ABOUT THE SPEAKER
Pranav Mistry - Director of research, Samsung Research America
As an MIT grad student, Pranav Mistry invented SixthSense, a wearable device that enables new interactions between the real world and the world of data.

Why you should listen

When Pranav Mistry was a PhD student in the Fluid Interfaces Group at MIT's Media Lab, he worked with lab director Pattie Maes to create some of the most entertaining and thought-provoking interfaces the world had ever seen. And not just computer interfaces, mind you -- these are ways to help the digital and the actual worlds interface. Imagine: intelligent sticky notes, Quickies, that can be searched and can send reminders; a pen that draws in 3D; and TaPuMa, a tangible public map that can act as Google of physical world. And of course the legendary SixthSense, which is now open sourced

Before his studies at MIT, he worked with Microsoft as a UX researcher; he's a graduate of IIT. Now, as director of research at Samsung Research America, Mistry heads the Think Tank Team, an interdisciplinary group of researchers that hunts for new ways to mix digital informational with real-world interactions. As an example, Mistry launched the company's smartwatch, the Galaxy Gear, in 2013.

More profile about the speaker
Pranav Mistry | Speaker | TED.com
TEDIndia 2009

Pranav Mistry: The thrilling potential of SixthSense technology

普納.米斯崔:第六感技術的驚異潛力

Filmed:
18,689,186 views

在TEDIndia,普納.米斯崔展示了幾項讓實體世界和數位世界互動的工具,包括深入檢視他的"第六感運算裝置",以及劃時代的紙"電腦"。在問答中,米斯崔說,他要開放"第六感運算"背後的軟體程式碼,讓可能性無限延伸。
- Director of research, Samsung Research America
As an MIT grad student, Pranav Mistry invented SixthSense, a wearable device that enables new interactions between the real world and the world of data. Full bio

Double-click the English transcript below to play the video.

00:15
We grew成長 up
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我們生長在
00:17
interacting互動 with the physical物理 objects對象 around us.
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和周圍物體互動的環境裡
00:20
There are an enormous巨大 number of them
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有很多很多物品,
00:22
that we use every一切 day.
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是我們每天都要用到的
00:24
Unlike不像 most of our computing計算 devices設備,
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和大部分電腦軟體相比,
00:27
these objects對象 are much more fun開玩笑 to use.
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這些實體有趣多了。
00:30
When you talk about objects對象,
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當我們提到物品,
00:33
one other thing automatically自動 comes attached to that thing,
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會立即出現和這東西有關的另一件事 --
00:36
and that is gestures手勢:
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姿勢:
00:38
how we manipulate操作 these objects對象,
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也就是:我們怎麼使用這些物品,
00:40
how we use these objects對象 in everyday每天 life.
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我們在每日生活中如何使用這些物品
00:43
We use gestures手勢 not only to interact相互作用 with these objects對象,
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我們不只運用不同姿勢來使用物體
00:46
but we also use them to interact相互作用 with each other.
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也用來和別人溝通。
00:48
A gesture手勢 of "Namaste合十禮!", maybe, to respect尊重 someone有人,
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合十的姿勢,可能是表示尊敬某人
00:51
or maybe --
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或者是 --
00:52
in India印度 I don't need to teach a kid孩子 that this means手段
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在印度,不必教,小孩都知道這是 --
00:54
"four runs運行" in cricket蟋蟀.
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板球的"4"的意思
00:56
It comes as a part部分 of our everyday每天 learning學習.
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這是我們的生活常識
00:59
So, I am very interested有興趣,
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所以,我一開始,就很有興趣
01:01
from the beginning開始, that how --
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想了解, --
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how our knowledge知識
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我們對於
01:05
about everyday每天 objects對象 and gestures手勢,
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日常用品和姿勢的認知,
01:07
and how we use these objects對象,
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以及,如何把這些物品
01:09
can be leveraged槓桿 to our interactions互動 with the digital數字 world世界.
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運用在我們和數位世界的溝通上
01:12
Rather than using運用 a keyboard鍵盤 and mouse老鼠,
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為什麼沒有鍵盤和滑鼠,
01:15
why can I not use my computer電腦
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我就沒辦法使用電腦?
01:18
in the same相同 way that I interact相互作用 in the physical物理 world世界?
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為什麼和電腦溝通,不能和實體世界溝通一樣?
01:21
So, I started開始 this exploration勘探 around eight years年份 back,
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我的探索從八年前開始
01:24
and it literally按照字面 started開始 with a mouse老鼠 on my desk.
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從我桌上的滑鼠開始
01:27
Rather than using運用 it for my computer電腦,
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我不是在電腦螢幕上使用它
01:30
I actually其實 opened打開 it.
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而是拆開它,
01:33
Most of you might威力 be aware知道的 that, in those days,
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你們都知道,在那個年代,
01:35
the mouse老鼠 used to come with a ball inside,
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滑鼠裡面有個球,
01:37
and there were two rollers
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還有兩個滾輪,
01:39
that actually其實 guide指南 the computer電腦 where the ball is moving移動,
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所以,當滑鼠移動時,
01:42
and, accordingly於是, where the mouse老鼠 is moving移動.
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滾輪會告訴電腦,球滾動的方向。
01:44
So, I was interested有興趣 in these two rollers,
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我對滾輪有興趣,
01:47
and I actually其實 wanted more, so I borrowed another另一個 mouse老鼠 from a friend朋友 --
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但還需要多幾個,所以就跟朋友借他的滑鼠
01:50
never returned to him --
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一直沒還他 --
01:52
and I now had four rollers.
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這樣就有了四個滾輪。
01:54
Interestingly有趣的是, what I did with these rollers is,
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我怎麼用這些滾輪呢--
01:57
basically基本上, I took them off of these mouses鼠標
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基本上,我把它們從滑鼠裡拿出來
02:00
and then put them in one line.
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放在一條線上
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It had some strings字符串 and pulleys滑輪 and some springs彈簧.
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有線、滑帶和彈簧
02:05
What I got is basically基本上 a gesture手勢 interface接口 device設備
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我做出了一個偵測姿勢的介面裝置。
02:08
that actually其實 acts行為 as a motion-sensing運動感測 device設備
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像個動作偵測裝置,
02:12
made製作 for two dollars美元.
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成本只要兩塊美元。
02:14
So, here, whatever隨你 movement運動 I do in my physical物理 world世界
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所以,現在,不論我在實體世界做什麼,
02:17
is actually其實 replicated複製 inside the digital數字 world世界
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在數位的世界裡就會反映出來
02:20
just using運用 this small device設備 that I made製作, around eight years年份 back,
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只要用這個我8年前做的小東西就可以,
02:23
in 2000.
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那是2000年。
02:25
Because I was interested有興趣 in integrating整合 these two worlds世界,
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我對於整合實體和數位世界有興趣,
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I thought of sticky notes筆記.
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我想到便利貼。
02:29
I thought, "Why can I not connect
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我想, "何不把
02:32
the normal正常 interface接口 of a physical物理 sticky note注意
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實體便利貼的介面,和
02:34
to the digital數字 world世界?"
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數位便利貼整合在一起?"
02:36
A message信息 written書面 on a sticky note注意 to my mom媽媽
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在便利貼上寫給我媽媽的留言
02:38
on paper
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紙條
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can come to an SMS短信,
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可以用簡訊傳遞。
02:41
or maybe a meeting會議 reminder提醒
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或是寫在紙上的會議通知
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automatically自動 syncs同步 with my digital數字 calendar日曆 --
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自動和我的數位行事曆同步 --
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a to-do去做 list名單 that automatically自動 syncs同步 with you.
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待辦事項會自動在電腦上同步。
02:48
But you can also search搜索 in the digital數字 world世界,
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但你也同時可以在數位環境裡搜尋,
02:51
or maybe you can write a query詢問, saying,
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或者是,你可以寫下問題, 如,
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"What is Dr博士. Smith's史密斯 address地址?"
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"史教授的地址?"
02:55
and this small system系統 actually其實 prints版畫 it out --
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然後這個小系統就把地址列印出來 --
02:57
so it actually其實 acts行為 like a paper input-output輸入輸出 system系統,
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這就像是個紙做的輸出入系統,
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just made製作 out of paper.
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用紙就可以做到.
03:05
In another另一個 exploration勘探,
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另一項探索是,
03:07
I thought of making製造 a pen鋼筆 that can draw in three dimensions尺寸.
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我想到用一枝可以畫3D效果的筆
03:10
So, I implemented實施 this pen鋼筆
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所以就設計出這支筆
03:12
that can help designers設計師 and architects建築師
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幫助設計師和建築師
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not only think in three dimensions尺寸,
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不只以三度空間思考,
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but they can actually其實 draw
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也可以畫3D圖形
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so that it's more intuitive直觀的 to use that way.
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這樣用起來就更直覺多了。
03:20
Then I thought, "Why not make a Google谷歌 Map地圖,
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我又想, "何不做一個實體世界的
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but in the physical物理 world世界?"
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Google地圖?"
03:24
Rather than typing打字 a keyword關鍵詞 to find something,
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不必輸入關鍵字來找東西,
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I put my objects對象 on top最佳 of it.
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而是放這個東西在地圖上。
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If I put a boarding登機 pass通過, it will show顯示 me where the flight飛行 gate is.
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如果我把登機證放在地圖上,它會顯示登機口的位置
03:32
A coffee咖啡 cup杯子 will show顯示 where you can find more coffee咖啡,
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放咖啡杯,它會顯示咖啡廳的位置,
03:35
or where you can trash垃圾 the cup杯子.
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或垃圾筒的位置.
03:37
So, these were some of the earlier explorations探索 I did because
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這些是早期我做的實驗,
03:40
the goal目標 was to connect these two worlds世界 seamlessly無縫.
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我的目的是緊密銜接這兩個世界.
03:44
Among其中 all these experiments實驗,
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在這些實驗之中,
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there was one thing in common共同:
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有一個共通點:
03:48
I was trying to bring帶來 a part部分 of the physical物理 world世界 to the digital數字 world世界.
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我都會把實體的東西帶進數位環境裡.
03:52
I was taking服用 some part部分 of the objects對象,
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我把物品,
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or any of the intuitiveness直觀 of real真實 life,
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或生活中,直覺式的東西,
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and bringing使 them to the digital數字 world世界,
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帶進數位世界裡,
04:01
because the goal目標 was to make our computing計算 interfaces接口 more intuitive直觀的.
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目的是讓電腦介面更人性化
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But then I realized實現 that we humans人類
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但是後來我了解到
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are not actually其實 interested有興趣 in computing計算.
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人們對電腦沒有興趣
04:09
What we are interested有興趣 in is information信息.
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人們有興趣的是資訊。
04:12
We want to know about things.
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我們想知道更多事情.
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We want to know about dynamic動態 things going around.
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我們想知道周圍的各種動態
04:16
So I thought, around last year -- in the beginning開始 of the last year --
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所以,大約在去年,去年年初的時候--
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I started開始 thinking思維, "Why can I not take this approach途徑 in the reverse相反 way?"
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我開始想, "我何不顛倒我的研究方向呢?"
04:24
Maybe, "How about I take my digital數字 world世界
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或許, "把數位世界的數位資訊,
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and paint塗料 the physical物理 world世界 with that digital數字 information信息?"
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描畫在實體世界裡??"
04:32
Because pixels像素 are actually其實, right now, confined受限 in these rectangular長方形 devices設備
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因為這些影像,都被包在這些方方的裝置裡
04:36
that fit適合 in our pockets口袋.
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然後放進口袋裡.
04:38
Why can I not remove去掉 this confine局限
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我何不把這個形體打破
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and take that to my everyday每天 objects對象, everyday每天 life
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把資訊放進日常生活中?
04:44
so that I don't need to learn學習 the new language語言
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這樣我也不必學新的、
04:46
for interacting互動 with those pixels像素?
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和這些象素溝通的語言?
04:50
So, in order訂購 to realize實現 this dream夢想,
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為了實現這個夢想,
04:52
I actually其實 thought of putting a big-size大尺寸 projector放映機 on my head.
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我真的想過把一個投影機放在我的頭上
04:55
I think that's why this is called a head-mounted頭戴式 projector放映機, isn't it?
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這就是所謂「投(頭)影機」的意思,對吧?!
04:58
I took it very literally按照字面,
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我照著字面意思做了
05:00
and took my bike自行車 helmet頭盔,
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我把自行車的頭盔
05:02
put a little cut over there so that the projector放映機 actually其實 fits適合 nicely很好.
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割掉一點,讓投影機可以放得進去.
05:05
So now, what I can do --
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這樣,我可以 --
05:07
I can augment增加 the world世界 around me with this digital數字 information信息.
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在真實世界中用數位訊息環繞我
05:11
But later後來,
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但是,後來
05:13
I realized實現 that I actually其實 wanted to interact相互作用 with those digital數字 pixels像素, also.
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我想到 我也要和這些電腦像素溝通.
05:16
So I put a small camera相機 over there,
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所以我加了一個小攝影機,
05:18
that acts行為 as a digital數字 eye.
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當作數位眼睛.
05:20
Later後來, we moved移動 to a much better,
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之後, 我們進一步,做成--
05:22
consumer-oriented消費者導向 pendant垂飾 version of that,
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使用者導向的頸掛式,
05:24
that many許多 of you now know as the SixthSense第六感 device設備.
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就是很多人知道的「第六感計算裝置」.
05:27
But the most interesting有趣 thing about this particular特定 technology技術
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這技術最有趣的地方是
05:30
is that you can carry攜帶 your digital數字 world世界 with you
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你可以把數位世界帶著走
05:34
wherever哪裡 you go.
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到任何地方都可以.
05:36
You can start開始 using運用 any surface表面, any wall around you,
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你可以用任何表面或牆壁,
05:39
as an interface接口.
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當成介面.
05:41
The camera相機 is actually其實 tracking追踪 all your gestures手勢.
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這錄影機隨時都在偵測你的動作.
05:44
Whatever隨你 you're doing with your hands,
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不論雙手在做什麼,
05:46
it's understanding理解 that gesture手勢.
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它都知道.
05:48
And, actually其實, if you see, there are some color顏色 markers標記
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還有,你看那些色筆
05:50
that in the beginning開始 version we are using運用 with it.
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那是我們早期用的.
05:53
You can start開始 painting繪畫 on any wall.
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可以在任何牆壁上畫畫.
05:55
You stop by a wall, and start開始 painting繪畫 on that wall.
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可以停在牆壁前面,開始在牆上作畫.
05:58
But we are not only tracking追踪 one finger手指, here.
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而且我們不只偵測一根手指.
06:00
We are giving you the freedom自由 of using運用 all of both of your hands,
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我們讓你可以用兩隻手全部,
06:04
so you can actually其實 use both of your hands to zoom放大 into or zoom放大 out
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所以可以用兩隻手去放大縮小--
06:07
of a map地圖 just by pinching all present當下.
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地圖,用捏的.
06:09
The camera相機 is actually其實 doing --
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錄影機 --
06:12
just, getting得到 all the images圖片 --
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收集所有影像 --
06:13
is doing the edge邊緣 recognition承認 and also the color顏色 recognition承認
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執行動作辨識和顏色辨識
06:16
and so many許多 other small algorithms算法 are going on inside.
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有很多小程式在裡面跑
06:19
So, technically技術上, it's a little bit complex複雜,
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技術上有點複雜,
06:21
but it gives you an output產量 which哪一個 is more intuitive直觀的 to use, in some sense.
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但是讓人可以用的很自然
06:24
But I'm more excited興奮 that you can actually其實 take it outside.
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我更興奮的是,可以帶到戶外去用
06:27
Rather than getting得到 your camera相機 out of your pocket口袋,
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不必掏出口袋裡的照相機,
06:30
you can just do the gesture手勢 of taking服用 a photo照片
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只要一個照相的姿勢
06:33
and it takes a photo照片 for you.
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它就替你照相了.
06:35
(Applause掌聲)
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(掌聲)
06:39
Thank you.
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謝謝.
06:41
And later後來 I can find a wall, anywhere隨地,
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拍完之後,我隨便找一面牆,
06:43
and start開始 browsing瀏覽 those photos相片
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就開始瀏覽這些照片
06:45
or maybe, "OK, I want to modify修改 this photo照片 a little bit
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或, "我想修改一下這些照片
06:47
and send發送 it as an email電子郵件 to a friend朋友."
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然後用電子郵件寄給朋友."
06:49
So, we are looking for an era時代 where
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我們面對的世代是 --
06:52
computing計算 will actually其實 merge合併 with the physical物理 world世界.
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與實體世界融合在一起的運算
06:55
And, of course課程, if you don't have any surface表面,
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如果你沒有平面可用,
06:58
you can start開始 using運用 your palm棕櫚 for simple簡單 operations操作.
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手掌也可以處理簡單的功能.
07:01
Here, I'm dialing撥號 a phone電話 number just using運用 my hand.
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我在這裡只用我的手,撥電話號碼.
07:07
The camera相機 is actually其實 not only understanding理解 your hand movements運動,
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攝影機不只了解你手部的動作,
07:10
but, interestingly有趣,
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而且,
07:11
is also able能夠 to understand理解 what objects對象 you are holding保持 in your hand.
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它還知道在你手裡拿著的是什麼東西.
07:14
What we're doing here is actually其實 --
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我們現在正在做的是 --
07:17
for example, in this case案件,
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舉個例, 在這裡,
07:19
the book cover is matched匹配
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這本書的封面
07:21
with so many許多 thousands數千, or maybe millions百萬 of books圖書 online線上,
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正在和線上的數以百萬計的書封面比對,
07:24
and checking檢查 out which哪一個 book it is.
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找尋這是哪一本書.
07:26
Once一旦 it has that information信息,
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一旦找到資料,
07:27
it finds認定 out more reviews評論 about that,
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它會找到書評,
07:29
or maybe New York紐約 Times has a sound聲音 overview概觀 on that,
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或者,可能紐約時報有個有聲的簡介,
07:32
so you can actually其實 hear, on a physical物理 book,
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你就可以, 在實體書上,聽到
07:34
a review評論 as sound聲音.
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有聲的書評.
07:36
("famous著名 talk at Harvard哈佛 University大學 ...")
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("哈佛大學的著名演講 ...")
07:38
This was Obama's奧巴馬 visit訪問 last week to MITMIT.
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這是歐巴瑪總統上週來MIT的演講.
07:42
("... and particularly尤其 I want to thank two outstanding優秀 MITMIT ...")
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("... 我特別要感謝2位MIT ...")
07:46
So, I was seeing眼看 the live生活 [video視頻] of his talk, outside, on just a newspaper報紙.
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我從報紙上,看到他演講的實況錄影.
07:51
Your newspaper報紙 will show顯示 you live生活 weather天氣 information信息
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你的報紙會給你看動態天氣報導
07:54
rather than having it updated更新 -- like, you have to check your computer電腦
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不必去更新資料 – 這原本,要上電腦
07:57
in order訂購 to do that, right?
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才找得到, 是嗎?
07:59
(Applause掌聲)
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(掌聲)
08:04
When I'm going back, I can just use my boarding登機 pass通過
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我回印度時, 我只要拿出我的登機證
08:07
to check how much my flight飛行 has been delayed延遲,
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就可以知道我的班機延誤多久,
08:09
because at that particular特定 time,
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因為在這種時候,
08:11
I'm not feeling感覺 like opening開盤 my iPhone蘋果手機,
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我不想打開iPhone,
08:13
and checking檢查 out a particular特定 icon圖標.
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點選某個功能圖案.
08:15
And I think this technology技術 will not only change更改 the way --
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我相信這個技術不只改變--
08:18
yes. (Laughter笑聲)
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是的. (笑聲)
08:20
It will change更改 the way we interact相互作用 with people, also,
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也會改變我們和別人的交流
08:22
not only the physical物理 world世界.
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不只在實體世界裡.
08:24
The fun開玩笑 part部分 is, I'm going to the Boston波士頓 metro地鐵,
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好玩的是,我在波士頓的捷運上
08:27
and playing播放 a pong乒乓 game遊戲 inside the train培養
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玩踢毽子遊戲
08:30
on the ground地面, right?
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在地上玩, 不錯吧?
08:32
(Laughter笑聲)
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(笑聲)
08:33
And I think the imagination想像力 is the only limit限制
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我相信,當這種技術和實體生活混在一起時
08:35
of what you can think of
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想像力是唯一能限制--
08:37
when this kind of technology技術 merges合併 with real真實 life.
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我們的東西。
08:39
But many許多 of you argue爭論, actually其實, that
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但很多人會說--
08:41
all of our work is not only about physical物理 objects對象.
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我的工作和實體物品沒什麼關係.
08:44
We actually其實 do lots of accounting會計 and paper editing編輯
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我們做的大多是會計、編輯這類的事
08:47
and all those kinds of things; what about that?
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對於這些,你怎麼處理?
08:49
And many許多 of you are excited興奮 about the next下一個 generation tablet片劑 computers電腦
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很多人很期待新一代的平板電腦
08:53
to come out in the market市場.
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上市
08:55
So, rather than waiting等候 for that,
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與其等待
08:57
I actually其實 made製作 my own擁有, just using運用 a piece of paper.
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,我乾脆自己做一個﹐只用了一張紙
09:00
So, what I did here is remove去掉 the camera相機 --
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我把錄影機上的--
09:02
All the webcam攝像頭 cameras相機 have a microphone麥克風 inside the camera相機.
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所有網路度影機上都有個麥克風 .
09:06
I removed去除 the microphone麥克風 from that,
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我把麥克風拿下來
09:09
and then just pinched that --
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夾在--
09:11
like I just made製作 a clip out of the microphone麥克風 --
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就像是做了個夾式麥克風 --
09:14
and clipped修剪 that to a piece of paper, any paper that you found發現 around.
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夾在紙上, 隨便的一張紙.
09:18
So now the sound聲音 of the touch觸摸
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每當我碰到紙的時候,
09:21
is getting得到 me when exactly究竟 I'm touching接觸 the paper.
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這在紙上接觸的聲音就會通知電腦.
09:24
But the camera相機 is actually其實 tracking追踪 where my fingers手指 are moving移動.
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錄影機還在追蹤我的手指的移動
09:28
You can of course課程 watch movies電影.
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你當然也可以看電影
09:31
("Good afternoon下午. My name名稱 is Russell羅素 ...
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("午安,我叫羅素 ...")
09:34
and I am a Wilderness荒野 Explorer探險者 in Tribe部落 54.")
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("... 我是第54團的荒野探險者.")
09:37
And you can of course課程 play games遊戲.
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也可以玩遊戲.
09:40
(Car汽車 engine發動機)
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(汽車引擎聲)
09:43
Here, the camera相機 is actually其實 understanding理解 how you're holding保持 the paper
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攝影機知道你拿紙的方向
09:46
and playing播放 a car-racing賽車 game遊戲.
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就可以玩賽車遊戲
09:48
(Applause掌聲)
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(掌聲)
09:52
Many許多 of you already已經 must必須 have thought, OK, you can browse瀏覽.
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很多人早又想到了,可以瀏覽
09:54
Yeah. Of course課程 you can browse瀏覽 to any websites網站
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對,當然可以瀏覽任何網站
09:57
or you can do all sorts排序 of computing計算 on a piece of paper
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甚至在紙上做各種運算
10:00
wherever哪裡 you need it.
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在任何你需要的地方
10:01
So, more interestingly有趣,
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更有趣的是
10:04
I'm interested有興趣 in how we can take that in a more dynamic動態 way.
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我想把這個功能變得更強大一點
10:07
When I come back to my desk I can just pinch that information信息
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當我回到桌上,我可以捏住那個資訊,--
10:10
back to my desktop桌面
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然後放到我的電腦螢幕上
10:12
so I can use my full-size全尺寸 computer電腦.
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這樣我就可以用我的桌上電腦
10:15
(Applause掌聲)
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(掌聲)
10:17
And why only computers電腦? We can just play with papers文件.
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為什麼要電腦? 用紙也很好玩.
10:20
Paper world世界 is interesting有趣 to play with.
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紙的世界很好玩.
10:23
Here, I'm taking服用 a part部分 of a document文件
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我把文章的一部分
10:25
and putting over here a second第二 part部分 from a second第二 place地點 --
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放在這裡, 當成第二部份 --
10:29
and I'm actually其實 modifying修改 the information信息
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然後調整--
10:32
that I have over there.
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這裡的資訊.
10:34
Yeah. And I say, "OK, this looks容貌 nice不錯,
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好,然後我說, "OK, 這樣很好,
10:37
let me print打印 it out, that thing."
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我要列印出來."
10:39
So I now have a print-out打印 of that thing, and now --
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就有了一份列印文件, 這樣 --
10:41
the workflow工作流程 is more intuitive直觀的 the way we used to do it
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工作流程比我們以前用的方式更人性了
10:44
maybe 20 years年份 back,
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像20年前的工作方式,
10:47
rather than now switching交換 between之間 these two worlds世界.
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而不是像現在,要在兩個世界裡切換
10:50
So, as a last thought,
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最後,
10:53
I think that integrating整合 information信息 to everyday每天 objects對象
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我相信把資訊和所有物件整合,
10:56
will not only help us to get rid擺脫 of the digital數字 divide劃分,
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不僅可以消滅數位落差、
11:01
the gap間隙 between之間 these two worlds世界,
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把兩個世界間的鴻溝填滿,
11:03
but will also help us, in some way,
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還可以幫助我們,
11:05
to stay human人的,
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保有人性,
11:07
to be more connected連接的 to our physical物理 world世界.
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讓我們和實體世界更連結.
11:13
And it will actually其實 help us not end結束 up being存在 machines
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最終會幫助我們,不要變成--
11:16
sitting坐在 in front面前 of other machines.
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坐在機器前面的另一部機器。
11:18
That's all. Thank you.
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就這樣. 謝謝.
11:21
(Applause掌聲)
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(掌聲)
11:35
Thank you.
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謝謝.
11:36
(Applause掌聲)
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(掌聲)
11:39
Chris克里斯 Anderson安德森: So, PranavPranav,
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Chris nderson: 嗯﹐Pranav,
11:40
first of all, you're a genius天才.
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首先,你是個天才.
11:43
This is incredible難以置信, really.
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這真的太棒了,真的
11:46
What are you doing with this? Is there a company公司 being存在 planned計劃?
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你預備怎麼做? 你想開個公司嗎﹖
11:49
Or is this research研究 forever永遠, or what?
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還是一直繼續研究下去?還是有其他的打算?
11:51
PranavPranav Mistry米斯特里: So, there are lots of companies公司 --
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Pr n v Mistry: 很多公司 --
11:53
actually其實 sponsor贊助 companies公司 of Media媒體 Lab實驗室 --
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就是 Medi L b的贊助者 --
11:54
interested有興趣 in taking服用 this ahead in one or another另一個 way.
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有興趣以其他方法繼續研究
11:57
Companies公司 like mobile移動 phone電話 operators運營商
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像行動通訊公司
11:59
want to take this in a different不同 way than the NGOs非政府組織 in India印度,
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和印度非營利機構的應用方法便不同
12:02
[who] are thinking思維, "Why can we only have 'Sixth'第六 Sense'感'?
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這些機構想 "為什麼只有'第六感'?
12:05
We should have a 'Fifth'第五 Sense'感' for missing-sense失踪感 people
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我們應該為殘障人士,設置第五感
12:07
who cannot不能 speak說話.
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如,啞巴.
12:08
This technology技術 can be used for them to speak說話 out in a different不同 way
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這種技術可以讓他們用另一種方式「說」出來
12:11
with maybe a speaker揚聲器 system系統."
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配個喇叭就可以."
12:12
CACA: What are your own擁有 plans計劃? Are you staying at MITMIT,
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C : 你自己的打算呢? 要留在MIT嗎
12:15
or are you going to do something with this?
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還是你也要參與這些計畫?
12:16
PM下午: I'm trying to make this more available可得到 to people
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PM: 我正試著讓這技術更廣泛的被人們使用
12:18
so that anyone任何人 can develop發展 their own擁有 SixthSense第六感 device設備,
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讓大家都能開發自己的"第六感"裝置
12:21
because the hardware硬件 is actually其實 not that hard to manufacture製造
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因為硬體其實不難製造
12:26
or hard to make your own擁有.
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自己做也不難
12:28
We will provide提供 all the open打開 source資源 software軟件 for them,
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我們會提供開放式程式碼軟體給大家
12:30
maybe starting開始 next下一個 month.
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可能下個月就可以
12:32
CACA: Open打開 source資源? Wow.
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C :開放程式碼﹖哇
12:34
(Applause掌聲)
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(掌聲)
12:39
CACA: Are you going to come back to India印度 with some of this, at some point?
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C : 你會回到印度做這些計畫嗎?
12:42
PM下午: Yeah. Yes, yes, of course課程.
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PM: 是,是,當然.
12:44
CACA: What are your plans計劃? MITMIT?
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C : 你的計畫呢? MIT?
12:46
India印度? How are you going to split分裂 your time going forward前鋒?
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印度? 未來怎樣分配你的時間?
12:48
PM下午: There is a lot of energy能源 here. Lots of learning學習.
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PM: 這裡有很大的能量. 很多東西可以學
12:51
All of this work that you have seen看到 is all about
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你剛剛看到的,都是我在
12:53
my learning學習 in India印度.
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印度學的.
12:55
And now, if you see, it's more about the cost-effectiveness成本效益:
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往成本效益方面去考量:
12:58
this system系統 costs成本 you $300
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這個系統只要300美元
13:00
compared相比 to the $20,000 surface表面 tables, or anything like that.
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和2萬美元的桌面電腦相比
13:03
Or maybe even the $2 mouse老鼠 gesture手勢 system系統
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或甚至2塊美元的滑鼠
13:06
at that time was costing成本核算 around $5,000?
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當年可能要價 5,000 美元?
13:09
So, we actually其實 -- I showed顯示 that, at a conference會議, to
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不久前,我把這東西展示給
13:13
President主席 Abdul阿卜杜勒 Kalam卡拉姆, at that time,
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印度總統看
13:15
and then he said, "OK, we should use this in Bhabha巴巴 Atomic原子 Research研究 Centre中央
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他說: "我們應該在原子研究所裡
13:18
for some use of that."
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用這個技術做些研究."
13:20
So I'm excited興奮 about how I can bring帶來 the technology技術 to the masses群眾
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我很期待可以把這些技術帶給普羅大眾
13:23
rather than just keeping保持 that technology技術 in the lab實驗室 environment環境.
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而不是把這些技術留在實驗室裡
13:26
(Applause掌聲)
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(掌聲)
13:30
CACA: Based基於 on the people we've我們已經 seen看到 at TEDTED,
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C : 我們在 TED,遇過的人之中
13:33
I would say you're truly one of the two or three
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我可以說你是少數2-3個
13:34
best最好 inventors發明家 in the world世界 right now.
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世界上頂尖的發明家之一
13:36
It's an honor榮譽 to have you at TEDTED.
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TED很榮幸邀你來演講.
13:38
Thank you so much.
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非常感謝.
13:40
That's fantastic奇妙.
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真是太棒了.
13:41
(Applause掌聲)
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(掌聲)
Translated by Lucy Chang
Reviewed by Coco Shen

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ABOUT THE SPEAKER
Pranav Mistry - Director of research, Samsung Research America
As an MIT grad student, Pranav Mistry invented SixthSense, a wearable device that enables new interactions between the real world and the world of data.

Why you should listen

When Pranav Mistry was a PhD student in the Fluid Interfaces Group at MIT's Media Lab, he worked with lab director Pattie Maes to create some of the most entertaining and thought-provoking interfaces the world had ever seen. And not just computer interfaces, mind you -- these are ways to help the digital and the actual worlds interface. Imagine: intelligent sticky notes, Quickies, that can be searched and can send reminders; a pen that draws in 3D; and TaPuMa, a tangible public map that can act as Google of physical world. And of course the legendary SixthSense, which is now open sourced

Before his studies at MIT, he worked with Microsoft as a UX researcher; he's a graduate of IIT. Now, as director of research at Samsung Research America, Mistry heads the Think Tank Team, an interdisciplinary group of researchers that hunts for new ways to mix digital informational with real-world interactions. As an example, Mistry launched the company's smartwatch, the Galaxy Gear, in 2013.

More profile about the speaker
Pranav Mistry | Speaker | TED.com