Jane McGonigal: Massively multi-player… thumb-wrestling?
珍·麥高妮格: 超級多人的...拇指摔角?
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how. Full bio
Double-click the English transcript below to play the video.
Now you're willing to play.
你現在會願意玩這個遊戲了
我該讓你們知道
I declare a thumb war, and we wrestle,
當我說拇指比賽,然後我們就開始
because she's the best.
因為她是最厲害的
massively multiplayer thumb-wrestling,
to pin someone else's thumb.
then swoop in at the last minute.
the first person to pin my thumb.
他是第一個把我的拇指壓住的
you don't have to hold back.
別憋在心裡
讓更多人參與我們
and grab some other people.
這就是我們現在要做的
the slides back up here really quick,
我在上面再放幾張投影片
非常困難
建立連結,形成節點
揮揮手
做最後的確認
wave it around to make sure.
揮揮手
就是這樣
數到三就開始
一,二,三,開始!
太好了!
非常感謝你們
把所有的拇指連結到一個節點
這樣很好
is pretty surprising.
是很讓人驚喜的事
當你開始摔角的時候
or this person's, like, really into it,
你得站起來
Look at your faces. This room is full of joy.
看看這些面孔。這個房間裡充滿了喜悅
or checking their email while we were playing,
或是在看電子郵件
connected physically for a minute.
with every single person in the room?
產生連結是什麼時候?
to everyone in the room.
你會感到跟這個房間裡的所有人產生了連結
to release oxytocin quickly
for at least six seconds.
for way more than six seconds,
生化反應的刺激而愛對方
承認吧
因為你今天學了一項新技能
a game you never knew before.
一個你從來不知道的遊戲
You can teach other people.
你可以教別人玩
我有個好消息告訴你們
people who know how to play,
become a grandmaster.
就會讓你成為一位大師
if you want to play again.
讓我告訴你們一個祕訣
他們看起來很弱
馬上停止
你就進去大殺四方
of massively multiplayer thumb-wrestling.
teach you my favorite game.
(掌聲)
(掌聲)
ABOUT THE SPEAKER
Jane McGonigal - Game DesignerReality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.
Why you should listen
Jane McGonigal asks: Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain--and improve--the way we learn, work, solve problems, and lead our real lives. She served as the director of game R&D at the Institute for the Future, and she is the founder of Gameful, which she describes as "a secret headquarters for worldchanging game developers."
Several years ago she suffered a serious concussion, and she created a multiplayer game to get through it, opening it up to anyone to play. In “Superbetter,” players set a goal (health or wellness) and invite others to play with them--and to keep them on track. While most games, and most videogames, have traditionally been about winning, we are now seeing increasing collaboration and games played together to solve problems.
Jane McGonigal | Speaker | TED.com