Karoliina Korppoo: How a video game might help us build better cities
Karoliina Korppoo: Comment un jeu vidéo pourrait nous aider à construire de meilleures villes
Inspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives. Full bio
Double-click the English transcript below to play the video.
une espèce urbaine.
notre habitat naturel.
interested in cities as systems.
les villes en tant que systèmes.
immensely interesting.
vraiment intéressante.
la seule à l'être.
million people have played it.
demi de personnes y ont joué.
sharing systems.
vraiment géniaux.
de la simulation.
posed by the simulation.
what your cities look like.
à quoi ressemblent vos villes.
intéressantes que j'ai vu.
interesting city designs I have seen.
on the real world,
sur le monde réel,
l'éditeur de carte,
a city made by someone else
une ville créée par un autre
that could be in the Netherlands.
qui pourrait être aux Pays-Bas.
of cities in the Netherlands
des villes aux Pays-Bas
densely populated.
d'autoroutes, de trains,
these small town centers together.
ensemble.
on the fantasy side.
are what I love the most.
ceux que j'aime le plus.
créée par Conflictnerd,
that you have concentric circle routes.
sont en cercles concentriques.
all of the services in the center,
au centre
on the outer ring,
dans le cercle extérieur,
less noise, less pollution,
de bruit et de pollution.
are still really close by.
à proximité.
quels sont les besoins,
dans les villes.
where you should put the things.
mettre les choses.
un hôpital.
d'accéder à l'hôpital.
that we might be seeing someday.
voir un jour.
and plays the game.
et joue à ce jeu.
was actually a 12-point series
what he's doing and why.
ce qu'il fait et pourquoi.
with an actual urban planner
on the concept of walkability.
de marchabilité.
if you want your citizens to walk,
que nos citoyens marchent,
as a reasonable means of transportation.
comme un moyen de transport judicieux.
se déplacer.
was that he explained this concept,
to the city that he was building.
qu'il construisait.
is Yuttho's vision of the future:
la vision du futur selon Yuttho :
walkways, plazas,
de centres commerciaux,
the future might look like.
works really well for this.
real-world uses to this game.
are using it as a sketching tool,
l'utilisent comme un outil de dessin,
is not completely realistic,
complétement réaliste,
that if something works in the game,
une chose fonctionne dans le jeu,
will also work in the real world,
aussi dans le monde réel.
might fit this kind of a situation.
à ce type de situation.
va-t-elle aider ?
with this game.
avec ce jeu.
interesting contest held
organisé
cette nouvelle zone
was that they had a new area
existante,
that they would want to develop
qu'ils voudraient développer
la carte,
to the city council.
au conseil municipal.
that they use one of these plans
un de ces plans
coming up with new kinds of solutions.
de nouvelles solutions.
living in cities is projected to rise.
qui habite en ville va augmenter.
different kinds of solutions.
that is really important.
des choses très importantes.
that might be real one day.
de rêve qui existeront peut-être un jour.
ABOUT THE SPEAKER
Karoliina Korppoo - Game designerInspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives.
Why you should listen
Developed by gaming upstarts Colossal Order and guided by Korppoo as lead designer, Cities: Skylines has become the gold standard for city simulation games -- an honor previously held by the genre-defining Sim City.
At the core of Colossal Order’s rejuvenated game designs is their dedication to creating an accessible experience for all users, whether through ease of use or by allowing users to suggest their own modifications. As a result, Colossal Order doesn’t shy away from game projects that touch on the problems of urbanization, gentrification or the possibilities of servicing a city with nothing but gravel roads.
Karoliina Korppoo | Speaker | TED.com