ABOUT THE SPEAKER
David Cage - Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling.

Why you should listen

Today, storytelling is all around us, but more and more people don't want to be spectators anymore -- they want to be actors of their own fiction. From social networks to interactive TV, virtual reality to immersive theatre, interactive storytelling is the next frontier for a new generation of writers.

Many people have preconceived ideas about video games, and sometimes they are right. But few people know that games can also be a wonderful creative medium capable of telling a new kind of narrative. In most art forms, the audience is watching passively. With interactive storytelling, the spectator becomes the hero of his own story.

David Cage dedicated his career to trying to understand how to tell interactive stories. Convinced that games can be more than entertainment, he tries to show that they can be a new form of expression, maybe even a new form of art, capable of emulating the interactive nature of life itself.

More profile about the speaker
David Cage | Speaker | TED.com
TED2018

David Cage: How video games turn players into storytellers

David Cage: Bagaimana permainan video merubah pemain menjadi pencerita

Filmed:
650,970 views

Pernahkah anda menonton sebuah filem atau membaca sebuah novel, lalu berharap anda boleh mengubah jalan cerita untuk menyelamatkan watak kegemaran anda? Pereka permainan, David Cage, membolehkan anda berbuat begitu dalam permainan videonya, yang mana pemain membuat keputusan yang membentuk plot yang sentiasa berubah-ubah. Dalam ucapan dan demonstrasi langsung, Cage mempersembahkan satu babak daripada projek terbarunya dan membiarkan penonton mengawal keputusan watak. "Penceritaan interaktif boleh menjadi seperti wayang pada abad ke-20: sebuah seni yang mengubah zamannya," kata Cage.
- Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling. Full bio

Double-click the English transcript below to play the video.

00:12
The way we tell storiescerita
has naturallysecara semulajadi changedberubah
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Cara kita bercerita
telah berubah
sejak Aristotle mendefinisikan
peraturan tragedi
00:17
sincesejak AristotleImam Al-Ghazali definedditakrifkan
the rulesperaturan of tragedytragedi
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kira-kira
2,500 tahun dahulu.
00:20
about 2,500 yearstahun agosebelum ini.
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Menurut beliau,
00:24
AccordingMengikut to him,
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00:26
the roleperanan of storytellingbercerita is to mimicmeniru life
and make us feel emotionsemosi.
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peranan penceritaan ialah untuk
meniru kehidupan
dan membuat kita beremosi.
00:32
And that's exactlybetul-betul what
storytellingbercerita as we know it
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Dan itulah penceritaan
seperti yang kita tahu
00:35
has donedilakukan very well sincesejak then.
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telah berjaya dilakukan sejak itu.
Tetapi terdapat dimensi kehidupan
00:38
But there is a dimensiondimensi of life
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yang tidak dapat dicipta semula
oleh penceritaan
00:41
that storytellingbercerita could
never really reproducemembiak.
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00:44
It is the notionidea of choicespilihan.
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iaitu tanggapan tentang pilihan.
00:48
ChoicesPilihan are a very
importantpenting partbahagian of our liveshidup.
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Pilihan sangat penting
dalam hidup kita.
00:51
We as individualsindividu are definedditakrifkan
by the choicespilihan we make.
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Kita didefinisikan oleh
pilihan yang kita buat.
Sesetengah keputusan kita boleh
meninggalkan kesan yang besar
00:55
Some of our decisionskeputusan can have
very significantpenting consequencesakibatnya
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dan merubah sepenuhnya
hidup kita.
00:59
and totallysama sekali changeubah
the courseskursus of our liveshidup.
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Tetapi dalam lakonan, novel atau filem,
01:03
But in a playbermain, a novelnovel or a filmfilem,
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01:07
the writerpenulis makesmembuat all the decisionskeputusan
in advancependahuluan for the characterswatak,
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penulis membuat semua keputusan
lebih awal untuk watak,
01:11
and as the audiencepenonton,
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dan sebagai penonton,
kita hanya boleh melihat
secara pasif,
01:13
we can only watch, passivelypasif,
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akibat daripada keputusannya.
01:15
the consequencesakibatnya of his decisionskeputusan.
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Sebagai pencerita,
saya selalu tertarik
01:19
As a storytellerstoryteller,
I've always been fascinatedterpesona
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dengan idea untuk mencipta semula
tanggapan tentang pilihan dalam fiksyen.
01:23
with the ideaidea of recreatingberiadah
this notionidea of choicespilihan in fictionfiksyen.
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01:29
My dreammimpi was to put the audiencepenonton
in the shoeskasut of the mainutama protagonistsprotagonis,
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Impian saya ialah meletakkan penonton
dalam watak protagonis utama,
01:34
let them make theirmereka ownsendiri decisionskeputusan,
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biar mereka
buat keputusan sendiri,
01:36
and by doing so,
let them tell theirmereka ownsendiri storiescerita.
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dan dengan itu, biarkan mereka
menceritakan cerita mereka sendiri.
01:42
FindingMencari a way to achievemencapai this is what
I did in the pastmasa lalu 20 yearstahun of my life.
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Mencari kaedah untuk mencapai impian ini
mengisi masa saya selama 20 tahun.
01:49
TodayHari ini, I would like to introducememperkenalkan you
to this newbaru way of tellingmemberitahu storiescerita,
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Hari ini, saya ingin memperkenal
kaedah baru bercerita.
Kaedah yang berasaskan interaktiviti.
01:54
a way that has interactivityInteraktiviti at its hearthati.
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Daripada mendedahkan teori
di sebalik kaedah ini,
01:59
RatherAgak than exposingMendedahkan the theoryteori behinddi belakang it,
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yang mungkin agak abstrak
dan sedikit membosankan,
02:03
whichyang mana could have been kindjenis of abstractabstrak
and probablymungkin a little bitsedikit boringmembosankan,
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02:07
I thought it would be a great opportunitypeluang
to do a little experimenteksperimen.
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saya rasa ini peluang terbaik
untuk membuat sedikit uji kaji.
Saya ingin anda, peserta TED,
02:13
I would like you, the people here at TEDTED,
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menceritakan cerita anda sendiri.
02:18
to tell your ownsendiri storycerita.
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02:22
So I camedatang with an interactiveinteraktif scenetempat kejadian
that we are going to playbermain togetherbersama-sama.
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Maka saya bawakan babak interaktif
yang kita akan mainkan bersama-sama.
02:27
I've askedbertanya VickyVicky --
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Saya telah meminta Vicky --
Hello, Vicky --
02:29
hellohello, VickyVicky --
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02:30
to controlkawalan the mainutama characterwatak for us.
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untuk mengawal watak utama untuk kita.
02:33
And your roleperanan -- you, the audiencepenonton --
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Dan peranan anda, para penonton,
adalah untuk membuat pilihan.
02:37
will be to make the choicespilihan.
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02:40
So VickyVicky and I don't know
what's going to happenberlaku,
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Vicky dan saya tidak tahu
apa yang akan berlaku
kerana semuanya berdasarkan
keputusan anda.
02:43
because it will all be basedberasaskan
on your decisionskeputusan.
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Babak ini daripada permainan kami
yang akan datang, "Detroit: Become Human,"
02:48
This scenetempat kejadian comesdatang from our nextseterusnya gamepermainan,
calleddipanggil "DetroitDetroit: BecomeMenjadi HumanManusia,"
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dan kita berada di masa hadapan,
02:54
and we are in the nearberhampiran futuremasa depan,
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02:58
where technologyteknologi madedibuat possiblemungkin
the creationciptaan of androidsAndroid
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yang mana teknologi telah membolehkan
penciptaan android
03:01
that look exactlybetul-betul like humanmanusia beingsmakhluk.
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yang kelihatan seperti manusia.
Kita memainkan watak bernama Connor,
03:03
We are in the shoeskasut
of this characterwatak calleddipanggil ConnorConnor,
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sebuah android,
03:06
who is an androidAndroid,
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03:07
and he can do very fancymewah things
with coinssyiling, as you can see.
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dan dia boleh membuat perkara ragam
dengan syiling, seperti yang anda lihat.
03:11
He has this bluebiru trianglesegi tiga on this chestdada,
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Dia mempunyai segitiga berwarna biru
di dadanya,
03:15
as all androidsAndroid do,
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seperti semua android,
dan sekarang Vicky mengawal
watak ini.
03:18
and now VickyVicky is in controlkawalan
of this characterwatak.
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03:21
She can walkjalan around, she can go anywheredi mana sahaja,
she can look around,
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Dia boleh berjalan-jalan,
pergi ke mana-mana, melihat-lihat,
03:25
she can interactberinteraksi with her environmentpersekitaran,
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berinteraksi
dengan persekitarannya,
03:27
and now she can tell her ownsendiri storiescerita
by makingmembuat choicespilihan.
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dan sekarang dia boleh bercerita
dengan membuat pilihan.
03:29
So here we have our first choicepilihan.
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Di sini kita boleh membuat
pilihan pertama kita.
Ada ikan di atas lantai.
03:32
There is a fishikan on the groundtanah.
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03:34
What should we do?
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Apa perlu kita buat?
03:35
Should we savesimpan it or should we leavecuti it?
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Selamatkan atau biarkan ikan itu?
03:37
RememberIngat, we are underdi bawah time pressuretekanan,
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Ingat, kita mempunyai tekanan masa,
03:39
so we'dkami akan better be fastcepat.
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kita perlu bertindak pantas.
03:40
What should we do?
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Apa perlu kita buat?
Penonton: Selamatkan! Biarkan!
03:42
AudiencePenonton: SaveSimpan it!
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David Cage: Baik, mari selamatkan ikan?
03:43
DavidDavid CageSangkar: SaveSimpan it? SaveSimpan the fishikan?
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(Video) (Ikan masuk dalam air)
03:49
(VideoVideo) (FishIkan plopsplops)
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DC: Baiklah.
03:50
DCDc: There we go.
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03:53
OK, we have an androidAndroid who likessuka animalshaiwan.
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OK, kita ada android yang sukakan haiwan.
03:56
OK, let's movebergerak on.
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OK, mari teruskan.
Ingat, kita ada situasi tebusan.
03:57
RememberIngat, we have a hostagetebusan situationkeadaan.
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(Video) Wanita: Tolong, tolong,
kamu perlu selamatkan anak saya!
03:59
(VideoVideo) WomanWanita: Please, please,
you've got to savesimpan my little girlgadis!
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04:03
Wait -- you're sendingmenghantar an androidAndroid?
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Tunggu -- kamu hantar android?
Pegawai: Baik, puan. Puan perlu pergi.
04:06
OfficerPegawai: All right, ma'amPuan, you need to go.
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04:09
W: You can't do that!
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W: Kamu tak boleh buat begitu!
Kenapa kamu tak hantar orang sebenar?
04:11
Why aren'ttidak you sendingmenghantar a realsebenar personorang?
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04:14
DCDc: OK, she's not really happygembira.
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DC: OK, dia tak gembira.
04:16
Her daughter'sanak perempuan been
takendiambil hostagetebusan by an androidAndroid,
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Anaknya telah dijadikan
tebusan oleh android.
dan tentu dia dalam keadaan terkejut.
04:18
and of coursekursus, she's in a statenegeri of shockterkejut.
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Sekarang kita boleh
periksa pangsapuri ini.
04:21
Now we can continueteruskan
to exploremeneroka this apartmentpangsapuri.
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Kita melihat pasukan SWAT
dalam kedudukan mereka.
04:23
We see all the SWATSWAT forceskuasa in placetempat.
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Tetapi kita perlu mencari
Kapten Allen dahulu.
04:26
But we need to find
this CaptainKapten AllenAllen first.
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04:28
That's the first thing we need to do.
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Itu perkara pertama kita perlu buat.
04:30
So, again, we can go anywheredi mana sahaja.
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Sekali lagi, kita boleh ke mana-mana.
Vicky masih mengawal watak.
04:32
Vicky'sVicky still in controlkawalan of the characterwatak.
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04:34
Let's see -- oh, I think this
is CaptainKapten AllenAllen. He's on the phonetelefon.
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Mari lihat -- oh, saya rasa
ini Kapten Allen. Dia bercakap di telefon?
04:39
(VideoVideo) ConnorConnor: CaptainKapten AllenAllen,
my namenama is ConnorConnor.
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(Video) Connor: Kapten Allen,
nama saya, Connor.
04:42
I'm the androidAndroid sentdihantar by CyberLifeCyberLife.
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Saya android yang dihantar oleh CyberLife.
04:47
CaptainKapten AllenAllen: Let's fireapi
at everything that movesbergerak.
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Kapten Allen: Ia menembak apa-apa
yang bergerak.
Ia telah menembak dua pegawai saya.
04:49
It alreadysudah shotditembak down two of my menlelaki.
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04:52
We could easilydengan mudah get it,
but they're on the edgekelebihan of the balconybalkoni --
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Kami boleh tembaknya,
tetapi mereka di hujung beranda.
Jika ia jatuh,
04:55
it if fallsjatuh,
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budak itu jatuh.
04:56
she fallsjatuh.
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DC: OK, kita perlu memilih soalan
untuk ditanyakan kepada kapten.
04:57
DCDc: OK, now we need to decidemembuat keputusan
what we want to asktanya the captainkapten.
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Apa pilihan kita?
05:00
What should be our choicepilihan?
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05:02
Deviant'sDeviant namenama? Deviant'sDeviant
behaviortingkah laku? EmotionalEmosi shockterkejut?
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Nama devian? Tingkah laku devian?
Kejutan emosi?
05:05
(VideoVideo) C: Has it experiencedberpengalaman
an emotionalemosi shockterkejut recentlybaru-baru ini?
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(Video)C: Adakah ia mengalami
tekanan emosi baru-baru ini?
Kapt A: Saya tak tahu. Pentingkah?
05:09
CaptCapt A: I haven'ttidak got
a cluepetunjuk. Does it matterperkara?
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05:11
C: I need informationmaklumat
to determinetentukan the bestterbaik approachpendekatan.
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C: Saya perlukan maklumat
untuk menentukan langkah terbaik.
DC: OK, pilihan kedua.
Mungkin kita boleh belajar sesuatu.
05:14
DCDc: OK, a secondkedua choicepilihan.
Maybe we can learnbelajar something.
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05:17
What should we choosepilih?
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Apa perlu kita pilih?
05:18
AudiencePenonton: BehaviorKelakuan.
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Penonton: Tingkah laku.
05:19
DCDc: OK, deviantdevian behaviortingkah laku, VickyVicky.
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DC: Tingkah laku devian, Vicky.
05:21
(VideoVideo) C: Do you know if it's been
behavingtersebut berkelakuan strangelyPeliknya before this?
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(Video)C: Adakah ia pernah
berkelakuan pelik sebelum ini?
Kapt A: Dengar... menyelamatkan budak itu
perkara paling penting.
05:24
CaptCapt A: Listen ... savingpenjimatan that kidkanak-kanak
is all that mattersperkara-perkara.
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DC: OK, kita tak akan tahu apa-apa
daripada lelaki ini.
05:29
DCDc: OK, we are not going to learnbelajar
anything from this guy.
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Kita perlu buat sesuatu.
05:31
We need to do something.
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Mari cuba ke lobi semula.
05:33
Let's try to go back in the lobbylobi.
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05:37
Oh, wait -- there's a roombilik over there
on your right, VickyVicky, I think.
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Oh, tunggu -- ada bilik di sebelah kanan,
Vicky, saya rasa.
Mungkin ada sesuatu
yang boleh kita pelajari di sini.
05:41
Maybe there's something we can learnbelajar here.
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05:44
Oh, there's a tablettablet.
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Oh, ada tablet.
05:46
Let's have a look.
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Mari kita lihat.
(Video) Gadis: Ini Daniel,
android terhebat di dunia.
05:53
(VideoVideo) GirlGadis: This is DanielDaniel,
the coolestpaling keren androidAndroid in the worlddunia.
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Cakap "Hi, Daniel."
05:57
Say "HiHi," DanielDaniel.
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05:58
DanielDaniel: HelloHello!
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Daniel: Hello!
05:59
G: You're my bestiebestie,
we'llkita akan always be togetherbersama-sama!
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G: Awak kawan baik saya,
kita akan sentiasa bersama-sama!
06:02
DCDc: That was just one way
of playingbermain the scenesadegan,
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DC: Ini salah satu cara untuk
mainkan babak itu,
06:05
but there are manyramai
other wayscara of playingbermain it.
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tetapi terdapat banyak lagi cara
untuk memainkannya.
06:07
DependingBergantung kepada on the choicespilihan you make,
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Bergantung pada pilihan anda,
kita boleh lihat
pelbagai tindakan berbeza,
06:09
we could have seendilihat manyramai differentberbeza actionstindakan,
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pelbagai akibat berbeza,
06:11
manyramai differentberbeza consequencesakibatnya,
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pelbagai hasil berbeza.
06:13
manyramai differentberbeza outcomeshasil.
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Jadi, itu memberi anda gambaran tentang
tugas saya sebagai penulis interaktif.
06:15
So that givesmemberi you an ideaidea of what
my work is about as an interactiveinteraktif writerpenulis.
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Sementara seorang penulis linear perlu
bermain dengan masa dan ruang,
06:19
Where a linearlinear writerpenulis needskeperluan
to dealberurusan with time and spaceruang,
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06:24
as an interactiveinteraktif writerpenulis,
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sebagai penulis interaktif,
06:25
I need to dealberurusan with time,
spaceruang and possibilitieskemungkinan.
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saya perlu bermain dengan masa,
ruang dan kemungkinan.
06:30
I have to managemengurus massivebesar-besaran treepokok structuresstruktur,
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Saya perlu menguruskan
struktur pokok yang besar,
yang mana setiap dahan
merupakan variasi baru cerita tersebut.
06:35
where eachsetiap branchcawangan
is a newbaru variationvariasi of the storycerita.
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Saya perlu fikirkan semua
kemungkinan dalam setiap babak
06:38
I need to think about all
the possibilitieskemungkinan in a givendiberikan scenetempat kejadian
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06:41
and try to imaginebayangkan
everything that can happenberlaku.
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dan bayangkan semua perkara
yang boleh berlaku.
06:43
I need to dealberurusan with thousandsberibu-ribu
and thousandsberibu-ribu of variablespembolehubah,
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Saya perlu berkerja
dengan beribu-ribu pembolehubah,
keadaan dan kemungkinan.
06:48
conditionskeadaan and possibilitieskemungkinan.
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06:50
As a consequenceakibatnya, where a filmfilem scriptskrip
is about 100 pageshalaman,
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Akibatnya, sementara skrip filem
mempunyai 100 muka surat,
skrip interaktif seperti ini mempunyai
antara empat hingga lima ribu muka surat.
06:55
an interactiveinteraktif scriptskrip like this
is betweenantara fourempat and fivelima thousandribu pageshalaman.
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07:03
So that givesmemberi you an ideaidea
of what this work is about.
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Anda kini mendapat gambaran
tentang tugas ini.
Tetapi saya fikir, pada akhirnya,
pengalaman ini amat unik
07:07
But I think, in the endakhir,
the experiencepengalaman is very uniqueunik,
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kerana ini adalah hasil daripada kerjasama
07:12
because it is the resulthasilnya
of the collaborationkerjasama
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07:17
betweenantara a writerpenulis creatingmencipta
this narrativenaratif landscapelandskap
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antara penulis yang mencipta
landskap naratif ini
dan pemain yang membuat
keputusan sendiri,
07:22
and the playerpemain makingmembuat his ownsendiri decisionskeputusan,
134
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1907
07:24
tellingmemberitahu his ownsendiri storycerita
and becomingmenjadi the cowriterpenulis
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menceritakan ceritanya
dan menjadi penulis bersama,
tetapi juga pelakon bersama
dan pengarah bersama cerita ini.
07:28
but alsojuga the coactorcopelakon
and the codirectorPengarah of the storycerita.
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3975
Penceritaan interaktif merupakan
revolusi dalam cara kita bercerita.
07:34
InteractiveInteraktif storytellingbercerita is a revolutionrevolusi
in the way we tell storiescerita.
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5201
07:39
With the emergencekemunculan of newbaru platformsplatform
like interactiveinteraktif televisiontelevisyen,
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4803
Dengan kemunculan platform baharu
seperti televisyen interaktif,
realiti maya dan permainan video,
07:44
virtualmaya realityrealiti and videovideo gamespermainan,
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1833
07:46
it can becomemenjadi a newbaru formborang of entertainmenthiburan
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ia boleh menjadi bentuk hiburan baharu
dan mungkin juga bentuk seni baharu.
07:48
and maybe even a newbaru formborang of artseni.
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3636
07:53
I am convincedyakin that in the comingdatang yearstahun,
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2703
Saya yakin bahawa
dalam tahun yang mendatang,
lebih banyak pengalaman interaktif
yang menyentuh dan bermakna
07:56
we will see more and more movingbergerak
and meaningfulbermakna interactiveinteraktif experiencespengalaman,
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6685
08:02
createddicipta by a newbaru generationgenerasi of talentsbakat.
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akan dicipta oleh generasi bakat baharu.
08:06
This is a mediumsederhana
waitingmenunggu for its OrsonOrson WellesWelles
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Ini adalah medium
yang menunggu Orson Welles-nya
08:09
or its StanleyStanley KubrickKubrick,
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atau Stanley Kubrick-nya,
08:10
and I have no doubtkeraguan
that they will soontidak lama lagi emergemuncul
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dan saya yakin bahawa mereka
akan muncul tidak lama lagi
dan dikenali seperti mereka.
08:14
and be recognizeddikenali as suchseperti itu.
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Saya percaya bahawa penceritaan
interaktif boleh menjadi
08:18
I believe that interactiveinteraktif
storytellingbercerita can be
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seperti wayang pada abad ke-20:
08:21
what cinemapawagam was in the 20thth centuryabad:
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08:24
an artseni that deeplysangat mendalam changesperubahan its time.
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3328
sebuah seni yang mengubah zamannya.
08:28
Thank you.
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Terima kasih.
08:29
(ApplauseTepukan)
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(Tepukan)
Translated by Haslina Abdul Hardy
Reviewed by Aznah Binti Arshad

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ABOUT THE SPEAKER
David Cage - Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling.

Why you should listen

Today, storytelling is all around us, but more and more people don't want to be spectators anymore -- they want to be actors of their own fiction. From social networks to interactive TV, virtual reality to immersive theatre, interactive storytelling is the next frontier for a new generation of writers.

Many people have preconceived ideas about video games, and sometimes they are right. But few people know that games can also be a wonderful creative medium capable of telling a new kind of narrative. In most art forms, the audience is watching passively. With interactive storytelling, the spectator becomes the hero of his own story.

David Cage dedicated his career to trying to understand how to tell interactive stories. Convinced that games can be more than entertainment, he tries to show that they can be a new form of expression, maybe even a new form of art, capable of emulating the interactive nature of life itself.

More profile about the speaker
David Cage | Speaker | TED.com

Data provided by TED.

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