Sara DeWitt: 3 fears about screen time for kids -- and why they're not true
莎菈狄維特: 對於孩子花時間看螢幕的三項恐懼──以及為什麼這些恐懼不是真的
Inspired by Mister Rogers, Sara DeWitt strives to make every child feel special by charting the forefront of new digital mediums where kids spend their time. Full bio
Double-click the English transcript below to play the video.
by thinking about this device,
in your pockets right now.
很可能就有一支手機。
check their phones
就會去看他們的手機。
of waking up every morning.
another 50 times during the day.
大約要看手機 50 次。
to be a necessity.
in the hands of a three-year-old,
當三歲孩子持有它時,
their children's social growth;
在社交方面成長;
from getting up and moving;
a preschooler interacting with a screen.
看到學齡前兒童與螢幕互動。
up and moving even more.
更常起來動一動。
about what a child is learning
這些螢幕能告訴我們更多
have the power
an unlikely champion for this cause.
理想的提倡者或擁護者,
和孩子及書本相關的工作。
with kids and books.
about preschoolers and websites.
學齡前兒童及網站的研究。
三歲小孩被分配給我。
a three-year-old named Maria.
a computer before.
was teach her how to use the mouse,
就是教她用滑鼠,
she moved it across the screen,
她在螢幕上移動滑鼠,
named X the Owl.
「貓頭鷹X」的角色上。
pushed back from the table, leaped up
推開桌子,整個人跳起來,
frantically back at him.
for a three-year-old.
for more than 15 years,
harnessing the power of technology
主要是利用科技的力量,
we're missing a big opportunity.
我們錯過了一個大機會。
它們在我們孩子生活中
their potential
is nothing new;
並不是新鮮事;
about the newly dominant media:
辯論著新興的優勢支配媒體:
from one another.
from the outside world.
of "Mister Rogers' Neighborhood,"
《羅傑斯先生的鄰居》,
to look at television as a tool,
將電視視為是一種工具,
emotional growth.
and he held a conversation,
然後開始進行對話,
to each child individually
across the media landscape today,
整個媒體界的影響力,
是很具革命性的。
in the eyes of children.
小孩生命中電視造成的影響。
this feeling of anxiety.
我了解焦慮的感覺。
at three common fears
對於每一種恐懼的焦點
from getting up and moving."
不願意起來動一動。」
are zoologist brothers
是一對動物學家兄弟,
called "Wild Kratts."
「克拉特的動物世界」。
a very natural kid play pattern --
非常自然的孩童玩樂模式──
on-screen with wings.
and we turned off the screens?
螢幕之後,會怎麼樣?
to catch mosquitoes.
想去抓蚊子。
and fold their wings in.
up and moving.
孩子們起來動一動。
differently than I flew
embodied learning
帶到外面的世界裡。
is just a waste of time.
from their education."
about a player's skill
before they found the right answer?
然後才找到正確答案?
and apply it to academic learning.
拿來用在學術學習上。
公共電視台 (WGBH) 製作人
《好奇猴喬治》遊戲,
80 preschoolers play these games.
學齡前兒童玩這些遊戲。
of those preschoolers
were actually helping kids
wanted us to dig deeper.
合作伙伴還想再深入研究。
and student assessment.
資料分析與學生評估。
that back-end game-play data
與玩遊戲相關資料,
to predict a child's math scores.
they essentially trained the computer
──他們訓練電腦
standardized math scores.
分數的子集合。
of each child's score,
some Curious George games.
《好奇猴喬治》的資料。
that these games weren't built
believes that games like these
比起標準化測驗,
about a child's cognitive learning
告訴我們更多關於孩童在
testing time in the classroom?
在教室中的測驗時間呢?
snapshots of insight
洞察資訊給老師,
their individualized learning?
個別化的學習上?
is often the biggest.
from my child."
我的孩子隔離了。」
of uninterrupted time
you hand a tablet to your three-year-old.
平板電腦拿給你的三歲孩子。
where you probably feel very guilty
you receive a text message.
收到一個文字訊息。
that's always within arm's reach.
手臂可及的距離之內。
five rhyming words.
配對出了五個押韻的字。
that rhymes with 'cat'?
「cat(貓)」押韻的字?
simple tips like these,
收到像這樣簡單的提示,
at the dinner table with their kids.
在餐桌上玩這些遊戲。
that their parents knew
因為他們的父母
with their parents.
about their media
他們的媒體,這個動作的力量
published a study
發表了一項研究,
Neighborhood" could promote
這個節目能夠促進
catch to this study:
when parents talked to kids
當父母和孩子談到
actually talk to kids about the content
和他們談論他們剛剛玩的遊戲
and what they're watching.
with my four-year-old.
earlier today?"
玩一個汽車遊戲?」
that I made my car out of a pickle?
我用醬瓜做出我的車?
about what was fun in the game
愉快地對話,談論遊戲中的趣味、
to school that morning.
that all digital media is great for kids.
都對孩子是很好的。
for us to be concerned
of children's content
to be thinking about balance:
against all the other things
孩子學習和成長過程中
to learn and to grow?
in the same world that we live in,
和我們生活的世界是一樣的,
check their phones
大到讓我們不知所措,
how and why to use them.
以及為什麼要使用它們。
for the positive impacts
in our children's lives?
有哪些正向影響呢?
can become a reality.
這些工具的潛力就能實現。
ABOUT THE SPEAKER
Sara DeWitt - Children’s media expertInspired by Mister Rogers, Sara DeWitt strives to make every child feel special by charting the forefront of new digital mediums where kids spend their time.
Why you should listen
Sara DeWitt's work in the children's digital space was first inspired by Mister Rogers's approach to television. Just as he strove to make every child feel special through that new medium, her vision is to make each interaction with a game, stream and view an opportunity for children, parents, and teachers to learn and delight in new discoveries.
Over the last 18 years, DeWitt has worked at the forefront of new platforms, in an effort to be everywhere kids are: from websites and mobiles apps to streaming video, augmented reality, 3D-rendered experiences, and wearable technologies. She oversees the Kidscreen- and Webby-award winning pbskids.org website, PBS KIDS streaming video services and the PBS KIDS portfolio of educational apps for children. In 2014, she was named one of the top 42 Women Leading in Education by the USC Rossier School of Education and one of the Top Women in Digital by Cynopsis Media in 2016.
Before her career in public media, DeWitt worked as a preschool teacher, a management researcher and studied media habits of children in rural areas of the United States. She is a military spouse who has moved with her husband and two young sons four times in the last five years. They currently live in Alexandria, Virginia.
Sara DeWitt | Speaker | TED.com