Jane McGonigal: Massively multi-player… thumb-wrestling?
Jane McGonigal: Multijugador masivo de... ¿lucha de pulgares?
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how. Full bio
Double-click the English transcript below to play the video.
jugar a este juego conmigo hoy
alegría, sorpresa,
asombro y admiración,
Now you're willing to play.
Ahora están dispuestos a jugar.
llamado Monochrom.
I declare a thumb war, and we wrestle,
y luchamos,
because she's the best.
porque es la mejor.
massively multiplayer thumb-wrestling,
masivo de lucha de pulgares es que
de jugadores en el planeta,
son más pulgares.
cuatro pulgares juntos,
to pin someone else's thumb.
en pillar otro pulgar.
No pueden hacer algo como
then swoop in at the last minute.
y luego abalanzarse en el último minuto.
the first person to pin my thumb.
Fue el primero en atraparme el pulgar.
de pulgares en un nodo,
you don't have to hold back.
no debe parar.
es que nos gustan los desafíos.
implicarnos más.
and grab some other people.
y tomar algunas.
the slides back up here really quick,
wave it around to make sure.
de las emociones positivas.
para resolver el problema
Eso fue genial.
El sentimiento actual
is pretty surprising.
es bastante sorprendente.
or this person's, like, really into it,
estando realmente en el juego,
Look at your faces. This room is full of joy.
Esta sala está llena de alegría.
or checking their email while we were playing,
revisando el correo mientras jugábamos,
connected physically for a minute.
físicamente por un minuto.
with every single person in the room?
con cada uno de la sala?
to everyone in the room.
a todos en la sala.
to release oxytocin quickly
liberar oxitocina rápidamente
for at least six seconds.
durante al menos seis segundos.
for way more than six seconds,
durante más de seis segundos,
bioquímicamente preparados
una nueva habilidad hoy.
a game you never knew before.
un juego que no sabíamos.
You can teach other people.
Podrían enseñárselo a otras personas.
people who know how to play,
become a grandmaster.
de Uds. grandes maestros.
su estado de Twitter o Facebook.
así que felicitaciones.
if you want to play again.
en un gran maestro legendario,
Uds. entran a matar.
of massively multiplayer thumb-wrestling.
legendario de lucha de pulgares multijugador.
teach you my favorite game.
ABOUT THE SPEAKER
Jane McGonigal - Game DesignerReality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.
Why you should listen
Jane McGonigal asks: Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain--and improve--the way we learn, work, solve problems, and lead our real lives. She served as the director of game R&D at the Institute for the Future, and she is the founder of Gameful, which she describes as "a secret headquarters for worldchanging game developers."
Several years ago she suffered a serious concussion, and she created a multiplayer game to get through it, opening it up to anyone to play. In “Superbetter,” players set a goal (health or wellness) and invite others to play with them--and to keep them on track. While most games, and most videogames, have traditionally been about winning, we are now seeing increasing collaboration and games played together to solve problems.
Jane McGonigal | Speaker | TED.com