ABOUT THE SPEAKER
David Cage - Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling.

Why you should listen

Today, storytelling is all around us, but more and more people don't want to be spectators anymore -- they want to be actors of their own fiction. From social networks to interactive TV, virtual reality to immersive theatre, interactive storytelling is the next frontier for a new generation of writers.

Many people have preconceived ideas about video games, and sometimes they are right. But few people know that games can also be a wonderful creative medium capable of telling a new kind of narrative. In most art forms, the audience is watching passively. With interactive storytelling, the spectator becomes the hero of his own story.

David Cage dedicated his career to trying to understand how to tell interactive stories. Convinced that games can be more than entertainment, he tries to show that they can be a new form of expression, maybe even a new form of art, capable of emulating the interactive nature of life itself.

More profile about the speaker
David Cage | Speaker | TED.com
TED2018

David Cage: How video games turn players into storytellers

David Cage: Kako videoigre pretvaraju igrače u pripovjedače

Filmed:
650,970 views

Jeste li ikada gledali film ili pročitali roman priželjkujući da možete promijeniti priču kako biste spasili najdražeg lika? Dizajner videoigara David Cage svojim igrama u kojima igrači donošenjem odluka usmjeravaju radnju, omogućuje upravo to. U ovim razgovoru Cage uživo predstavlja scenu iz svoga novog projekta, prepuštajući publici kontrolu nad odlukama glavnog lika. "Interaktivne priče mogu imati utjecaj kakav je u 20. stoljeću imala kinematografija, umjetnost koja će iz temelja promijeniti svoje vrijeme," tvrdi Cage.
- Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling. Full bio

Double-click the English transcript below to play the video.

00:12
The way we tell storiespriče
has naturallyprirodno changedpromijenjen
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Način na koji pričamo priče promijenio se
00:17
sinceod AristotleAristotel defineddefiniran
the rulespravila of tragedytragedija
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od vremena kad je Aristotel
definirao pravila tragedije
00:20
about 2,500 yearsgodina agoprije.
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prije otprilike 2 500 godina.
00:24
AccordingPrema to him,
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Po njemu,
00:26
the roleuloga of storytellingpričanje priče is to mimicimitirati life
and make us feel emotionsemocije.
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priče trebaju oponašati stvarni život
i u nama pobuditi emocije.
00:32
And that's exactlytočno what
storytellingpričanje priče as we know it
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Priče kakve do sad poznajemo
00:35
has doneučinio very well sinceod then.
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dobro su ispunjavale tu zadaću.
00:38
But there is a dimensiondimenzija of life
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Međutim, jedan aspekt života
00:41
that storytellingpričanje priče could
never really reproducereproduciraju.
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priče nisu mogle prenijeti,
00:44
It is the notionpojam of choicesizbori.
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a to je sloboda izbora.
00:48
ChoicesIzbor are a very
importantvažno partdio of our livesživot.
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Donošenje odluka
važan je dio naših života.
00:51
We as individualspojedinci are defineddefiniran
by the choicesizbori we make.
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Kao pojedince, određuju nas
odluke koje donesemo.
00:55
Some of our decisionsodluke can have
very significantznačajan consequencesposljedice
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Neke odluke mogu nositi
ozbiljne posljedice
00:59
and totallypotpuno changepromijeniti
the coursestečajevi of our livesživot.
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i potpuno promijeniti naš životni put.
01:03
But in a playigrati, a novelroman or a filmfilm,
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Ipak, u predstavi, romanu ili na filmu
01:07
the writerpisac makesmarke all the decisionsodluke
in advancenapredovati for the characterslikovi,
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pisci unaprijed donose sve odluke,
01:11
and as the audiencepublika,
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a mi kao publika
01:13
we can only watch, passivelypasivno,
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možemo samo pasivno promatrati
01:15
the consequencesposljedice of his decisionsodluke.
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posljedice njihovih izbora.
01:19
As a storytellerPripovjedač,
I've always been fascinatedopčinjen
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Kao pisca, uvijek me oduševljavala
01:23
with the ideaideja of recreatingrekreacija
this notionpojam of choicesizbori in fictionfikcija.
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ideja da u književnosti reproduciram
proces donošenja odluka.
01:29
My dreamsan was to put the audiencepublika
in the shoescipele of the mainglavni protagonistsprotagonisti,
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Moj je san bio staviti publiku
u perspektivu glavnog lika,
01:34
let them make theirnjihov ownvlastiti decisionsodluke,
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omogućiti im da sami donose odluke
01:36
and by doing so,
let them tell theirnjihov ownvlastiti storiespriče.
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i tako im omogućiti
stvaranje vlastitih priča.
01:42
FindingNalaz a way to achievepostići this is what
I did in the pastprošlost 20 yearsgodina of my life.
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Posljednjih 20 godina uložio sam
u ostvarenje ove ideje.
01:49
TodayDanas, I would like to introducepredstaviti you
to this newnovi way of tellingreći storiespriče,
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Danas, predstavljam vam
taj novi način pričanja priča
01:54
a way that has interactivityinteraktivnost at its heartsrce.
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temeljen na interaktivnosti.
01:59
RatherRadije than exposingizlažu the theoryteorija behindiza it,
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Umjesto da vam pojašnjavam
kako funkcionira u teoriji,
02:03
whichkoji could have been kindljubazan of abstractsažetak
and probablyvjerojatno a little bitbit boringdosadan,
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što bi bilo apstraktno
i vjerojatno pomalo dosadno,
02:07
I thought it would be a great opportunityprilika
to do a little experimenteksperiment.
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činilo mi se kao odlična prilika
za provođenje malog eksperimenta.
02:13
I would like you, the people here at TEDTED,
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Volio bih da vi, publika na TED-u,
02:18
to tell your ownvlastiti storypriča.
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ispričate svoju priču.
02:22
So I camedošao with an interactiveinteraktivni scenescena
that we are going to playigrati togetherzajedno.
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Zajedno ćemo odigrati
jednu interaktivnu scenu.
02:27
I've askedpitao VickyVicky --
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Zamolio sam Vicky...
02:29
hellozdravo, VickyVicky --
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Pozdrav, Vicky...
02:30
to controlkontrolirati the mainglavni characterlik for us.
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da za nas upravlja glavnim likom.
02:33
And your roleuloga -- you, the audiencepublika --
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Vaša uloga, uloga publike
02:37
will be to make the choicesizbori.
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donošenje je odluka.
02:40
So VickyVicky and I don't know
what's going to happendogoditi se,
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Vicky i ja ne znamo što će se dogoditi
02:43
because it will all be basedzasnovan
on your decisionsodluke.
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jer će se sve odvijati
u skladu s vašim odlukama.
02:48
This scenescena comesdolazi from our nextSljedeći gameigra,
calledzvao "DetroitDetroit: BecomePostati HumanLjudski,"
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Scena pripada našoj nadolazećoj
igrici: "Detroit: Become Human".
02:54
and we are in the nearblizu futurebudućnost,
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Nalazimo se u bliskoj budućnosti
02:58
where technologytehnologija madenapravljen possiblemoguće
the creationstvaranje of androidsandroidi
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gdje je napredak tehnologije
omogućio stvaranje androida,
koji u potpunosti nalikuju
ljudskim bićima.
03:01
that look exactlytočno like humanljudski beingsbića.
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03:03
We are in the shoescipele
of this characterlik calledzvao ConnorConnor,
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Nalazimo se u tijelu lika
pod imenom Connor,
03:06
who is an androidAndroid,
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androida,
03:07
and he can do very fancyfantazija things
with coinskovanice, as you can see.
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koji, kao što vidite,
vješto barata novčićima.
03:11
He has this blueplava triangletrokut on this chestgrudi,
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Na prsima ima plavi trokut,
03:15
as all androidsandroidi do,
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kao i ostali androidi.
03:18
and now VickyVicky is in controlkontrolirati
of this characterlik.
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Vicky sada kontrolira njegov lik.
03:21
She can walkhodati around, she can go anywherebilo kuda,
she can look around,
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Može hodati uokolo,
može ići gdje želi, razgledavati,
03:25
she can interactinterakcija with her environmentokolina,
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dodirivati predmete u okolini,
03:27
and now she can tell her ownvlastiti storiespriče
by makingizrađivanje choicesizbori.
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može izgraditi vlastitu priču
donošenjem odluka.
03:29
So here we have our first choiceizbor.
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Evo nam prve odluke.
03:32
There is a fishriba on the groundtlo.
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Na podu se nalazi riba.
03:34
What should we do?
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Što ćemo učiniti?
03:35
Should we saveuštedjeti it or should we leavenapustiti it?
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Hoćemo li je spasiti ili ostaviti?
03:37
RememberSjećam se, we are underpod time pressurepritisak,
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Zapamtite, vrijeme nam istječe,
03:39
so we'dmi bismo better be fastbrzo.
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trebamo brzo reagirati.
03:40
What should we do?
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Što ćemo napraviti?
03:42
AudiencePublika: SaveSpremi it!
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Publika: Spasiti!
03:43
DavidDavid CageKavez: SaveSpremi it? SaveSpremi the fishriba?
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David Cage: Spasiti? Spasiti ribu?
03:49
(VideoVideo) (FishRiba plopsizvali)
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(VIdeo) (Riba bačena u akvarij)
03:50
DCDC: There we go.
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DC: Eto ga.
03:53
OK, we have an androidAndroid who likessviđa animalsživotinje.
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U redu, naš android voli životinje.
03:56
OK, let's movepotez on.
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Nastavimo.
03:57
RememberSjećam se, we have a hostagetalac situationsituacija.
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U pitanju je talačka kriza.
03:59
(VideoVideo) WomanŽena: Please, please,
you've got to saveuštedjeti my little girldjevojka!
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(Video) Žena: Molim vas, spasite mi kćer!
04:03
Wait -- you're sendingslanje an androidAndroid?
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Što... šaljete androida?
04:06
OfficerČasnik: All right, ma'ammadam, you need to go.
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Policajac: Gospođo, morate izaći.
04:09
W: You can't do that!
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Ž: Ne možete!
04:11
Why aren'tnisu you sendingslanje a realstvaran personosoba?
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Zašto ne šaljete ljudsko biće?
04:14
DCDC: OK, she's not really happysretan.
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DC: Uzrujana je.
04:16
Her daughter'skćeri been
takenpoduzete hostagetalac by an androidAndroid,
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Android joj drži kćer kao taoca
04:18
and of coursenaravno, she's in a statedržava of shockšok.
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pa je, naravno, u stanju šoka.
04:21
Now we can continuenastaviti
to exploreistražiti this apartmentapartman.
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Sada možemo nastaviti razgledavati stan.
04:23
We see all the SWATSPECIJALCI forcessnaga in placemjesto.
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Vidimo specijalne jedinice na pozicijama,
04:26
But we need to find
this CaptainKapetan AllenAllen first.
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ali moramo pronaći zapovjednika Allena.
04:28
That's the first thing we need to do.
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To je prvo što moramo napraviti.
04:30
So, again, we can go anywherebilo kuda.
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Ponavljam, možemo se kretati bilo gdje.
04:32
Vicky'sVicky je. still in controlkontrolirati of the characterlik.
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Vicky i dalje upravlja likom.
04:34
Let's see -- oh, I think this
is CaptainKapetan AllenAllen. He's on the phonetelefon.
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Da vidimo, možda je ovo
zapovjednik Allen, na telefonu.
04:39
(VideoVideo) ConnorConnor: CaptainKapetan AllenAllen,
my nameime is ConnorConnor.
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(Video) Connor: Zapovjedniče Allen,
ja sam Connor,
04:42
I'm the androidAndroid sentposlao by CyberLifeCyberLife.
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android poslan iz CyberLifea.
04:47
CaptainKapetan AllenAllen: Let's firevatra
at everything that movespotezi.
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Zapovjednik:
Pucajmo na sve što se pomakne.
04:49
It alreadyveć shotšut down two of my menmuškarci.
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Već je ustrijelio dva policajca.
04:52
We could easilylako get it,
but they're on the edgerub of the balconybalkon --
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Svladali bismo ga bez problema,
ali na rubu su balkona.
Ako padne,
04:55
it if fallsSlapovi,
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04:56
she fallsSlapovi.
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past će i ona.
04:57
DCDC: OK, now we need to decideodlučiti
what we want to askpitati the captainkapetan.
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DC: U redu, moramo odlučiti
što ćemo pitati zapovjednika.
05:00
What should be our choiceizbor?
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Što ćemo odabrati?
05:02
Deviant'sDeviantova nameime? Deviant'sDeviantova
behaviorponašanje? EmotionalEmocionalne shockšok?
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Ime, ponašanje, šok?
05:05
(VideoVideo) C: Has it experiencediskusan
an emotionalemotivan shockšok recentlynedavno?
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(Video) C: Je li nedavno doživio
kakav emocionalni šok?
05:09
CaptSatnik A: I haven'tnisu got
a cluetrag. Does it matterstvar?
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Z: Nemam pojma. Zar je bitno?
05:11
C: I need informationinformacija
to determineodrediti the bestnajbolje approachpristup.
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C: Trebam informacije
da odredim najbolji pristup.
05:14
DCDC: OK, a seconddrugi choiceizbor.
Maybe we can learnnaučiti something.
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DC: Evo ga, druga odluka.
Možda otkrijemo nešto.
05:17
What should we chooseizabrati?
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Što ćemo odabrati?
05:18
AudiencePublika: BehaviorPonašanje.
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Publika: Ponašanje.
05:19
DCDC: OK, deviantdevijantna behaviorponašanje, VickyVicky.
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DC: U redu, ponašanje.
(Video) C: Znate li je li se
već prije čudno ponašao?
05:21
(VideoVideo) C: Do you know if it's been
behavingse ponašaju strangelyčudno before this?
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Z: Slušajte me dobro...
Važno je samo spasiti to dijete!
05:24
CaptSatnik A: Listen ... savingušteda that kiddijete
is all that matterspitanja.
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05:29
DCDC: OK, we are not going to learnnaučiti
anything from this guy.
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DC: U redu, od njega nećemo ništa saznati.
05:31
We need to do something.
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Moramo nešto poduzeti.
05:33
Let's try to go back in the lobbylobi.
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Pokušajmo se vratiti u predvorje.
05:37
Oh, wait -- there's a roomsoba over there
on your right, VickyVicky, I think.
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Čekaj, Vicky, na desno je soba.
05:41
Maybe there's something we can learnnaučiti here.
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Možda nešto otkrijemo.
05:44
Oh, there's a tablettableta.
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Vidite, tablet.
05:46
Let's have a look.
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Pogledajmo.
05:53
(VideoVideo) GirlDjevojka: This is DanielDaniel,
the coolestzgodnih androidAndroid in the worldsvijet.
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(Video) Djevojčica: Ovo je Daniel,
najbolji android na svijetu.
05:57
Say "HiBok," DanielDaniel.
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Reci "bok", Daniel.
05:58
DanielDaniel: HelloPozdrav!
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Daniel: Bok!
05:59
G: You're my bestiefrendice,
we'lldobro always be togetherzajedno!
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Dj: Ti si moj
najbolji prijatelj, zauvijek.
06:02
DCDC: That was just one way
of playingigranje the scenesscene,
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DC: Ovo je tek jedan od mogućih sljedova,
06:05
but there are manymnogi
other waysnačine of playingigranje it.
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ali postoji mnoštvo drugih.
06:07
DependingOvisno o on the choicesizbori you make,
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Ovisno o donesenim odlukama,
06:09
we could have seenvidio manymnogi differentdrugačiji actionsakcije,
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mogli smo vidjeti različite postupke,
06:11
manymnogi differentdrugačiji consequencesposljedice,
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različite posljedice,
06:13
manymnogi differentdrugačiji outcomesrezultati.
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različite završetke.
06:15
So that givesdaje you an ideaideja of what
my work is about as an interactiveinteraktivni writerpisac.
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Ovime ste dobili sliku mog posla
kao interaktivnog spisatelja.
06:19
Where a linearlinearan writerpisac needspotrebe
to dealdogovor with time and spaceprostor,
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Pisci koji pišu linearno
vode računa o vremenu i prostoru.
06:24
as an interactiveinteraktivni writerpisac,
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Ja se, kao interaktivni pisac,
06:25
I need to dealdogovor with time,
spaceprostor and possibilitiesmogućnosti.
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moram nositi s vremenom,
prostorom i mogućnostima.
06:30
I have to manageupravljati massivemasivan treedrvo structuresstrukture,
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Moram baratati ogromnim
krošnjastim strukturama
06:35
where eachsvaki branchpodružnica
is a newnovi variationvarijacije of the storypriča.
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gdje je svaka grana jedna varijanta priče.
06:38
I need to think about all
the possibilitiesmogućnosti in a givendan scenescena
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Moram razmišljati o
svim mogućnostima određene scene
06:41
and try to imaginezamisliti
everything that can happendogoditi se.
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i pokušati zamisliti sve moguće događaje.
06:43
I need to dealdogovor with thousandstisuća
and thousandstisuća of variablesvarijable,
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Moram se nositi
s tisućama i tisućama varijabli,
06:48
conditionsUvjeti and possibilitiesmogućnosti.
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uvjeta i mogućnosti.
06:50
As a consequenceposljedica, where a filmfilm scriptskripta
is about 100 pagesstranica,
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Stoga, dok filmski scenarij
ima stotinjak stranica,
06:55
an interactiveinteraktivni scriptskripta like this
is betweenizmeđu fourčetiri and fivepet thousandtisuću pagesstranica.
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interaktivni scenarij poput ovoga
ima 4-5 tisuća stranica.
07:03
So that givesdaje you an ideaideja
of what this work is about.
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Ovime ste mogli dobiti
temeljnu sliku ovog posla,
07:07
But I think, in the endkraj,
the experienceiskustvo is very uniquejedinstvena,
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ali, na kraju krajeva,
to je jedinstveno iskustvo
07:12
because it is the resultproizlaziti
of the collaborationkolaboracija
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jer je rezultat suradnje
07:17
betweenizmeđu a writerpisac creatingstvaranje
this narrativepripovijest landscapepejzaž
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pisca koji je stvorio taj narativni svijet,
07:22
and the playerigrač makingizrađivanje his ownvlastiti decisionsodluke,
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i igrača koji donoseći odluke,
07:24
tellingreći his ownvlastiti storypriča
and becomingpostaje the cowritersupisac
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priča svoju vlastitu priču
i pretvara se u suautora,
07:28
but alsotakođer the coactorkočimbenik
and the codirectorZamjenik of the storypriča.
136
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3975
ali i u jednog od likova i režisera.
07:34
InteractiveInteraktivni storytellingpričanje priče is a revolutionrevolucija
in the way we tell storiespriče.
137
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5201
Interaktivnost je revolucija
u načinu na koji pričamo priče.
07:39
With the emergencepojava of newnovi platformsplatforme
like interactiveinteraktivni televisiontelevizija,
138
447997
4803
Pojavom novih platformi,
interaktivnih televizijskih programa,
virtualne stvarnosti i video igrica,
07:44
virtualvirtualan realitystvarnost and videovideo gamesigre,
139
452824
1833
07:46
it can becomepostati a newnovi formoblik of entertainmentZabava
140
454681
2233
može postati novi oblik zabave,
07:48
and maybe even a newnovi formoblik of artumjetnost.
141
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3636
možda čak i nova vrsta umjetnosti.
07:53
I am convinceduvjeren that in the comingdolazak yearsgodina,
142
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2703
Uvjeren sam da ćemo u narednim godinama
07:56
we will see more and more movingkreće
and meaningfulznačajan interactiveinteraktivni experiencesiskustva,
143
464154
6685
vidjeti sve više i više dirljivih
i značajnih interaktivnih iskustava
08:02
createdstvorio by a newnovi generationgeneracija of talentstalenti.
144
470863
2548
koje će kreirati nova generacija
mladih talenata.
08:06
This is a mediumsrednji
waitingčekanje for its OrsonOrson WellesWelles
145
474129
2957
Ovaj medij čeka na svog Orsona Wellesa
08:09
or its StanleyStanley KubrickKubrick,
146
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1772
ili Stanleyja Kubricka,
08:10
and I have no doubtsumnjati
that they will soonuskoro emergepojaviti
147
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3964
a ja vjerujem da samo što se nisu pojavili
08:14
and be recognizedpriznat as suchtakav.
148
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2358
i zauzeli svoju poziciju.
08:18
I believe that interactiveinteraktivni
storytellingpričanje priče can be
149
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2876
Vjerujem da interaktivne priče
mogu imati važnost
08:21
what cinemakino was in the 20thth centurystoljeće:
150
489131
2629
koju je za 20. stoljeće
imala kinematografija,
08:24
an artumjetnost that deeplyduboko changespromjene its time.
151
492479
3328
umjetnost koja će dovesti do promjena.
08:28
Thank you.
152
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1158
Hvala Vam.
08:29
(ApplausePljesak)
153
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(Pljesak)
Translated by Ines Rad
Reviewed by Sanda Liker

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ABOUT THE SPEAKER
David Cage - Interactive storyteller
The creator of emotional, immersive games like "Heavy Rain," "BEYOND: Two Souls" and "Detroit: Become Human," David Cage uses games to push the boundaries of storytelling.

Why you should listen

Today, storytelling is all around us, but more and more people don't want to be spectators anymore -- they want to be actors of their own fiction. From social networks to interactive TV, virtual reality to immersive theatre, interactive storytelling is the next frontier for a new generation of writers.

Many people have preconceived ideas about video games, and sometimes they are right. But few people know that games can also be a wonderful creative medium capable of telling a new kind of narrative. In most art forms, the audience is watching passively. With interactive storytelling, the spectator becomes the hero of his own story.

David Cage dedicated his career to trying to understand how to tell interactive stories. Convinced that games can be more than entertainment, he tries to show that they can be a new form of expression, maybe even a new form of art, capable of emulating the interactive nature of life itself.

More profile about the speaker
David Cage | Speaker | TED.com

Data provided by TED.

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