ABOUT THE SPEAKER
Tom Wujec - Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk.

Why you should listen

Tom Wujec is a Fellow at Autodesk, the makers of design software for engineers, filmmakers, designers. At Autodesk, he has worked on software including SketchBook Pro, PortfolioWall and Maya (which won an Academy Award for its contribution to the film industry). As a Fellow, he helps companies work in the emerging field of business visualization, the art of using images, sketches and infographics to help teams solve complex problems as a group.

He's the author of several books, including Five-Star Mind: Games and Puzzles to Stimulate Your Creativity and Imagination.

More profile about the speaker
Tom Wujec | Speaker | TED.com
TED2009

Tom Wujec: 3 ways the brain creates meaning

Filmed:
1,202,950 views

Information designer Tom Wujec talks through three areas of the brain that help us understand words, images, feelings, connections. In this short talk from TEDU, he asks: How can we best engage our brains to help us better understand big ideas?
- Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk. Full bio

Double-click the English transcript below to play the video.

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Last year at TED we aimed to try to clarify
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the overwhelming complexity
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and richness that we experience at the conference
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in a project called Big Viz.
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And the Big Viz is a collection of 650 sketches
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that were made by two visual artists.
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David Sibbet from The Grove,
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and Kevin Richards, from Autodesk,
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made 650 sketches that strive to capture
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the essence of each presenter's ideas.
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And the consensus was: it really worked.
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These sketches brought to life the key ideas,
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the portraits, the magic moments
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that we all experienced last year.
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This year we were thinking, "Why does it work?"
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What is it about animation,
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graphics, illustrations, that create meaning?
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And this is an important question to ask and answer
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because the more we understand how the brain creates meaning,
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the better we can communicate,
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and, I also think, the better we can think and collaborate together.
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So this year we're going to visualize how
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the brain visualizes.
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Cognitive psychologists now tell us that the brain
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doesn't actually see the world as it is,
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but instead, creates a series of mental models
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through a collection of "Ah-ha moments,"
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or moments of discovery, through various processes.
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The processing, of course, begins with the eyes.
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Light enters, hits the back of the retina, and is circulated,
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most of which is streamed to the very back of the brain,
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at the primary visual cortex.
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And primary visual cortex sees just simple geometry,
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just the simplest of shapes.
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But it also acts like a kind of relay station
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that re-radiates and redirects information
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to many other parts of the brain.
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As many as 30 other parts that selectively make more sense,
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create more meaning through the kind of "Ah-ha" experiences.
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We're only going to talk about three of them.
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So the first one is called the ventral stream.
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It's on this side of the brain.
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And this is the part of the brain that will recognize what something is.
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It's the "what" detector.
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Look at a hand. Look at a remote control. Chair. Book.
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So that's the part of the brain that is activated
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when you give a word to something.
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A second part of the brain is called the dorsal stream.
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And what it does is locates the object
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in physical body space.
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So if you look around the stage here
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you'll create a kind of mental map of the stage.
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And if you closed your eyes you'd be able to mentally navigate it.
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You'd be activating the dorsal stream if you did that.
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The third part that I'd like to talk about
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is the limbic system.
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And this is deep inside of the brain. It's very old, evolutionarily.
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And it's the part that feels.
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It's the kind of gut center, where you see an image
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and you go, "Oh! I have a strong
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or emotional reaction to whatever I'm seeing."
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So the combination of these processing centers
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help us make meaning in very different ways.
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So what can we learn about this? How can we apply this insight?
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Well, again, the schematic view
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is that the eye visually interrogates what we look at.
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The brain processes this in parallel, the figments of information
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asking a whole bunch of questions
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to create a unified mental model.
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So, for example, when you look at this image
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a good graphic invites the eye to dart around,
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to selectively create a visual logic.
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So the act of engaging, and looking at the image creates the meaning.
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It's the selective logic.
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Now we've augmented this and spatialized this information.
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Many of you may remember the magic wall that we built
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in conjunction with Perceptive Pixel
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where we quite literally create an infinite wall.
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And so we can compare and contrast the big ideas.
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So the act of engaging and creating interactive imagery
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enriches meaning.
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It activates a different part of the brain.
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And then the limbic system
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is activated when we see motion, when we see color,
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and there are primary shapes and pattern detectors
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that we've heard about before.
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So the point of this is what?
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We make meaning by seeing,
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by an act of visual interrogation.
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The lessons for us are three-fold.
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First, use images to clarify what we're trying to communicate.
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Secondly make those images interactive
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so that we engage much more fully.
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And the third is to augment memory
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by creating a visual persistence.
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These are techniques that can be used to be --
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that can be applied in a wide range of problem solving.
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So the low-tech version looks like this.
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And, by the way, this is the way in which
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we develop and formulate
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strategy within Autodesk,
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in some of our organizations and some of our divisions.
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What we literally do is have the teams
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draw out the entire strategic plan
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on one giant wall.
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And it's very powerful because everyone gets to see everything else.
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There's always a room, always a place
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to be able to make sense of all of the components
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in the strategic plan.
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This is a time-lapse view of it.
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You can ask the question, "Who's the boss?"
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You'll be able to figure that out. (Laughter)
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So the act of collectively and collaboratively
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building the image
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transforms the collaboration.
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No Powerpoint is used in two days.
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But instead the entire team
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creates a shared mental model
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that they can all agree on and move forward on.
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And this can be enhanced and augmented with
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some emerging digital technology.
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And this is our great unveiling for today.
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And this is an emerging set of technologies
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that use large-screen displays
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with intelligent calculation in the background
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to make the invisible visible.
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Here what we can do is look at sustainability, quite literally.
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So a team can actually look at
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all the key components that heat the structure
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and make choices and then see the end result
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that is visualized on this screen.
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So making images meaningful has three components.
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The first again, is making ideas clear by visualizing them.
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Secondly, making them interactive.
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And then thirdly, making them persistent.
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And I believe that these three principles
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can be applied to solving some of the very tough problems
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that we face in the world today. Thanks so much.
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(Applause)
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ABOUT THE SPEAKER
Tom Wujec - Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk.

Why you should listen

Tom Wujec is a Fellow at Autodesk, the makers of design software for engineers, filmmakers, designers. At Autodesk, he has worked on software including SketchBook Pro, PortfolioWall and Maya (which won an Academy Award for its contribution to the film industry). As a Fellow, he helps companies work in the emerging field of business visualization, the art of using images, sketches and infographics to help teams solve complex problems as a group.

He's the author of several books, including Five-Star Mind: Games and Puzzles to Stimulate Your Creativity and Imagination.

More profile about the speaker
Tom Wujec | Speaker | TED.com

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