Shimpei Takahashi: Play this word game to come up with original ideas
Shimpei Takahashi: Juegue este juego para llegar a ideas originales
Shimpei Takahashi thinks we should forget about analyzing data or sales figures and just come up with ideas -- lots and lots of ideas. Full bio
Double-click the English transcript below to play the video.
that have never been seen before,
que nunca se hubieran visto antes,
nine years ago.
de juguetes hace 9 años.
to my boss every day.
a mi jefe todos los días.
para demostrar que se venderían
luego de analizar los datos del mercado.
development after analyzing market data.
before thinking of a product.
antes de pensar en un producto.
of anything new at that moment.
en algo nuevo en ese momento.
and I grew tired of thinking.
y me cansé de pensar.
que me volví este flacuchento.
(Applause)
(Aplausos)
similar experiences and felt this way too.
similares y lo sintieron así también.
The data was difficult.
Los datos eran difíciles.
to come up with new ideas.
para llegar a nuevas ideas.
this method today.
and trumpet, for example.
y trompeta, por ejemplo.
you take turns saying words
por turnos se digan palabras
de la palabra anterior.
of the previous word.
[Cat, cola, concert, brush]
[Gato, cola, concierto, cepillo]
you want to think of and form ideas.
a lo que quiere pensar y formar ideas.
since I want to think of toys,
ya que quiero pensar en juguetes,
a somersault from a high place?
un salto mortal desde un lugar alto?
and get someone soaking wet?
y deja a alguien empapado?
The key is to keep them flowing.
La clave es mantenerlas fluyendo.
to come up with some good ones, too.
surgen algunas buenas, también.
Can we make a toothbrush into a toy?
de un cepillo de dientes un juguete?
a toothbrush with a guitar and --
de dientes con una guitarra y...
mientras se cepillan los dientes.
while brushing your teeth.
their teeth might begin to like it.
los dientes; podría empezar a gustarles.
en un juguete?
where you try the hat on one by one,
en el que por turnos se pone el sombrero
a scary alien breaks through the top
aterrador sale de la parte superior
a demand for this at parties?
una demanda de esto en las fiestas?
at the data will start to come out.
los datos, comenzarán a salir.
which is used to pack fragile objects,
para embalar objetos frágiles,
made Mugen Pop Pop,
hizo el Mugen Pop Pop,
the bubbles as much as you like.
estallar burbujas tanto como quiera.
cuando llegó a las tiendas.
nada que ver con su éxito.
haciendo estallar las burbujas,
useless ideas.
sigues con ideas inútiles.
and know what you're aiming for,
y saben a lo que están apuntando,
throwing darts with your eyes closed.
como lanzar dardos con los ojos cerrados.
somewhere near the center.
alguno dará en el centro.
there are many different methods.
hay muchos métodos diferentes.
and choose words at random.
y elegir palabras al azar.
random letters and gather the results
al azar y recopilar los resultados
and connect product names
los nombres de productos
you're thinking for.
que Ud. están pensando.
the association of ideas are collected
para la asociación de ideas
that will produce many ideas.
que van a producir muchas ideas.
is the continuous flow of images.
es el flujo continuo de imágenes.
of one word after another,
en una palabra tras otra,
todavía está con Uds.
is still with you.
automáticamente con palabras futuras.
be related with future words.
be connected to a brush
se conectará a un cepillo
will be connected to a hat.
you wouldn't have thought of otherwise.
que no habría pensado de lo contrario.
no solo para juguetes.
not just for toys.
events, and many other projects.
para libros, aplicaciones,
called Shiritori,
tonto llamado Shiritori,
the exciting future you will create,
el futuro emocionante que va a crear,
podrían imaginar.
ABOUT THE SPEAKER
Shimpei Takahashi - Toy designerShimpei Takahashi thinks we should forget about analyzing data or sales figures and just come up with ideas -- lots and lots of ideas.
Why you should listen
Shimpei Takahashi has developed many toys for Bandai, including the popular Mugen Puchi Puchi, a game that exploits the universal love of popping bubble wrap. The toy received the Grand Prize "Trendy Toy" Award from the Japan Toy Association.
In 2005, Takahashi invented a board game called Simpei, while he also works in the digital realm, having designed the social gaming app, Onedari Wanko (Fawning Puppy).
Shimpei Takahashi | Speaker | TED.com