Sean Follmer: Shape-shifting tech will change work as we know it
肖恩.弗尔默: 新形态科技将改变我们的工作方式
Sean Follmer designs shape-changing and deformable interfaces that take advantage of our natural dexterity and spatial abilities. Full bio
Double-click the English transcript below to play the video.
and tools have evolved with us.
我们的祖先创造了这些掌上刀具,
hand axes 1.5 million years ago,
fit the task at hand
more and more specialized.
have evolved through their use,
which matches its function.
the dexterity of our hands
with much more precision.
more and more complex,
to control them.
very adept at creating interfaces
开发一些交互方式,
还能调整其他功能,
while you're attending to other things,
还可以调整焦距
and changing the focus
changed the way we think about tools
从根本上改变了我们对工具的认识,
the same static physical form
interface elements as well.
is fundamentally a problem,
去参与和计算机交互的过程,
to interact with our hands
that we have in our bodies.
we must need new types of interfaces
一定要开发一些新的交互方式,
rich abilities that we have
MIT媒体实验室,
at the MIT Media Lab
Daniel Leithinger and Hiroshi Ishii,
Daniel Leithinger 和 Hiroshi Ishii,
come off the screen
3D information physically
以全新的方式了解它。
to understand it in new ways.
and direct deformations
直接改变它的形状与它互动,
out of the surface
individual application,
to the application.
and architects build physical models
to better understand them.
we created an interface built on inFORM
创造了一个建立在inFORM上的界面,
to design and view entire cities.
但是它是动态的,是实体的
but it's dynamic, it's physical,
shape displays can really change
会真正改变
collaborate with people.
and manipulating objects,
像Skype这样的工具时非常难实现的。
when you're using tools like Skype.
you can reach out from the screen
你可以触及屏幕以外的东西,
代表了人类双手的动作,
to represent people's hands,
and manipulate objects at a distance.
and collaborate on 3D data sets as well,
as well as manipulate them.
on these new types of 3D information
be possible with traditional tools.
bring in existing objects,
然后把信息传输到另一边。
and transmitted to the other.
between two places,
the remote user
类似微软的Kinect。
like a Microsoft Kinect.
how does this all work,
is 900 linear actuators
mechanical linkages
上面的这些方块上来。
to be propagated in these pins above.
它其实没有那么复杂,
compared to what's going on at CERN,
for us to build it.
a custom circuit board to control them.
900 of something
every step 900 times.
a lot of work to do.
建立了一个小型的“血汗工厂”,
a mini-sweatshop in the Media Lab
并说服他们这是在参与“研究”——
them to do "research" --
看着电影,吃着披萨,
watching movies, eating pizza
really excited by the things
便于出行时交流。
and we interact on the go.
different applications.
to take pictures
它们都有相同的外形,
static physical form
some of the same interactions
this haptic edge display,
我们创造了一个触觉边缘显示器。
with an array of linear actuators
它的形状变化了解自己读到哪里了。
where you are as you're reading a book.
new types of tactile sensations
that allow you to interact
and have actual buttons.
linear actuators inside the device,
to create more complex shape change.
我们还研究了其他方式。
to create a morphing device
that looks a lot like a phone ...
at the Media Lab,
high-resolution version
使得它可以从一个有交互功能的腕带
to change from interactive wristband
in looking at ways
deform the interfaces
that they want to use.
like a game controller,
what shape it's in
of the Internet of Things,
they're in our walls,
that you'll buy in the next five years.
thinking about devices
of collaborating with people
我们展出了TRANSFORM,
we created TRANSFORM,
可变交互界面的桌面版本,
version of these shape displays,
on the surface; for example,
以便与你进行其他方式的交流。
to fit different ways of interacting.
set up your work system.
to help you accomplish those goals.
从根本意义上不同的
about a new, fundamentally different way
that can physically adapt to us
that we want to use them
that we have of our hands,
about information by making it physical.
to go beyond this, beyond devices,
我们需要再跨越一步,跨越这些设备
that we can bring people together,
完全适应我们的智能环境,
that can adapt to us physically.
ABOUT THE SPEAKER
Sean Follmer - Human-computer interaction researcher and designerSean Follmer designs shape-changing and deformable interfaces that take advantage of our natural dexterity and spatial abilities.
Why you should listen
Sean Follmer is a human-computer interaction researcher and designer. He is an Assistant Professor of Mechanical Engineering at Stanford University, where he teaches the design of smart and connected devices and leads research at the intersection between human-computer interaction (HCI) and robotics.
Follmer received a Ph.D. and a Masters degree from the MIT Media Lab in 2015 and 2011, respectively, and a BS in Engineering from Stanford University. He has worked at Nokia Research and Adobe Research on projects exploring the frontiers of HCI.
Follmer has received numerous awards for his research and design work, including best paper awards and nominations from premier academic conferences in HCI (ACM UIST and CHI), Fast Company Innovation By Design Awards, a Red Dot Design Award and a Laval Virtual Award.
Sean Follmer | Speaker | TED.com