Sean Follmer: Shape-shifting tech will change work as we know it
Sean Follmer: Tehnologia formei variabile va schimba modul în care lucrăm
Sean Follmer designs shape-changing and deformable interfaces that take advantage of our natural dexterity and spatial abilities. Full bio
Double-click the English transcript below to play the video.
and tools have evolved with us.
şi uneltele au evoluat cu noi.
hand axes 1.5 million years ago,
topoare de mână acum 1,5 milioane de ani,
fit the task at hand
nu numai pe scopul uneltei,
more and more specialized.
mai specializate.
have evolved through their use,
au evoluat conform scopului lor
which matches its function.
potrivită funcţiei.
the dexterity of our hands
dexteritatea mâinilor noastre,
with much more precision.
cu precizie mult mai mare.
more and more complex,
din ce în ce mai complexe,
to control them.
mai complexe pentru a le controla.
very adept at creating interfaces
în crearea interfeţelor
while you're attending to other things,
în timp ce facem unele lucruri,
and changing the focus
şi schimbăm focalizarea
changed the way we think about tools
modul în care privim uneltele
de aplicaţii diverse.
the same static physical form
aceeaşi formă fizică statică
interface elements as well.
is fundamentally a problem,
to interact with our hands
să interacţionăm prin mâinile noastre
that we have in our bodies.
complexa noastră dexteritate.
we must need new types of interfaces
de noi tipuri de interfeţe,
rich abilities that we have
complexe pe care le avem
în feluri noi.
at the MIT Media Lab
Daniel Leithinger and Hiroshi Ishii,
Danile Leithinger şi Hiroshi Ishii,
come off the screen
3D information physically
to understand it in new ways.
să le înţelegi în feluri noi.
and direct deformations
şi deformări directe
out of the surface
răsări din suprafaţă
individual application,
to the application.
adaptată aplicaţiei.
and architects build physical models
construiesc machete
to better understand them.
pentru a le înţelege mai bine.
we created an interface built on inFORM
am creat o interfaţă în inFORM
to design and view entire cities.
să proiecteze şi să vadă oraşe întregi.
but it's dynamic, it's physical,
dar e dinamică, e palpabilă
despre populaţie sau trafic,
shape displays can really change
cu formă variabilă chiar pot schimba
collaborate with people.
la distanţă cu alţi oameni.
and manipulating objects,
şi manipulez obiecte
when you're using tools like Skype.
când foloseşti unelte ca Skype.
you can reach out from the screen
poţi să ieşi din ecran
to represent people's hands,
pentru a reprezenta mâinile oamenilor,
and manipulate objects at a distance.
şi să manipuleze obiecte la distanţă.
and collaborate on 3D data sets as well,
şi colabora la seturi de date 3D,
as well as manipulate them.
şi le poţi manipula.
on these new types of 3D information
la aceste noi tipuri de informaţii 3D
be possible with traditional tools.
ar fi posibil cu unelte tradiţionale.
bring in existing objects,
and transmitted to the other.
şi transmise către cealaltă parte,
between two places,
care e legat între două locuri,
the remote user
utilizatorul de la distanţă
like a Microsoft Kinect.
de genul Microsoft Kinect.
how does this all work,
cum funcţionează toate astea.
is 900 linear actuators
de actuatoare liniare
mechanical linkages
la aceste legături mecanice
to be propagated in these pins above.
să fie transmisă pinilor de deasupra.
compared to what's going on at CERN,
cu ce se întâmplă la CERN,
for us to build it.
să îl construim.
a custom circuit board to control them.
o placă electronică pentru a-l controla.
o mulţime din astea.
900 of something
900 bucăţi de ceva,
every step 900 times.
fiecare pas de 900 de ori.
a lot of work to do.
multă treabă de făcut.
a mini-sweatshop in the Media Lab
un fel de clacă în Media Lab
them to do "research" --
să facă „cercetare”
watching movies, eating pizza
urmărind filme, mâncând pizza
really excited by the things
eram entuziasmaţi de lucrurile
and we interact on the go.
mobile pentru a interacţiona din mers.
ca şi computerele,
different applications.
multe alte aplicaţii.
to take pictures
să facem fotografii
static physical form
some of the same interactions
lua câteva din interacţiunile
this haptic edge display,
cu margine haptică,
with an array of linear actuators
cu o matrice de actuatori liniari
where you are as you're reading a book.
unde aţi ajuns când citiţi o carte.
new types of tactile sensations
noi tipuri de senzaţii tactile
that allow you to interact
şi îţi permit să decizi
and have actual buttons.
poţi avea butoane fizice.
linear actuators inside the device,
40 de actuatoare liniare mici
to create more complex shape change.
schimbări de formă mai complexe.
to create a morphing device
am creat un dispozitiv ce se transformă.
that looks a lot like a phone ...
at the Media Lab,
la Media Lab,
high-resolution version
cu rezoluţie mare,
to change from interactive wristband
se transformă dintr-o brăţară interactivă
in looking at ways
deform the interfaces
deforma interfeţele
that they want to use.
dispozitivele pe care le doresc.
like a game controller,
controler pentru jocuri,
what shape it's in
of the Internet of Things,
they're in our walls,
sunt pe pereţii noştri,
that you'll buy in the next five years.
le veţi cumpăra în următorii 5 ani.
thinking about devices
să ne gândim la dispozitive
sau ambiente inteligente?
of collaborating with people
de colaborare cu alţi oameni
we created TRANSFORM,
am creat TRANSFORM,
version of these shape displays,
ecrane, de mărimea unei mese,
on the surface; for example,
pe suprafaţă, de exemplu,
to fit different ways of interacting.
pentru diferite moduri de interacţiune.
set up your work system.
a-ţi pregăti mediul de lucru.
to help you accomplish those goals.
ca să te ajute să-ţi atingi scopurile.
about a new, fundamentally different way
un mod nou, fundamental diferit
that can physically adapt to us
care ni se pot adapta fizic,
that we want to use them
în care vrem să le folosim
that we have of our hands,
bogata dexteritate a mâinilor noastre
about information by making it physical.
spaţial, facând-o palpabilă.
to go beyond this, beyond devices,
mers mai departe, dincolo de dispozitive,
that we can bring people together,
prin care putem apropia oamenii
that can adapt to us physically.
ce ni se pot adapta fizic.
ABOUT THE SPEAKER
Sean Follmer - Human-computer interaction researcher and designerSean Follmer designs shape-changing and deformable interfaces that take advantage of our natural dexterity and spatial abilities.
Why you should listen
Sean Follmer is a human-computer interaction researcher and designer. He is an Assistant Professor of Mechanical Engineering at Stanford University, where he teaches the design of smart and connected devices and leads research at the intersection between human-computer interaction (HCI) and robotics.
Follmer received a Ph.D. and a Masters degree from the MIT Media Lab in 2015 and 2011, respectively, and a BS in Engineering from Stanford University. He has worked at Nokia Research and Adobe Research on projects exploring the frontiers of HCI.
Follmer has received numerous awards for his research and design work, including best paper awards and nominations from premier academic conferences in HCI (ACM UIST and CHI), Fast Company Innovation By Design Awards, a Red Dot Design Award and a Laval Virtual Award.
Sean Follmer | Speaker | TED.com