ABOUT THE SPEAKER
Karoliina Korppoo - Game designer
Inspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives.

Why you should listen

Developed by gaming upstarts Colossal Order and guided by Korppoo as lead designer, Cities: Skylines has become the gold standard for city simulation games -- an honor previously held by the genre-defining Sim City.

At the core of Colossal Order’s rejuvenated game designs is their dedication to creating an accessible experience for all users, whether through ease of use or by allowing users to suggest their own modifications. As a result, Colossal Order doesn’t shy away from game projects that touch on the problems of urbanization, gentrification or the possibilities of servicing a city with nothing but gravel roads.

More profile about the speaker
Karoliina Korppoo | Speaker | TED.com
TED2017

Karoliina Korppoo: How a video game might help us build better cities

卡羅琳娜科爾波: 能協助我們建造更好城市的電玩遊戲

Filmed:
1,467,342 views

超過半數的世界人口住在城市裡。我們無法否認我們是個都市的物種。半遊戲、半都市規劃描繪工具的《大都會:天際》鼓勵人們用創意和自我表現,來重新思考明日的城市。設計師卡羅琳娜科爾波帶我們參觀了一些玩家創造的非凡作品,從未來奇幻城市到極度真實的地景都有。你的夢想城市是什麼樣貌呢?
- Game designer
Inspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives. Full bio

Double-click the English transcript below to play the video.

00:12
We humans人類 are becoming變得 an urban城市的 species種類,
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我們人類正在變成一個都市的物種,
00:18
so cities城市, they are our natural自然 habitat棲息地.
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城市,是我們自然的棲息地。
00:22
That is where we live生活.
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是我們居住的地方。
00:24
In 2014, over 54 percent百分
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在 2014 年,
超過 54% 的世界人口
00:29
of the world世界 population人口
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00:30
was living活的 in cities城市,
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住在城市裡,
00:34
and I can bet賭注 you
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我敢跟你們打賭,
00:36
that so many許多 of these people have thought
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這些人當中有很多人都曾想過
00:38
of how they would do things differently不同,
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他們會如何用不同的方式做事,
00:41
like if I only had the tools工具
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比方如果我有工具
00:44
to change更改 things in my city,
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可以改變我城市中的事物,
00:47
what would I do?
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我會做什麼?
00:48
What would my dream夢想 city be like?
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我的夢想的城市是什麼樣子的?
00:52
And these tools工具,
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而這正是我們給予他們的工具。
00:53
this is just what we gave them.
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00:58
Two years年份 ago, my team球隊 and I,
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兩年前,
我和團隊推出了一個遊戲,
01:00
we released發布 a game遊戲,
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01:02
"Cities城市: Skylines天際線."
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《大都會:天際》。
01:03
It is a game遊戲 about building建造 cities城市.
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它是個建立城市的遊戲。
01:07
So I have always been
interested有興趣 in cities城市 as systems系統.
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我一直對於城市的體制面很感興趣。
01:11
It's something that I find
immensely非常 interesting有趣.
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我覺得它非常有意思。
01:15
But what I didn't understand理解
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但當時我並不知道
01:17
was that I am not alone單獨 in this.
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就這點來說我並不孤單。
01:20
People love cities城市.
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人們熱愛城市,
01:22
They are interested有興趣. They have ideas思路.
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他們有興趣,
他們有點子。
01:24
The game遊戲 was an instant瞬間 hit擊中.
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這個遊戲馬上變成大熱門。
01:27
So far, over three and a half
million百萬 people have played發揮 it.
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目前有超過 350 萬人玩過它。
01:33
And it's not just about playing播放.
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重點並不只是玩,
01:36
We also have really awesome真棒
sharing分享 systems系統.
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我們也有很棒的分享系統。
所以,人們玩遊戲,創造城市,
01:40
So people play, they create創建 cities城市
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01:43
and then they are sharing分享 these creations創作,
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接著他們會把這些創作分享出去,
01:46
showing展示 off what they have made製作.
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炫耀他們的成果。
01:49
And what I will show顯示 you
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我接下來要展示
01:52
is some of these cities城市
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一些由玩家所創造的城市。
01:54
created創建 by the players玩家.
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01:56
So the game遊戲 is about self-expression自我表現,
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這個遊戲的重點是自我表現、
02:01
creativity創造力,
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創造力,
02:02
not just overcoming克服 the challenges挑戰
posed構成 by the simulation模擬.
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而不僅是去克服模擬出來的挑戰。
02:07
It is about showing展示
what your cities城市 look like.
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而是要展現出你的城市的模樣,
02:12
So I have a couple一對 of videos視頻.
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我這裡有幾段影片,
02:14
These are from YouTubeYouTube的.
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來自 YouTube。
02:16
And these are some of the most
interesting有趣 city designs設計 I have seen看到.
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這些是我所見過
最有意思的城市設計中的一部分。
02:20
So they are all different不同,
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它們全都不一樣,
02:22
and I hope希望 you like all of these.
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我希望你們也全都喜歡。
02:27
This one is called The Netherlands荷蘭.
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這個叫做「荷蘭」。
02:29
It's by SilvarretSilvarret.
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由 Silvarret 設計的。
02:31
And when you start開始 the game遊戲,
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當遊戲開始時,
02:33
you have an empty piece of land土地.
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你有一片空地。
02:36
This land土地, it can be based基於
on the real真實 world世界,
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這塊地可以取材自真實世界,
02:40
it can be hand-crafted手工製作 in the map地圖 editor編輯,
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也可以用地圖編輯器來手工製作,
02:43
or you can, of course課程, download下載
a city made製作 by someone有人 else其他
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當然,你也能下載其他人做的城市,
然後開始玩。
02:46
and play in that.
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02:47
But what SilvarretSilvarret has doneDONE here
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但 Silvarret 在這裡所做的,
02:50
is that what he wanted to make
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他想要製作的
02:52
was not a real真實 city.
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並非真實的城市。
02:55
This is a fantasy幻想 city,
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這是個奇幻城市,
02:57
even though雖然 it looks容貌 real真實.
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不過看起來挺真實的。
02:58
So what he wanted to do was a fantasy幻想 city
that could be in the Netherlands荷蘭.
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他想要製作的是一個
可能位在荷蘭的奇幻城市。
03:04
So he kind of investigated調查
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所以他做了些調查,
03:06
what are the characteristics特點
of cities城市 in the Netherlands荷蘭
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找出荷蘭的城市有什麼特徵,
03:10
and combined結合 a couple一對 of those,
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結合了其中幾項特徵,
03:13
and this is what he created創建.
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然後創造出了這個作品。
03:16
So it is a city,
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它是個城市,
03:17
but it is not a real真實 city,
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但它不是個真實的城市,
但它可以是真實的。
03:20
but it could be.
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03:21
It looks容貌 just like the Netherlands荷蘭.
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它看起來就像是荷蘭。
03:23
So the places地方 are really
densely密地 populated人口稠密.
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這些地方人口密集,
03:26
So what you need is highways公路, trains火車,
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你需要高速公路、火車,
03:31
anything connecting
these small town centers中心 together一起.
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任何能把這些小鎮中心
連結在一起的設施。
03:36
Lots of people, lots of moving移動,
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很多人,很多移動,
03:38
so transportation運輸 is the key here.
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在這裡交通是關鍵。
03:42
But then let's go even more
on the fantasy幻想 side.
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讓我們更進一步去看看奇幻面。
03:46
Let's go into the future未來.
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讓我們走入未來。
03:50
This is one of my personal個人 favorites最愛.
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這是我個人最愛之一,
03:52
These city designs設計
are what I love the most.
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我最喜歡的城市設計。
這是個層疊式的城市,
作者是 Conflictnerd,
03:57
So this is a tiered分層 city by ConflictnerdConflictnerd,
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04:00
and the basic基本 idea理念 is
that you have concentric同心 circle routes路線.
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基本的想法是同心圓的路線。
04:06
So the city is a big circle
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這個城市是個大圓圈,
04:08
with tinier更細小 circles inside.
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內部有較小的圓圈。
04:11
And the thing is that you put
all of the services服務 in the center中央,
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重點是要把所有的服務放在中心,
04:15
and then people actually其實 live生活
on the outer ring,
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而人們則住在外圈,
因為外圈比較不塞車、
較少噪音、較沒污染,
04:19
because there is less traffic交通,
less noise噪聲, less pollution污染,
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是你會想要住的地方。
04:22
so that is where you want to live生活.
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04:24
But the services服務
are still really close by.
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而服務仍然在很近的地方,
04:27
They are in the center中央.
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在市中心。
04:29
And this is the soul靈魂 of the game遊戲.
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這就是遊戲的靈魂。
04:33
The player播放機 has to understand理解
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玩家必須要了解
04:35
what are the wishes祝福, what are the needs需求
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住在城市裡的小小人們
04:38
of the tiny people living活的 in the cities城市.
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期望什麼、需要什麼。
04:41
So you need to know
where you should put the things.
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所以你得要知道
這些東西要放在哪裡。
比如,只有醫院是不夠的,
04:45
Like, it's not enough足夠 to have a hospital醫院.
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04:48
It needs需求 to be accessible無障礙.
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還要夠近、無障礙,
04:49
Citizens公民 need to reach達到 the hospital醫院.
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市民要能夠到達醫院,
04:52
And this is one way to do it.
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這是其中一種做法。
04:57
So maybe this is something
that we might威力 be seeing眼看 someday日後.
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所以也許有一天
我們會看到這樣的城市。
05:02
And then even more into the future未來.
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接著,再更遠一點的未來。
Yuttho 的作品 Astergea。
05:06
AstergeaAstergea by YutthoYuttho.
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Yuttho 製作 YouTube 影片
和玩這遊戲。
05:08
So YutthoYuttho does YouTubeYouTube的 videos視頻
and plays播放 the game遊戲.
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05:12
What he did here
was actually其實 a 12-point-點 series系列
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這是他創造城市用的 12 點系列。
05:17
of creating創建 this city.
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他的做法是:玩遊戲,
05:20
So what he does is he plays播放 the game遊戲,
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05:22
he records記錄 it
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錄下過程,
05:23
and he explains說明 as he's going
what he's doing and why.
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然後一邊做一邊解釋,
他在做什麼,為什麼這樣做。
05:28
And as a part部分 of this series系列,
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這個系列的一部份是
05:30
he actually其實 did an interview訪問
with an actual實際 urban城市的 planner規劃人員
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他真的訪談了一位都市規劃員,
05:33
called Jeff傑夫 Speck斑點.
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名叫傑夫史派克。
05:35
And Speck斑點 is an expert專家
on the concept概念 of walkability可行走.
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史派克是「適於步行」概念的專家,
05:40
The basic基本 idea理念 is that
if you want your citizens公民 to walk步行,
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基本的想法是
如果想要讓市民有益身心的步行,
05:44
which哪一個 is kind of beneficial有利,
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05:46
you actually其實 need to have walking步行
as a reasonable合理 means手段 of transportation運輸.
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必須讓步行成為合理的交通方式,
步行應該是去其他地方的好方法。
05:52
It should be a good way to reach達到 places地方.
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05:55
So what YutthoYuttho did
was that he explained解釋 this concept概念,
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Yuttho 解釋這個概念,
05:59
he had Speck斑點 explain說明 it, too,
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也讓史派克解釋,
06:01
and then he applied應用的 it
to the city that he was building建造.
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然後把這個概念
應用在他建造的城市上。
06:05
So what we are seeing眼看
is Yuttho'sYuttho 的 vision視力 of the future未來:
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我們現在看到的是
Yuttho 眼中的未來:
06:10
lots of public上市 transportation運輸,
walkways走廊, plazas廣場,
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有很多大眾交通工具、步道、廣場,
06:14
connecting high-rise高樓 buildings房屋.
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連結著高樓大廈。
06:16
Maybe this is what
the future未來 might威力 look like.
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也許未來就是這個樣子的。
06:20
And the game遊戲 system系統
works作品 really well for this.
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遊戲系統在這方面做得很好。
06:23
We are seeing眼看 some
real-world真實世界 uses使用 to this game遊戲.
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我們看到這遊戲被用在真實世界上。
06:28
So we know that some urban城市的 planners規劃者
are using運用 it as a sketching素描 tool工具,
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我們知道有些都市規劃員
把這遊戲當作初步規劃的工具;
06:33
so while the simulation模擬
is not completely全然 realistic實際,
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儘管模擬並不完全真實,
06:37
it is realistic實際 enough足夠
that if something works作品 in the game遊戲,
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只要在遊戲中裡行得通,
06:41
it is highly高度 likely容易 that it
will also work in the real真實 world世界,
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在真實世界裡非常可能也會行得通;
所以你可以用遊戲來嘗試,
06:46
so that you can actually其實 try out things,
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06:48
see if this intersection路口
might威力 fit適合 this kind of a situation情況.
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試看看這路口是否適合這種情況。
如果我們建一條新路,有沒有幫助?
06:53
If we build建立 a new road, would it help?
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06:57
And this is what you can do
with this game遊戲.
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你用這遊戲就能做到這些。
07:01
There was one really
interesting有趣 contest比賽 held保持
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有一場很有意思的比賽,
07:04
by the Finnish芬蘭 city of Hämeenlinnameenlinna.
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由芬蘭的海門林納市舉辦的。
07:07
So what they did
was that they had a new area
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他們的做法是,
城市中有塊他們想要開發的新區域。
07:09
that they wanted to develop發展 in the city.
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他們為既有的城市繪了張地圖,
07:12
They made製作 a map地圖 with the existing現有 city,
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07:15
they left empty the area
that they would want to develop發展
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待開發的區域在圖上留白,
07:18
and shared共享 this map地圖.
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然後把地圖分享出去。
07:21
So anyone任何人 could download下載 the map地圖,
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任何人都能下載這張地圖,
07:24
play the game遊戲, build建立 the area
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玩遊戲,建設這塊區域,
07:25
and submit提交 their creations創作
to the city council評議會.
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然後把他們的創作提交給市議會。
他們尚未開始建設,
07:30
So they have not yet然而 built內置 anything,
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07:32
but it might威力 just be
that they use one of these plans計劃
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但他們可能會採用
遊戲規劃出來的其中一個,
07:36
made製作 with the game遊戲
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07:39
to actually其實 build建立 the real真實 city.
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真正用來建造城市。
07:44
And these videos視頻 that I have shown顯示 you,
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我剛給各位看的影片,
07:46
these are the people who are
coming未來 up with new kinds of solutions解決方案.
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這些是想出了新解決方案的人。
我們知道城市在擴大,
07:52
We know that cities城市 are growing生長.
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07:53
They're getting得到 bigger as we go,
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不斷地擴大,
07:56
and the percentage百分比 of population人口
living活的 in cities城市 is projected預計 to rise上升.
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預期住城市的人口比例也會上升,
所以我們需要解決方案,
08:02
So we need the solutions解決方案
147
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1896
08:04
and these people, playing播放 the game遊戲,
148
472520
2696
而這個遊戲的玩家
在嘗試不同類的解決方案,
08:07
they are trying out
different不同 kinds of solutions解決方案.
149
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2656
08:09
They might威力 have something
that is really important重要.
150
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3680
很可能他們有真正重要的規劃。
08:14
So what we are seeing眼看 here is dream夢想 cities城市
that might威力 be real真實 one day.
151
482640
6800
所以我們在這裡看到的夢想城市
有可能某一天會成真。
08:22
So it might威力 be
152
490400
1576
所以,有可能這不只是個遊戲,
08:24
that this is not just a game遊戲.
153
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2840
08:28
It might威力 be a way
154
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2656
而是能決定我們自己命運的方式。
08:30
to decide決定 our own擁有 fate命運.
155
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2160
08:33
Thank you.
156
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1216
謝謝。
08:35
(Applause掌聲)
157
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3680
(掌聲)
Translated by Lilian Chiu
Reviewed by Helen Chang

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ABOUT THE SPEAKER
Karoliina Korppoo - Game designer
Inspired by classic city simulation games, Finnish designer Karoliina Korppoo and her fellow game developers at Colossal Order are infusing a venerable gaming genre with fresh perspectives.

Why you should listen

Developed by gaming upstarts Colossal Order and guided by Korppoo as lead designer, Cities: Skylines has become the gold standard for city simulation games -- an honor previously held by the genre-defining Sim City.

At the core of Colossal Order’s rejuvenated game designs is their dedication to creating an accessible experience for all users, whether through ease of use or by allowing users to suggest their own modifications. As a result, Colossal Order doesn’t shy away from game projects that touch on the problems of urbanization, gentrification or the possibilities of servicing a city with nothing but gravel roads.

More profile about the speaker
Karoliina Korppoo | Speaker | TED.com

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