
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这是一个略微不同的交互方式。
08:03
The fourth第四 one is a drone无人驾驶飞机.
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第四个是无人机的嗡嗡声。
08:07
(Music音乐)
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(音乐)
08:20
And finally最后, let's see,
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最后,
下面是一种完全不同的交互方式,
08:23
this is a totally完全 different不同 interaction相互作用,
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08:25
and I think you have to imagine想像 that there's
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我觉得你可以把它想象成,
08:26
this giant巨人 invisible无形 drum sitting坐在 right here on stage阶段,
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有一个隐形的大鼓在舞台上,
08:29
and I'm going to bang it.
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然后我要敲击它。
08:34
(Drum)
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(鼓声)
08:36
(Laughter笑声)
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(笑声)
08:40
So there we go, so that's one of many许多 instruments仪器
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那么这就是我们电脑管弦乐团的
08:42
in the Laptop笔记本电脑 Orchestra乐队.
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其中一些乐器。
08:44
(Applause掌声)
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(掌声)
08:48
Thank you.
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谢谢!
08:50
And when you put that together一起,
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如果把它们放到一起,
08:52
you get something that sounds声音 like this.
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你可以听到这样的声音。
08:56
(Music音乐)
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(音乐)
09:45
Okay, and so, I think from the experience经验
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这个为电脑管弦乐团
09:47
of building建造 a lot of instruments仪器
for the Laptop笔记本电脑 Orchestra乐队,
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创造不同种乐器的经历,
09:50
and I think from the curiosity好奇心 of wondering想知道,
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再加上对未知事物的好奇心,
09:52
what if we took these
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我们如果把这些
09:54
hopefully希望 expressive表现的 instruments仪器
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表现力很强的乐器
09:55
and we brought it to a lot of people,
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带给大众会怎么样?
再加上大家的一点点疯狂——
09:58
plus then a healthy健康 bout回合 of insanity疯狂
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这三种东西放在一起——
10:00
put those three things together一起
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10:02
led to me actually其实 co-founding共同创办 a startup启动 company公司
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让我在2008年与别人共同创立了
10:05
in 2008 called SmuleSmule.
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Smule 公司。
10:08
Now Smule'sSmule的 mission任务 is to create创建
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Smule 的任务是去创造
10:10
expressive表现的, mobile移动 music音乐 things,
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表现力强的、便携的音乐……
这样的东西。
10:14
and one of the first musical音乐 instruments仪器
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我们最初创建的其中一个乐器,
10:18
we created创建 is called Ocarina陶笛.
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叫做“陶笛”。
10:20
And I'm going to just demo演示 this for you real真实 quick.
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现在我给大家快速演示一下。
10:27
So Ocarina陶笛
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这个陶笛——
10:29
(Music音乐) —
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(音乐)
10:33
is based基于 on this ancient flute-like笛状 instrument仪器
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是基于古代一种类似笛子的乐器,
10:36
called the ocarina奥卡利那笛,
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名字就叫陶笛。
10:37
and this one is the four-hole四孔
English英语 pendant垂饰 configuration组态,
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现在是四孔的英式吊坠的设置,
10:41
and you're literally按照字面 blowing into the microphone麦克风
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你可以直接对着麦克风吹气,
10:44
to make the sound声音.
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来发出声音。
这里运行的就是
一个简单的ChucK脚本,
10:47
And there's actually其实 a little ChucK夹头 script脚本
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可以检测
10:49
running赛跑 in here that's detecting检测
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10:50
the strength强度 of your blowing
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吹气的力度,
10:51
and also synthesizing合成 the sound声音.
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同时合成声音。
(音乐)
10:53
(Music音乐)
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10:57
And vibrato颤音 is mapped映射 to the accelerometer加速度计,
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颤音效果和加速度计相连接,
11:00
so you can get —
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所以你可以这样——
(音乐)
11:02
(Music音乐)
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11:05
All right. So let me play a little ditty短诗 for you,
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让我给你们吹个小曲儿,
11:11
a little Bach过独身生活.
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吹一曲巴赫吧。
11:13
And here, you'll你会 hear a little
accompaniment伴奏 with the melody旋律.
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你会听到一些跟随旋律的伴奏,
11:15
The accompaniment伴奏 actually其实 follows如下 the melody旋律,
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伴奏其实是跟着旋律在走的,
11:18
not the other way around.
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并不是旋律跟随伴奏。
(音乐)
11:22
(Music音乐)
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11:35
And this was designed设计
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这个设计是让你
11:36
to let you take your time
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慢慢感受,
11:38
and figure数字 out where your expressive表现的 space空间 is,
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去体会你的表现空间,
11:41
and you can just hang out here
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如果有兴趣的话,
11:43
for a while, for a really
dramatic戏剧性 effect影响, if you want,
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你还可以把音拖长一些,
感受舞台化的声效,
11:46
and whenever每当 you're ready准备
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准备好了吗——
11:49
(Music音乐)
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(音乐)
12:04
And on these longer notes笔记,
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在较长的音符
12:06
I'm going to use more vibrato颤音
244
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结尾的时候,
我会用更多的颤音,
12:08
towards the end结束 of the notes笔记
245
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12:09
to give it a little bit more of an expressive表现的 quality质量.
246
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让它的表达效果更加丰富。
12:12
(Music音乐)
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(音乐)
用这个和弦来结束感觉不错哦。
12:19
Huh, that's a nice不错 chord to end结束 this excerpt摘抄 on.
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12:23
(Applause掌声)
249
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(掌声)
12:26
Thank you.
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谢谢!
12:31
So I think a good question to ask about Ocarina陶笛 is,
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那么我认为,
关于陶笛的一个很好的问题是,
这是玩具还是乐器?也许两者都是。
12:35
is this a toy玩具 or it an instrument仪器? Maybe it's both,
252
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12:40
but for me, I think the more important重要 question is,
253
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2009
但对于我来说,
我认为更重要的问题是,
12:42
is it expressive表现的?
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它的表现力强吗?
12:44
And at the same相同 time, I think
255
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同时我认为,
12:46
creating创建 these types类型 of instruments仪器
256
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创造这样的乐器
提出了一个问题:
科技在创造音乐的过程中
12:47
asks a question about the role角色 of technology技术,
257
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12:50
and its place地点 for how we make music音乐.
258
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扮演了什么角色,有什么作用?
12:52
Apparently显然地, for example,
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很明显,举个例子,
12:54
not that long ago, like only a hundred years年份 ago
260
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1906
大概100年以前——
在人类史上并不算很长时间——
12:56
that's not that long in the course课程 of human人的 history历史
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12:57
families家庭 back then
262
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1981
很多家庭在那个时候,
12:59
used to make music音乐 together一起
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喜欢一起创作音乐,
13:01
as a common共同 form形成 of entertainment娱乐.
264
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算是一种很普遍的娱乐项目。
13:04
I don't think that's really happening事件
265
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我不认为这样的现象
现在还很常见。
13:05
that much anymore.
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13:07
You know, this is before radio无线电, before recording记录.
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因为这是在收音机和
录音技术诞生之前。
13:09
In the last hundred years年份, with all this technology技术,
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在过去的几个世纪,通过这些科技,
13:11
we now have more access访问 to music音乐
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作为消费者和听众,
13:13
as listeners听众 and consumers消费者,
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我们可以更多的接触到音乐。
13:15
but somehow不知何故, I think we're making制造 less music音乐
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但是莫名其妙的,我们创作的音乐
13:18
than ever before.
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比以前更少了。
13:19
I'm not sure why that would be.
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我不知道为什么会这样,
13:21
Maybe it's because it's too easy简单 just to hit击中 play.
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也许是因为点击
播放按钮变的太容易了。
13:24
And while listening to music音乐 is wonderful精彩,
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虽然听音乐令人很享受,
13:26
there's a special特别 joy喜悦 to making制造 music音乐
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但创作音乐会令人感受到
13:29
that's all its own拥有.
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特别的乐趣。
13:31
And I think that's one part部分
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我认为这是我
13:32
of the goal目标 of why I do what I do
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坚持做音乐的一个动力,
13:34
is kind of to take us back to the past过去 a little bit. Right?
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就是在某种程度上,
让我们回到过去。不难理解吧?
如果这是一个目标,那另一个目标
13:39
Now, if that's one goal目标, the other goal目标
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13:41
is to look to the future未来 and think about
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就是展望未来:
13:42
what kind of new musical音乐 things can we make
283
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如何创作出新颖的音乐,
13:45
that we don't perhaps也许 yet然而 have names for
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尽管还不知道它们叫什么,
但可以通过技术来实现,最终,
13:47
that's enabled启用 by technology技术, but ultimately最终
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这也许会改变
人类创作音乐的方法。
13:50
might威力 change更改 the way that humans人类 make music音乐.
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13:53
And I'll just give you one example here,
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在这里我给大家一个小的例子,
13:55
and this is Ocarina's陶笛的 other feature特征.
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这是陶笛的另一个功能。
14:01
This is a globe地球,
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这是个地球,
14:03
and here you're actually其实 listening
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在这里你可以听到其他的
14:06
to other users用户 of Ocarina陶笛
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2052
陶笛用户吹奏他们的
14:08
blow打击 into their iPhonesiPhone手机 to play something.
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iPhone时发出来的声音。
14:12
This is "G.I.R." from Texas德州,
293
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4853
这是 “G.I.R.”,来自得克萨斯,
14:17
"R.I.K." I don't know why it's these
three-letter三个字母 names today今天, Los洛杉矶 Angeles洛杉矶.
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“R.I.K.”,竟然还有人用
三个字母做名字,来自洛杉矶。
他们演奏的音乐都……
14:23
They're all playing播放 pretty漂亮,
295
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有点极简风格。
14:28
somewhat有些 minimal最小 music音乐 here.
296
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(音乐)
14:31
(Music音乐)
297
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不过这个应用的初衷在于,
14:37
And the idea理念 with this is that, well,
298
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2606
14:39
technology技术 should not be foregrounded前景化 here,
299
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3917
技术不应该在这里被突出。
(笑声)
14:43
and — (Laughter笑声) —
300
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2083
14:45
we've我们已经 actually其实 opened打开 this up.
301
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2713
当我们把它打开,
14:48
The first thought is that, hey, you know
302
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1507
第一个想法就是,嘿,
14:50
there's somebody somewhere某处 out there
303
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其他地方有人
也在演奏音乐,
14:53
playing播放 some music音乐,
304
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这是一个微小却重要的
14:54
and this is a small but I think important重要
305
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1780
14:56
human人的 connection连接 to make
306
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人际联系,
14:57
that perhaps也许 the technology技术 affords得到.
307
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而技术让这成为现实。
最后一个例子,
15:00
As a final最后 example,
308
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2824
可能是我最喜欢的一个例子,
15:03
and perhaps也许 my favorite喜爱 example,
309
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1355
15:04
is that in the wake唤醒 of the 2011 earthquake地震
310
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3151
2011年日本的地震和
海啸灾害后,
15:07
and tsunami海啸 disaster灾害 in Japan日本,
311
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2486
15:10
a woman女人 reached到达 out in one of our singing唱歌 apps应用
312
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2843
一位女士在我们的唱歌软件里
呼唤其他用户,
15:13
to try to get people to join加入 in to sing with her
313
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2887
想让更多的人加入她的合唱,
唱一首《依靠在我肩上》。
15:16
on a version of "Lean on Me."
314
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1605
在这些软件里,有个功能
15:17
Now, in these apps应用, there's this thing that allows允许
315
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3048
15:20
any user用户 to add their voice语音
316
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1701
可以把任何用户的
声音添加到其他用户的表演,
15:22
to an existing现有 performance性能 by any other user用户
317
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2798
15:25
or group of users用户,
318
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1054
或是用户群的表演中,
15:26
so in some sense, she's created创建 this kind of
319
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2025
从某种程度上讲,她创造了
15:28
global全球 ad广告 hoc特别 corral科拉尔 of strangers陌生人,
320
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3384
这样的一个由陌生人形成的圈子。
15:31
and within weeks, thousands数千 of people
321
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2208
几周之内,数以千计的人
15:33
joined加盟 in on this,
322
921980
1632
加入了她,
15:35
and you can kind of see people
coming未来 from all around the world世界
323
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2379
你可以看到来自世界各地的人们,
15:37
and all these lines线 converging收敛 on the origin起源
324
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2281
所有的线路汇集在了原点,
15:40
where the first rendition翻译 of the song歌曲 was sung,
325
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2348
是这首歌第一次演奏的地方,
15:42
and that's in Tokyo东京.
326
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1634
那是在东京。
这是1000人合唱的效果,
15:44
And this is what it sounds声音 like
when there's 1,000 people.
327
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3432
15:47
This is 1,000 voices声音.
328
935686
1977
这是1000个声音。
♪ 生命中的某时某刻 ♪
15:49
(Recording记录) ♪ Sometimes有时 in our lives生活
329
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4277
15:53
♪ We all have pain疼痛, we all have sorrow悲哀
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7320
♪ 我们感到悲伤,我们感到痛楚 ♪
♪ 然而智慧如你我 ♪
16:01
♪ But if we are wise明智的
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16:05
♪ We know that there's always tomorrow明天
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♪ 懂得明天只会更好 ♪
16:10
Lean on me ♪
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♪ 依靠在我肩上吧 ♪
16:13
♪ When you're not strong强大
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♪ 当你受伤的时候 ♪
16:16
♪ And I'll be your friend朋友
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♪ 我是你的挚友 ♪
16:18
♪ I'll help you carry携带 on ♪
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♪ 我将与你一起面对 ♪
16:23
♪ For it won't惯于 be long ♪
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♪ 因我深知,不久之后 ♪
16:27
Till直到 I'm gonna need ♪
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♪ 我也一定需要 ♪
16:29
Somebody to lean on ♪
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♪ 一个可以依靠的人 ♪
16:33
♪ Just lean on — ♪
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♪ 请依靠着我…… ♪
16:35
Is this computer电脑 music音乐?
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这是电脑音乐吗?
16:37
(Applause掌声)
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(掌声)
16:42
Was that computer电脑 music音乐?
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这是计算机音乐吗?
16:44
Yeah, I guess猜测 so; it's something that you really
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我认为是的,
因为这样的事儿没有计算机
16:46
couldn't不能 have doneDONE without computers电脑.
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根本做不到。
16:49
But at the same相同 time, it's also just human人的,
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但同时,这也只是人声而已。
16:53
and I think what I've essentially实质上 answered回答 so far
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我觉得到目前我一直在回答
16:56
is maybe why I do the stuff东东 that I do,
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我为什么要做这样的事情,
16:59
and let's just finally最后 return返回 to the first question:
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最后让我们回到刚开始的问题,
17:02
What is computer电脑 music音乐?
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什么是计算机音乐?
17:04
And I think that the catch抓住 here is that,
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我认为精髓在于,
17:06
at least最小 to me, computer电脑 music音乐
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至少对我来说,计算机音乐的重点
17:07
isn't really about computers电脑.
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不在计算机,
而在于人。
17:09
It is about people.
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是关于我们如何利用技术
17:11
It's about how we can use technology技术
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17:12
to change更改 the way we think
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去改变我们的思考方式,
17:14
and do and make music音乐,
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与创作音乐的模式,
17:16
and maybe even add to how we can
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也许还关乎如何把大家
17:19
connect with each other through通过 music音乐.
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通过音乐联系到一起。
17:22
And with that, I want to say,
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讲到这里,我想说,
17:24
this is computer电脑 music音乐, and thank you for listening.
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这就是计算机音乐,感谢大家的倾听!
17:27
(Applause掌声)
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(掌声)
Translated by Hancheng Li
Reviewed by Yi-Fan Yu

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ABOUT THE SPEAKER
Ge Wang - Music technologist
Both a musician and a computer scientist, Ge Wang turns ordinary MacBooks and iPhones into complex instruments.

Why you should listen

Ge Wang explores the intersection of technology and music, researching how programming languages and interactive software systems can push computer music from coded beeps and tones to something that musicians can actively play in the moment. An Associate Professor at Stanford University, Wang is the founding director of both the Stanford Laptop Orchestra (SLOrk) and the Stanford Mobile Phone Orchestra (MoPho). He was named a Guggenheim Foundation Fellow in 2016 and is the author of Artful Design: Technology in Search of the Sublime -- a 488-page, full-color comic book about design as the art of humanizing technology (Stanford University Press, 2018).

Wang is also the man behind ChucK, a programming language built specifically for sound. He also co-founded Smule, a startup dedicated to musical apps that let people around the world make beautiful music … and connect with each other in the process. Wang is the designer of Ocarina, which turns your iPhone into an ancient flute.

More profile about the speaker
Ge Wang | Speaker | TED.com

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