ABOUT THE SPEAKER
Tom Wujec - Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk.

Why you should listen

Tom Wujec is a Fellow at Autodesk, the makers of design software for engineers, filmmakers, designers. At Autodesk, he has worked on software including SketchBook Pro, PortfolioWall and Maya (which won an Academy Award for its contribution to the film industry). As a Fellow, he helps companies work in the emerging field of business visualization, the art of using images, sketches and infographics to help teams solve complex problems as a group.

He's the author of several books, including Five-Star Mind: Games and Puzzles to Stimulate Your Creativity and Imagination.

More profile about the speaker
Tom Wujec | Speaker | TED.com
TEDGlobal 2013

Tom Wujec: Got a wicked problem? First, tell me how you make toast

湯姆•伍耶克: 遇到棘手問題?首先,告訴我你怎麼烤土司

Filmed:
3,176,900 views

烤土司聽起來似乎不複雜 - 直到有一天有人要求你,一個步驟一個步驟地將過程畫出來。湯姆•伍耶克喜歡要求他人或是團隊將烤土司的步驟畫出來,因為這程序揭露了意想不到的真相,可以用來解決工作上最大,最複雜的問題。學習如何親自做這練習,聽聽伍耶克通過看了上千人畫土司後得到的驚人見解。
- Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk. Full bio

Double-click the English transcript below to play the video.

00:12
Some years年份 ago,
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幾年前,
00:13
I stumbled迷迷糊糊 across橫過 a simple簡單 design設計 exercise行使
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我偶然發現一個簡單的設計練習,
00:17
that helps幫助 people understand理解
and solve解決 complex複雜 problems問題,
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它幫助人們了解和解決複雜的問題,
00:20
and like many許多 of these design設計 exercises演習,
it kind of seems似乎 trivial不重要的 at first,
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像許多這類的設計練習,
它剛開始看起來很不起眼,
00:24
but under deep inspection檢查,
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但深入審視之後,
00:26
it turns out that it reveals揭示
unexpected意外 truths真理
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結果它會揭開令人意想不到的真相,
00:29
about the way that we collaborate合作
and make sense of things.
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有關於我們如何合作
以及對事情的理解。
00:32
The exercise行使 has three parts部分
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這個練習包括三個部分,
00:34
and begins開始 with something
that we all know how to do,
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由我們都知道如何做的事情開始,
00:36
which哪一個 is how to make toast烤麵包.
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即如何烤土司。
00:39
It begins開始 with a clean清潔 sheet of paper,
a felt marker標記,
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首先拿來一張乾淨的紙,
一枝馬克筆,
00:42
and without using運用 any words,
you begin開始 to draw how to make toast烤麵包.
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不用文字描述
開始畫出如何烤土司,
00:46
And most people draw something like this.
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大部分的人畫出像這樣的東西,
00:49
They draw a loaf麵包 of bread麵包,
which哪一個 is sliced切片, then put into a toaster烤麵包機.
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他們畫出一條切成薄片的麵包
然後放進烤麵包機。
00:52
The toast烤麵包 is then deposited沉積 for some time.
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經過一段時間。
00:54
It pops持久性有機污染物 up, and then voila!
After two minutes分鐘, toast烤麵包 and happiness幸福.
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土司彈起來,完成!
二分鐘後,心滿意足地享受土司。
01:01
Now, over the years年份, I've collected
many許多 hundreds數以百計 of drawings圖紙 of these toasts祝酒詞,
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這些年來,我收集
好幾百張這種畫土司的圖畫,
01:05
and some of them are very good,
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有些畫得相當好,
01:07
because they really illustrate說明
the toast-making敬酒決策 process處理 quite相當 clearly明確地.
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因為他們將烤土司的過程
說明的相當清楚。
01:10
And then there are some that are,
well, not so good.
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有些畫得並不是很好。
01:14
They really suck吮吸, actually其實, because
you don't know what they're trying to say.
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說實在的,真的很糟,
因為你不知道他們要表達什麼。
01:19
Under close inspection檢查,
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更進一步的審視,
01:21
some reveal揭示 some aspects方面 of toast-making敬酒決策
while hiding others其他.
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有人揭露了烤土司的某些手續,
但隱藏了一切其他手續。
01:24
So there's some
that are all about the toast烤麵包,
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有些完全和土司有關,
01:27
and all about the transformation轉型 of toast烤麵包.
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完全和土司的變化過程有關。
01:30
And there's others其他
that are all about the toaster烤麵包機,
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還有一些完全有關烤麵包機,
01:32
and the engineers工程師 love to draw
the mechanics機械學 of this.
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工程師最喜歡畫這種機械圖形。
01:36
(Laughter笑聲)
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(笑聲)
01:37
And then there are others其他
that are about people.
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還有關於人的圖像。
01:39
It's about visualizing可視化
the experience經驗 that people have.
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將人類的經驗視覺化。
01:43
And then there are others其他 that are about
the supply供應 chain of making製造 toast烤麵包
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還有的圖則是關於土司的整個供應鏈,
01:47
that goes all the way back to the store商店.
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從產品製作一直到產品上架。
01:49
It goes through通過 the supply供應 chain
networks網絡 of teleportation隱形傳輸
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經過快速運輸供應鏈網路,
01:52
and all the way back
to the field領域 and wheat小麥,
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畫出供應鏈的最初的田園和麥田,
01:55
and one all actually其實 goes
all the way back to the Big Bang.
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其中有一張圖竟然
回到了宇宙大爆炸時期。
01:58
So it's crazy stuff東東.
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真是瘋狂的想法。
02:00
But I think it's obvious明顯
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但我認為,很顯然,
02:02
that even though雖然 these drawings圖紙
are really wildly瘋狂 different不同,
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即使這些圖畫是如此不同,
02:06
they share分享 a common共同 quality質量,
and I'm wondering想知道 if you can see it.
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他們有一個共通的特質,
我猜想你們是否能看出來。
02:09
Do you see it? What's common共同 about these?
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看出端倪了嗎?其中的共通點是什麼?
02:11
Most drawings圖紙 have nodes節點 and links鏈接.
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大部分的圖形有「節點」和「連結」。
02:15
So nodes節點 represent代表 the tangible有形 objects對象
like the toaster烤麵包機 and people,
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「節點」代表的是有形的物體,
像是烤麵包機和人,
02:20
and links鏈接 represent代表
the connections連接 between之間 the nodes節點.
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「連結」則代表
「節點」與「節點」之間的關係。
02:23
And it's the combination組合
of links鏈接 and nodes節點
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結合「連結」和「節點」
02:26
that produces產生 a full充分 systems系統 model模型,
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產生一個完整的系統模型,
02:28
and it makes品牌 our private私人的
mental心理 models楷模 visible可見
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它展現出我們個人的心智模式,
02:31
about how we think something works作品.
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展現出我們認為某些東西如何運作。
02:34
So that's the value of these things.
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那就是這個構想的價值。
02:36
What's interesting有趣 about
these systems系統 models楷模
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這系統模型的有趣之處
02:38
is how they reveal揭示
our various各個 points of view視圖.
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是在於揭露不同的觀點。
02:41
So for example, Americans美國人
make toast烤麵包 with a toaster烤麵包機.
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例如:美國人用烤土司機來烤土司。
02:44
That seems似乎 obvious明顯.
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這似乎是顯而易見的。
02:46
Whereas many許多 Europeans歐洲人
make toast烤麵包 with a frying油炸 pan, of course課程,
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然而很多歐洲人會以平底鍋煎土司,
02:50
and many許多 students學生們 make toast烤麵包 with a fire.
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有些學生生火烤土司。
02:54
I don't really understand理解 this.
A lot of MBAMBA students學生們 do this.
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雖然我不是太懂,
但有很多工商管理碩士生如此做。
02:57
So you can measure測量 the complexity複雜
by counting數數 the number of nodes節點,
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所以計算「節點」的數量,
來判斷其複雜性,
03:01
and the average平均 illustration插圖
has between之間 four and eight nodes節點.
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平均每張圖表有 4 到 8 個點。
03:05
Less than that, the drawing畫畫 seems似乎 trivial不重要的,
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少於這個數字,圖說會顯得太瑣碎,
03:08
but it's quick to understand理解,
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但可以一目了然,
03:10
and more than 13, the drawing畫畫
produces產生 a feeling感覺 of map地圖 shock休克.
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超過 23 個節點,圖形會顯得雜亂。
03:15
It's too complex複雜.
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太複雜了。
03:17
So the sweet spot is between之間 5 and 13.
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所以最好是介於 5 到 13 之間。
03:19
So if you want to communicate通信
something visually視覺,
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假如你想要視覺化地傳達某些觀點,
03:22
have between之間 five and 13 nodes節點
in your diagram.
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在圖形上的「節點」
介於 5 到 13 之間。
03:26
So though雖然 we may可能 not
be skilled技能的 at drawing畫畫,
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或許我們對於畫圖表不是在行,
03:28
the point is that we intuitively直觀地 know
how to break打破 down complex複雜 things
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重點是直覺地將複雜的事
03:32
into simple簡單 things and then
bring帶來 them back together一起 again.
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分解為簡單的事,然後再合併一起。
03:36
So this brings帶來 us to our second第二 part部分 of
the exercise行使,
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所以這帶領我們進入第二階段的練習,
03:39
which哪一個 is how to make toast烤麵包,
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也就是如何烤土司,
03:40
but now with sticky notes筆記
or with cards.
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只是現在用的是便利貼或卡片,
03:43
So what happens發生 then?
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將會發生什麼事呢?
03:46
Well, with cards, most people
tend趨向 to draw clear明確, more detailed詳細,
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如果使用卡片,
人們傾向畫得較清楚,較詳細,
03:49
and more logical合乎邏輯 nodes節點.
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以及更多具邏輯性的「節點」。
03:51
You can see the step by step
analysis分析 that takes place地點,
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你可看到循序漸進的分解過程,
03:55
and as they build建立 up their model模型,
they move移動 their nodes節點 around,
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當他們擴增模型,會移動「節點」,
03:58
rearranging重排 them like Lego樂高玩具 blocks.
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重新安排,就像在堆樂高積木。
04:01
Now, though雖然 this might威力 seem似乎 trivial不重要的,
it's actually其實 really important重要.
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看上去雖然瑣碎,但相當重要。
04:05
This rapid快速 iteration迭代 of expressing表達
and then reflecting反映 and analyzing分析
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這種快速重複的陳述,
然後反思和分析,
04:09
is really the only way
in which哪一個 we get clarity明晰.
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是搞清楚弄明白的唯一方法。
04:13
It's the essence本質 of the design設計 process處理.
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這是設計流程的本質。
04:15
And systems系統 theorists理論家 do tell us
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系統理論家告訴我們
04:17
that the ease緩解 with which哪一個
we can change更改 a representation表示
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這方式易於修改其表述方式
04:21
correlates相關因素 to our willingness願意
to improve提高 the model模型.
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與我們的想法產生關連,
以改善模型。
04:25
So sticky note注意 systems系統
are not only more fluid流體,
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所以便利貼系統不只流暢,
04:29
they generally通常 produce生產
way more nodes節點 than static靜態的 drawings圖紙.
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一般說來比靜態圖型
產生更多「節點」。
04:33
The drawings圖紙 are much richer更豐富.
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其圖型會更加豐富。
04:35
And this brings帶來 us
to our third第三 part部分 of the exercise行使,
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這下就讓我們來看看第三部分的練習,
04:37
which哪一個 is to draw how to make toast烤麵包,
but this time in a group.
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也就是畫如何烤土司,
但這次是一群人去做。
04:41
So what happens發生 then?
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將會發生什麼事?
04:43
Well, here's這裡的 what happens發生.
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將會發生以下的事。
04:44
It starts啟動 out messy,
and then it gets得到 really messy,
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剛開始有些混亂,然後還是混亂,
04:48
and then it gets得到 messier混亂,
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然後更加混亂,
04:50
but as people refine提煉 the models楷模,
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但當有人將模型精確化,
04:52
the best最好 nodes節點 become成為 more prominent突出,
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最好的「節點」也就更加凸顯,
04:54
and with each iteration迭代,
the model模型 becomes clearer更清晰
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加以重述,模型就越清楚,
04:57
because people build建立
on top最佳 of each other's其他 ideas思路.
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因為人們將自己的想法
架構在他人的構想上,
05:00
What emerges出現 is a unified統一 systems系統 model模型
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產生這種統一系統模型的是
05:03
that integrates整合 the diversity多樣
of everyone's大家的 individual個人 points of view視圖,
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整合每個人多樣性的個別觀點,
05:08
so that's a really different不同 outcome結果
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與我們平時在會議上所發生的
05:09
from what usually平時 happens發生
in meetings會議, isn't it?
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結果非常不同不是嗎?
05:12
So these drawings圖紙 can contain包含
20 or more nodes節點,
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這些圖包含 20 個以上的「節點」,
05:15
but participants參與者 don't feel map地圖 shock休克
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參與者沒有感覺到圖形雜亂,
05:17
because they participate參加 in the building建造
of their models楷模 themselves他們自己.
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因為他們參與其中建造自己的模式。
05:22
Now, what's also really interesting有趣,
that the groups spontaneously自發 mix混合
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還有令人感到有趣的事是:
當群體自然地融合在一起,
05:25
and add additional額外 layers
of organization組織 to it.
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和加入額外的組織層級,
05:28
To deal合同 with contradictions矛盾, for example,
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例如,處理相互矛盾的事,
05:30
they add branching分枝 patterns模式
and parallel平行 patterns模式.
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加入分支樣式和平行樣式。
05:33
Oh, and by the way,
if they do it in complete完成 silence安靜,
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順道一提,如果他們
完全沉默地完成這個實驗,
05:36
they do it much better
and much more quickly很快.
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他們會做得更好更快。
05:39
Really interesting有趣 --
talking gets得到 in the way.
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討論會礙事,真是有趣。
05:42
So here's這裡的 some key lessons教訓
that can emerge出現 from this.
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這裡有些關鍵課程,
可以從中看出端倪。
05:45
First, drawing畫畫 helps幫助 us
understand理解 the situations情況
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首先,圖形幫助我們了解情況,
05:48
as systems系統 with nodes節點
and their relationships關係.
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即系統的「節點」和節點間的關係。
05:51
Movable活動 cards produce生產
better systems系統 models楷模,
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移動卡產生較好的系統模型,
05:55
because we iterate迭代 much more fluidly流體.
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因為我們更加流暢地重複執行。
05:58
And then the group notes筆記 produce生產
the most comprehensive全面 models楷模
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然後團隊使用便利貼
製造出最讓人理解的模型,
06:01
because we synthesize合成
several一些 points of view視圖.
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因為我們綜合不同的觀點。
06:04
So that's interesting有趣.
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所以那很有趣有趣。
06:06
When people work together一起
under the right circumstances情況,
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當人們在適當的環境一起工作,
06:09
group models楷模 are much better
than individual個人 models楷模.
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群體模型比個別模型更好。
06:12
So this approach途徑 works作品 really great
for drawing畫畫 how to make toast烤麵包,
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這個方法對如何繪畫
製作土司流程而言相當好,
06:17
but what if you wanted to draw
something more relevant相應 or pressing緊迫,
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但如果你要畫與工作相關
或有迫切需求的事物,
06:21
like your organizational組織 vision視力,
or customer顧客 experience經驗,
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像是公司的願景或客戶經驗,
06:26
or long-term長期 sustainability可持續性?
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或永續經營呢?
06:28
There's a visual視覺 revolution革命
that's taking服用 place地點
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現在正在發生一個視覺的變革,
06:32
as more organizations組織
are addressing解決 their wicked邪惡 problems問題
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當更多組織提出很棒的問題,
06:35
by collaboratively協作 drawing畫畫 them out.
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以共同合作方式將圖形畫出來。
06:38
And I'm convinced相信 that those who see
their world世界 as movable活動 nodes節點 and links鏈接
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我相信,把他們的世界看成是
可移動的「節點」和「連結」的人
06:43
really have an edge邊緣.
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的確有他們的優勢。
06:45
And the practice實踐 is really pretty漂亮 simple簡單.
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這練習相當簡單。
06:47
You start開始 with a question,
you collect蒐集 the nodes節點,
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你由問問題開始,收集「節點」。
06:50
you refine提煉 the nodes節點,
you do it over again,
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推敲琢磨「節點」,
然後再做一次,
06:53
you refine提煉 and refine提煉 and refine提煉,
and the patterns模式 emerge出現,
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你一再推敲,模式就產生出來,
06:58
and the group gets得到 clarity明晰
and you answer回答 the question.
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團隊得到清晰的構想,
而你回答問題。
07:05
So this simple簡單 act法案 of visualizing可視化
and doing over and over again
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一而再,再而三地做
這個簡單的視覺化動作,
07:11
produces產生 some really remarkable卓越 outcomes結果.
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產生一些令人意想不到的結果。
07:13
What's really important重要 to know
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最重要的是要去了解
07:15
is that it's the conversations對話
that are the important重要 aspects方面,
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溝通是這個過程中的重要方面,
07:19
not just the models楷模 themselves他們自己.
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而不僅僅是模型本身。
07:21
And these visual視覺 frames of reference參考
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關聯的視覺架構
07:23
can grow增長 to several一些 hundreds數以百計
or even thousands數千 of nodes節點.
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可以發展成數百種
甚至上千種「節點」。
07:27
So, one example is from
an organization組織 called Rodale羅德爾.
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以下是一家名為羅達爾公司的例子。
07:31
Big publishing出版 company公司.
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它是一家大型的出版公司。
07:32
They lost丟失 a bunch of money one year,
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這家公司有一年損失了很多錢,
07:34
and their executive行政人員 team球隊 for three days
visualized可視化 their entire整個 practice實踐.
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他們的高階團隊以三天的時間,
將整個營業流程視覺化。
07:38
And what's interesting有趣 is that
after visualizing可視化 the entire整個 business商業,
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有趣的是,在視覺化整個商業流程後,
07:44
systems系統 upon systems系統,
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系統架構在系統之上,
07:46
they reclaimed回收
50 million百萬 dollars美元 of revenue收入,
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他們的營收已回復至五千萬元,
07:49
and they also moved移動 from a D rating評分
to an A rating評分 from their customers顧客.
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在他們客戶的評比中,
由 D 等級變成為 A 等級。
07:54
Why? Because there's
alignment對準 from the executive行政人員 team球隊.
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為什麼?
因為經營團隊做了調整。
07:58
So I'm now on a mission任務
to help organizations組織
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我當前的任務,是幫助公司
08:01
solve解決 their wicked邪惡 problems問題
by using運用 collaborative共同 visualization可視化,
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以協同視覺化的方式解決棘手問題。
08:06
and on a site現場 that I've produced生成
called drawtoastdrawtoast.comCOM,
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在我架設的網站 drawtoast.com 上,
08:09
I've collected a bunch of best最好 practices做法.
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我收集了許多最有效的練習,
08:12
and so you can learn學習
how to run a workshop作坊 here,
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你可以學到如何經營一家工作坊,
08:15
you can learn學習 more about
the visual視覺 language語言
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可以練習更多視覺化語言,
08:17
and the structure結構體 of links鏈接 and nodes節點 that
you can apply應用 to general一般 problem-solving解決問題,
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「連結」和「節點」的架構,
可以應用在一般的問題解決,
08:22
and download下載 examples例子 of various各個 templates模板
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並下載各式樣式的範例,
08:25
for unpacking拆包 the thorny多刺的 problems問題
that we all face面對 in our organizations組織.
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以解決我們在工作上
碰到的棘手問題。
08:30
So the seemingly似乎 trivial不重要的
design設計 exercise行使 of drawing畫畫 toast烤麵包
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這個畫土司設計練習看起來平凡簡單,
08:34
helps幫助 us get clear明確, engaged訂婚 and aligned對齊.
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實則幫助我們搞清楚,
緊密結合和密切合作。
08:38
So next下一個 time you're confronted面對
with an interesting有趣 challenge挑戰,
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下次你面臨一個有趣的挑戰時,
08:41
remember記得 what design設計 has to teach us.
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記得設計教會我們的道理。
08:43
Make your ideas思路 visible可見,
tangible有形, and consequential後果.
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將你的構想視覺化,
明確化,將產出結果表達出來。
08:47
It's simple簡單, it's fun開玩笑, it's powerful強大,
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這簡單,有趣且功能強大,
08:50
and I believe it's an idea理念
worth價值 celebrating慶祝.
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我相信這是一個值得慶祝的構想。
08:54
Thank you.
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謝謝。
08:55
(Applause掌聲)
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(掌聲)
Translated by Yamei Huang
Reviewed by Sherry Chen

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ABOUT THE SPEAKER
Tom Wujec - Designer
Tom Wujec studies how we share and absorb information. He's an innovative practitioner of business visualization -- using design and technology to help groups solve problems and understand ideas. He is a Fellow at Autodesk.

Why you should listen

Tom Wujec is a Fellow at Autodesk, the makers of design software for engineers, filmmakers, designers. At Autodesk, he has worked on software including SketchBook Pro, PortfolioWall and Maya (which won an Academy Award for its contribution to the film industry). As a Fellow, he helps companies work in the emerging field of business visualization, the art of using images, sketches and infographics to help teams solve complex problems as a group.

He's the author of several books, including Five-Star Mind: Games and Puzzles to Stimulate Your Creativity and Imagination.

More profile about the speaker
Tom Wujec | Speaker | TED.com

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