ABOUT THE SPEAKER
Jinha Lee - Interaction designer, entrepreneur
Jinha Lee wants to weave digital computing into the flow of our physical reality.

Why you should listen

Jinha Lee is a Korean designer, inventor and entrepreneur. He is co-founder and chief product officer of Spatial, a company that's building a future where you can use your physical environment as a digital canvas.

Before founding Spatial, Lee developed pioneering 3D user interfaces at MIT and Microsoft, which brought him to the TED stage in 2013. An advocate for inclusive design, he co-designed the Bradley Timepiece, an innovative tactile wristwatch for the blind. At Samsung, he founded the Interactive Visualization Lab and led the redesign of Samsung smart TVs, turning them into a platform for artistic data visualization and collaboration. Lee was named one of the "35 innovators under 35" by the MIT Technology Review, was named one of the "32 greatest designers" by Fast Company and was named one of the "Young Global Leaders" by the World Economic Forum.

More profile about the speaker
Jinha Lee | Speaker | TED.com
TED2013

Jinha Lee: Reach into the computer and grab a pixel

Jinha Lee: Posegnite u računalo i zgrabite piksel

Filmed:
1,855,833 views

Granica između našeg fizičkog svijeta i digitalnog okruženja postaje sve tanja. Dizajner i inženjer Jinha Lee želi da to u potpunosti nestane. Kao što prikazuje u ovom kratkom govoru od kojeg zastaje dah, njegove ideje uključuju olovku koja prodire kroz ekran i crta 3D modele te prototip računala pomoću kojega pružate ruke kroz ekran i manipulirate digitalnim objektima.
- Interaction designer, entrepreneur
Jinha Lee wants to weave digital computing into the flow of our physical reality. Full bio

Double-click the English transcript below to play the video.

00:12
ThroughoutTijekom the historypovijest of computersračunala
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Kroz povijest računala
00:15
we'veimamo been strivingnastoji to shortenskratiti the gappraznina betweenizmeđu us
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pokušavali smo smanjiti jaz između nas
00:18
and digitaldigitalni informationinformacija,
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i digitalne informacije,
00:20
the gappraznina betweenizmeđu our physicalfizička worldsvijet
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jaz između našeg fizičkog svijeta
00:22
and the worldsvijet in the screenzaslon
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i svijeta na ekranu
00:24
where our imaginationmašta can go wilddivlji.
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gdje naša mašta može podivljati.
00:26
And this gappraznina has becomepostati shorterkraće,
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I taj je jaz postao manji,
00:30
shorterkraće, and even shorterkraće,
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manji, i još manji
00:33
and now this gappraznina is shortenedskraćena down
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i sada je smanjen
00:35
to lessmanje than a millimetermilimetar,
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na manje od milimetra,
00:36
the thicknessdebljina of a touch-screenzaslon osjetljiv na dodir glassstaklo,
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debljinu stakla dodirnika
00:38
and the powervlast of computingračunanje
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i moć računarstva
00:39
has becomepostati accessibledostupan to everyonesvatko.
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je postala dostupna svima.
00:44
But I wonderedpitala, what if there could be no boundarygranica at all?
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Ali ja sam se zapitao,
što ako uopće ne bi bilo granica?
00:49
I startedpočeo to imaginezamisliti what this would look like.
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Počeo sam zamišljati
kako bi ovo izgledalo.
00:53
First, I createdstvorio this toolalat
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Prvo sam izradio ovaj alat
00:56
whichkoji penetratesprodire into the digitaldigitalni spaceprostor,
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koji prodire u digitalni prostor,
00:58
so when you presstisak it hardteško on the screenzaslon,
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kada ga pritisnete čvrsto na ekran,
01:00
it transfersTransferi its physicalfizička bodytijelo into pixelspiksela.
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on transferira svoje fizičko tijelo
u piksele.
01:03
DesignersDizajneri can materializeostvariti theirnjihov ideasideje
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Dizajneri mogu
materijalizirati svoje ideje
01:06
directlydirektno in 3D,
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direktno u 3D,
01:07
and surgeonskirurzi can practicepraksa on virtualvirtualan organsorgana
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a kirurzi mogu vježbati
na virtualnim organima
01:10
underneathispod the screenzaslon.
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ispod ekrana.
01:12
So with this toolalat, this boundarygranica has been brokenslomljen.
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S ovim alatom ta granica je srušena.
01:17
But our two handsruke still remainostati outsideizvan the screenzaslon.
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Ali naše dvije ruke
još uvijek ostaju izvan ekrana.
01:20
How can you reachdohvatiti insideiznutra and interactinterakcija
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Kako možete doprijeti unutra
i biti u interakciji
01:22
with the digitaldigitalni informationinformacija
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s digitalnom informacijom
01:24
usingkoristeći the fullpuni dexterityspretnost of our handsruke?
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koristeći punu sposobnost svojih ruku?
01:27
At MicrosoftMicrosoft AppliedPrimijeniti SciencesZnanosti,
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U Microsoft-ovim primjenjenim znanostima
zajedno s mojom mentoricom
Cati Boulanger,
01:29
alonguz with my mentormentor CatiCati BoulangerBoulanger,
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01:31
I redesignedredizajniran the computerračunalo
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redizajnirao sam računalo
01:32
and turnedokrenut a little spaceprostor aboveiznad the keyboardtastatura
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i pretvorio mali prostor iznad tastature
01:35
into a digitaldigitalni workspaceradni prostor.
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u digitalni radni prostor.
Kombinirajući transparentni ekran
i dubinske kamere
01:38
By combiningKombinirajući a transparenttransparentan displayprikaz and depthdubina cameraskamere
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01:40
for sensingočitavanje your fingersprsti and facelice,
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za detektiranje prstiju i lica,
01:42
now you can liftlift up your handsruke from the keyboardtastatura
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sada možete dignuti ruke s tastature
01:44
and reachdohvatiti insideiznutra this 3D spaceprostor
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i posegnuti u ovaj 3D prostor
01:47
and grabzgrabiti pixelspiksela with your bareogoljen handsruke.
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te uhvatiti piksele svojim rukama.
01:49
(ApplausePljesak)
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(Pljesak)
01:52
Because windowsprozori and filesdatoteka have a positionpoložaj in the realstvaran spaceprostor,
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Zbog toga što prozori i datoteke imaju
položaj u realnom prostoru,
01:57
selectingOdabir them is as easylako as grabbinggrabbing a bookrezervirati off your shelfpolica.
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njihovo odabiranje je jednako lagano
kao uzimanje knjige s police.
02:00
Then you can flipdrzak throughkroz this bookrezervirati
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Onda možete prolistati knjigu
02:02
while highlightingisticanje the lineslinije, wordsriječi
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dok označavate redove,
02:04
on the virtualvirtualan touchdodir padjastučić belowispod eachsvaki floatingplivajući windowprozor.
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i riječi na virtualnom dodirniku
ispod svakog lebdećeg prozora.
02:06
ArchitectsArhitekti can stretchrastezanje or rotaterotirati the modelsmodeli
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Arhitekti mogu razvući ili rotirati modele
02:09
with theirnjihov two handsruke directlydirektno.
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direktno sa obje ruke.
02:11
So in these examplesprimjeri,
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U ovim primjerima
02:13
we are reachingdostizanje into the digitaldigitalni worldsvijet.
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mi ulazimo u digitalni svijet.
02:16
But how about reversingzadnji its roleuloga
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Ali što bi bilo da obrnemo uloge
02:18
and havingima the digitaldigitalni informationinformacija reachdohvatiti us insteadumjesto?
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i da digitalna informacija dodiruje nas?
Sigurno su mnogi od nas imali iskustvo
02:23
I'm sure manymnogi of us have had the experienceiskustvo
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02:25
of buyingkupovina and returningpovratak itemsstavke onlinena liniji.
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kupovine i vraćanja stvari
preko interneta.
02:27
But now you don't have to worrybrinuti about it.
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Ali sada ne morate o tome brinuti.
02:29
What I got here is an onlinena liniji augmentedprošireni fittingpogodan roomsoba.
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Ovdje imam uvećanu kabinu
za presvlačenje na Internetu.
02:34
This is a viewpogled that you get from
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Ovo je pogled koji dobijate
02:35
head-mountedglava-nadriliječnik or see-throughprozirne displayprikaz
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od ekrana koji se stavlja na glavu
ili prozirnog ekrana
02:37
when the systemsistem understandsrazumije the geometrygeometrija of your bodytijelo.
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kada sustav razumije
geometriju vašeg tijela.
02:42
TakingUzimanje this ideaideja furtherunaprijediti, I startedpočeo to think,
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Razvijajući dalje ovu ideju,
počeo sam razmišljati,
02:46
insteadumjesto of just seeingvidim these pixelspiksela in our spaceprostor,
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umjesto gledanja tih
piksela u našem prostoru,
kako bismo ih mogli učiniti fizičkim
02:49
how can we make it physicalfizička
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02:51
so that we can touchdodir and feel it?
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da bi ih mogli dotaknuti i osjetiti?
02:55
What would suchtakav a futurebudućnost look like?
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Kako bi takva budućnosti izgledala?
02:58
At MITMIT MediaMedija LabLaboratorij, alonguz with my advisorsavjetnik HiroshiHiroshi IshiiIshii
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U MIT-ovom Media Lab-u,
s mojim savjetnikom Hiroshi Ishiijem
03:02
and my collaboratorsuradnik RehmiRehmi PostPost,
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i mojim suradnikom Rehmi Postom,
03:04
we createdstvorio this one physicalfizička pixelpiksela.
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kreirali smo ovaj fizički piksel.
03:07
Well, in this casespis, this sphericalsferni magnetmagnet
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U tom slučaju, taj sferični magnet
03:10
actsdjela like a 3D pixelpiksela in our spaceprostor,
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se ponaša kao 3D piksel
u našem prostoru,
03:12
whichkoji meanssredstva that bothoba computersračunala and people
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što znači da i računala i ljudi
03:15
can movepotez this objectobjekt to anywherebilo kuda
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mogu pomicati te objekte bilo gdje
03:17
withinunutar this little 3D spaceprostor.
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unutar tog malog 3D prostora.
03:19
What we did was essentiallyu srži cancelingOtkazivanje gravitygravitacija
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U stvari smo poništili gravitaciju
03:23
and controllingkontrolni the movementpokret by combiningKombinirajući
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i iskontrolirali pokret kombinirajući
03:25
magneticmagnetski levitationlevitacija and mechanicalmehanički actuationpotisku spreja
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magnetesku levitaciju
i mehaničko delovanje
03:28
and sensingočitavanje technologiestehnologije.
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te tehnologije senzora.
03:30
And by digitallydigitalno programmingprogramiranje the objectobjekt,
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Digitalnim programiranjem objekta,
03:33
we are liberatingoslobađajući the objectobjekt from constraintsograničenja
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oslobađamo taj objekt od ograničenja
03:35
of time and spaceprostor, whichkoji meanssredstva that now,
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vremena i prostora, što znači da sada,
03:39
humanljudski motionsPrijedlozi can be recordedzabilježena and playedigrao back
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ljudske kretnje mogu biti snimljene i
ponovno reproducirane
03:43
and left permanentlytrajno in the physicalfizička worldsvijet.
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te trajno ostati u fizičkom svijetu.
03:46
So choreographykoreografija can be taughtučio physicallytjelesno over distanceudaljenost
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Tako da se koreografija
može fizički naučiti iz daljine
03:49
and MichaelMichael Jordan'sJordan je famouspoznat shootingpucanje can be replicatedreplicirati
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i legendarni šut Michael Jordana
može se ponoviti
03:52
over and over as a physicalfizička realitystvarnost.
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nebrojeno puta kao fizička realnost.
03:55
StudentsStudenti can use this as a toolalat
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Studenti ovo mogu koristiti kao alat
03:58
to learnnaučiti about the complexkompleks conceptspojmovi
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kako bi naučili neke složene koncepte
04:00
suchtakav as planetaryplanetni motionpokret, physicsfizika,
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poput kretanja planeta, fizike,
04:04
and unlikeza razliku od computerračunalo screensekrani or textbooksudžbenici,
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i za razliku od računalnih ekrana
ili udžbenika,
04:06
this is a realstvaran, tangibleopipljiv experienceiskustvo
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ovo je stvarno, opipljivo iskustvo
04:09
that you can touchdodir and feel, and it's very powerfulsnažan.
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koje možete dodirnuti i osjetiti
te je vrlo moćno.
04:13
And what's more excitinguzbudljiv
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I ono što je još uzbudljivije
04:15
than just turningtokarenje what's currentlytrenutno in the computerračunalo physicalfizička
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od jednostavnog pretvaranja onoga
što je na računalu u fizičko,
04:18
is to startpočetak imaginingzamišljanje how programmingprogramiranje the worldsvijet
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jest početak razmišljanja
o tome kako će programiranje svijeta
04:21
will altermijenjati even our dailydnevno physicalfizička activitiesdjelatnost.
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promijeniti čak i naše dnevne fizičke aktivnosti.
04:27
(LaughterSmijeh)
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(Smijeh)
04:29
As you can see, the digitaldigitalni informationinformacija
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Kao što možete vidjeti
digitalna informacija
nam neće samo pokazivati nešto
04:32
will not just showpokazati us something
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04:34
but it will startpočetak directlydirektno actinggluma uponna us
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nego će početi direktno utjecati na nas
04:36
as a partdio of our physicalfizička surroundingsokruženje
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kao dio našeg fizičkog okruženja
04:38
withoutbez disconnectingprekid veze ourselvessebe from our worldsvijet.
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bez našeg isključivanja iz svijeta.
04:42
TodayDanas, we startedpočeo by talkingkoji govori about the boundarygranica,
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Danas smo započeli
govoreći o ograničenjima
04:47
but if we removeukloniti this boundarygranica,
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ali ako uklonimo ta ograničenja
04:49
the only boundarygranica left is our imaginationmašta.
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jedino što nas ograničava jest naša mašta.
04:53
Thank you.
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Hvala vam.
04:54
(ApplausePljesak)
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(Pljesak)

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ABOUT THE SPEAKER
Jinha Lee - Interaction designer, entrepreneur
Jinha Lee wants to weave digital computing into the flow of our physical reality.

Why you should listen

Jinha Lee is a Korean designer, inventor and entrepreneur. He is co-founder and chief product officer of Spatial, a company that's building a future where you can use your physical environment as a digital canvas.

Before founding Spatial, Lee developed pioneering 3D user interfaces at MIT and Microsoft, which brought him to the TED stage in 2013. An advocate for inclusive design, he co-designed the Bradley Timepiece, an innovative tactile wristwatch for the blind. At Samsung, he founded the Interactive Visualization Lab and led the redesign of Samsung smart TVs, turning them into a platform for artistic data visualization and collaboration. Lee was named one of the "35 innovators under 35" by the MIT Technology Review, was named one of the "32 greatest designers" by Fast Company and was named one of the "Young Global Leaders" by the World Economic Forum.

More profile about the speaker
Jinha Lee | Speaker | TED.com

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