David Cage: How video games turn players into storytellers
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling. Full bio
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has naturally changed
the rules of tragedy
and make us feel emotions.
storytelling as we know it
never really reproduce.
important part of our lives.
by the choices we make.
very significant consequences
the courses of our lives.
in advance for the characters,
I've always been fascinated
this notion of choices in fiction.
in the shoes of the main protagonists,
let them tell their own stories.
I did in the past 20 years of my life.
to this new way of telling stories,
and probably a little bit boring,
to do a little experiment.
that we are going to play together.
what's going to happen,
on your decisions.
called "Detroit: Become Human,"
the creation of androids
of this character called Connor,
with coins, as you can see.
of this character.
she can look around,
by making choices.
you've got to save my little girl!
taken hostage by an android,
to explore this apartment.
this Captain Allen first.
is Captain Allen. He's on the phone.
my name is Connor.
at everything that moves.
but they're on the edge of the balcony --
what we want to ask the captain.
behavior? Emotional shock?
an emotional shock recently?
a clue. Does it matter?
to determine the best approach.
Maybe we can learn something.
behaving strangely before this?
is all that matters.
anything from this guy.
on your right, Vicky, I think.
the coolest android in the world.
we'll always be together!
of playing the scenes,
other ways of playing it.
my work is about as an interactive writer.
to deal with time and space,
space and possibilities.
is a new variation of the story.
the possibilities in a given scene
everything that can happen.
and thousands of variables,
is about 100 pages,
is between four and five thousand pages.
of what this work is about.
the experience is very unique,
of the collaboration
this narrative landscape
and becoming the cowriter
and the codirector of the story.
in the way we tell stories.
like interactive television,
and meaningful interactive experiences,
waiting for its Orson Welles
that they will soon emerge
storytelling can be
ABOUT THE SPEAKER
David Cage - Interactive storytellerThe creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling.
Why you should listen
Today, storytelling is all around us, but more and more people don't want to be spectators anymore -- they want to be actors of their own fiction. From social networks to interactive TV, virtual reality to immersive theatre, interactive storytelling is the next frontier for a new generation of writers.
Many people have preconceived ideas about video games, and sometimes they are right. But few people know that games can also be a wonderful creative medium capable of telling a new kind of narrative. In most art forms, the audience is watching passively. With interactive storytelling, the spectator becomes the hero of his own story.
David Cage dedicated his career to trying to understand how to tell interactive stories. Convinced that games can be more than entertainment, he tries to show that they can be a new form of expression, maybe even a new form of art, capable of emulating the interactive nature of life itself.
David Cage | Speaker | TED.com