Karoliina Korppoo: How a video game might help us build better cities
Karoliina Korppoo: Cum ne poate ajuta un joc video să construim orașe mai bune
Inspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives. Full bio
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interested in cities as systems.
orașele ca sisteme.
immensely interesting.
extrem de interesant.
million people have played it.
și jumătate de oameni l-au jucat.
sharing systems.
minunate de distribuire.
posed by the simulation.
pe care le pune simularea.
what your cities look like.
cum vor arăta orașele tale.
interesting city designs I have seen.
interesante proiecte pe care le-am văzut.
on the real world,
în editorul de hărți,
a city made by someone else
un oraș făcut de altcineva
that could be in the Netherlands.
care ar putea fi în Olanda.
of cities in the Netherlands
orașele din Olanda
densely populated.
these small town centers together.
centrele acestor mici orașe.
on the fantasy side.
în zona fantastică.
are what I love the most.
sunt cele pe care le iubesc cel mai mult.
conceput de Conflictnerd,
that you have concentric circle routes.
că aveți aceste cercuri concentrice.
all of the services in the center,
toate serviciile în centru,
on the outer ring,
less noise, less pollution,
mai puțin zgomot, mai puțină poluare,
are still really close by.
where you should put the things.
unde să puneți lucrurile.
nu e suficient să ai un spital.
that we might be seeing someday.
ce vom vedea într-o bună zi.
and plays the game.
și joacă jocul.
was actually a 12-point series
este o serie de 12 puncte
what he's doing and why.
with an actual urban planner
cu un proiectant adevărat
on the concept of walkability.
în conceptul mersului pe jos.
if you want your citizens to walk,
ca cetățenii să meargă pe jos,
as a reasonable means of transportation.
un mijloc de transport rezonabil.
de a ajunge în diverse locuri.
was that he explained this concept,
a fost să explice conceptul,
to the city that he was building.
în orașul pe care îl construia.
is Yuttho's vision of the future:
este viziunea lui Yutto despre viitor:
walkways, plazas,
the future might look like.
works really well for this.
real-world uses to this game.
ale jocului în viața reală.
are using it as a sketching tool,
îl folosesc pentru a face schițe,
is not completely realistic,
that if something works in the game,
încât dacă ceva funcționează în joc,
will also work in the real world,
că va funcționa în lumea reală,
might fit this kind of a situation.
se potrivește într-o astfel de situație.
va fi cu folos?
with this game.
cu acest joc.
interesting contest held
organizată
was that they had a new area
este că aveau o nouă zonă
that they would want to develop
pe care voiau să o dezvolte
to the city council.
la consiliul orașului.
that they use one of these plans
să utilizeze unul din aceste planuri
pe care vi le-am arătat,
coming up with new kinds of solutions.
care vin cu astfel de soluții.
living in cities is projected to rise.
care trăiește în orașe este în creștere.
different kinds of solutions.
that is really important.
care este chiar important.
that might be real one day.
care ar putea deveni reale într-o zi.
ABOUT THE SPEAKER
Karoliina Korppoo - Game designerInspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives.
Why you should listen
Developed by gaming upstarts Colossal Order and guided by Korppoo as lead designer, Cities: Skylines has become the gold standard for city simulation games -- an honor previously held by the genre-defining Sim City.
At the core of Colossal Order’s rejuvenated game designs is their dedication to creating an accessible experience for all users, whether through ease of use or by allowing users to suggest their own modifications. As a result, Colossal Order doesn’t shy away from game projects that touch on the problems of urbanization, gentrification or the possibilities of servicing a city with nothing but gravel roads.
Karoliina Korppoo | Speaker | TED.com